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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/spells/fly.h"
#include "mm/mm1/globals.h"
#define TEXT_X1 160
#define TEXT_X2 195
namespace MM {
namespace MM1 {
namespace ViewsEnh {
namespace Spells {
#define TEXT_X 120
Fly::Fly() : ScrollView("Fly") {
setBounds(Common::Rect(0, 144, 234, 200));
addButton(&g_globals->_escSprites, Common::Point(5, 28), 0, KEYBIND_ESCAPE, true);
}
bool Fly::msgFocus(const FocusMessage &msg) {
ScrollView::msgFocus(msg);
_mode = SELECT_X;
_xIndex = _yIndex = 0;
return false;
}
void Fly::draw() {
ScrollView::draw();
setReduced(true);
writeString(20, 30, STRING["enhdialogs.misc.go_back"]);
writeLine(0, STRING["dialogs.spells.fly_to_x"], ALIGN_RIGHT, TEXT_X);
writeChar((_mode == SELECT_X) ? '_' : 'A' + _xIndex);
if (_mode == SELECT_Y || _mode == CAST) {
writeLine(1, STRING["dialogs.spells.fly_to_y"], ALIGN_RIGHT, TEXT_X);
writeChar((_mode == SELECT_Y) ? '_' : '1' + _yIndex);
}
setReduced(false);
}
bool Fly::msgKeypress(const KeypressMessage &msg) {
if (_mode == SELECT_X && msg.keycode >= Common::KEYCODE_a
&& msg.keycode <= Common::KEYCODE_d) {
// X map selected
_mode = SELECT_Y;
_xIndex = msg.keycode - Common::KEYCODE_a;
redraw();
} else if (_mode == SELECT_Y && msg.keycode >= Common::KEYCODE_1
&& msg.keycode <= Common::KEYCODE_4) {
// Y map selected
_mode = CAST;
_yIndex = msg.keycode - Common::KEYCODE_1;
delaySeconds(1);
redraw();
}
return true;
}
bool Fly::msgAction(const ActionMessage &msg) {
if (endDelay())
return true;
if (msg._action == KEYBIND_ESCAPE) {
cancelDelay();
g_events->replaceView("Game", true);
fly(-1);
return true;
}
return false;
}
void Fly::timeout() {
// Spell was cast
g_events->replaceView("Game", true);
int mapIndex = _yIndex * 5 + _xIndex;
fly(mapIndex);
}
} // namespace Spells
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM
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