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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MM1_VIEWS_ENH_TEXT_ENTRY_H
#define MM1_VIEWS_ENH_TEXT_ENTRY_H
#include "mm/mm1/views_enh/text_view.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
/**
* Text or numeric entry.
*/
class TextEntry : public TextView {
private:
/**
* Draw the entered text
*/
void drawText();
public:
typedef void (*Abort)();
typedef void (*Enter)(const Common::String &text);
Abort _abortFn;
Enter _enterFn;
bool _isNumeric = false;
Common::String _text;
size_t _maxLen = 0;
public:
TextEntry() : TextView("TextEntry") {}
virtual ~TextEntry() {}
bool msgFocus(const FocusMessage &msg) override;
void draw() override;
bool msgKeypress(const KeypressMessage &msg) override;
bool msgAction(const ActionMessage &msg) override;
void display(int x, int y, int maxLen, bool isNumeric,
Abort abortFn, Enter enterFn);
};
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM
#endif
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