File: text_view.cpp

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "mm/mm1/globals.h"
#include "mm/mm1/gfx/gfx.h"
#include "mm/mm1/views_enh/text_view.h"
#include "mm/mm1/mm1.h"
#include "mm/shared/utils/strings.h"

namespace MM {
namespace MM1 {
namespace ViewsEnh {

#define ROW_HEIGHT 9

TextView::TextView(const Common::String &name) :
		UIElement(name, g_engine) {
}

TextView::TextView(const Common::String &name, UIElement *owner) :
		UIElement(name, owner) {
}

byte TextView::setTextColor(byte col) {
	byte oldColor = _colorsNum;
	_colorsNum = col;
	return oldColor;
}

XeenFont *TextView::getFont() const {
	return _fontReduced ? &g_globals->_fontReduced :
		&g_globals->_fontNormal;
}

void TextView::writeChar(unsigned char c) {
	XeenFont::setColors(_colorsNum);
	XeenFont &font = *getFont();

	if (c == '\r' || c == '\n') {
		_textPos.x = 0;
		_textPos.y += font.getFontHeight();
	} else {
		Graphics::ManagedSurface s = getSurface();
		if (c != ' ')
			font.drawChar(&s, c,
				_bounds.borderSize() + _textPos.x,
				_bounds.borderSize() + _textPos.y,
				0xff);

		_textPos.x += font.getCharWidth(c);
		if (_textPos.x >= _innerBounds.width()) {
			_textPos.x = 0;
			_textPos.y += font.getFontHeight();
		}
	}
}

void TextView::writeChar(int x, int y, unsigned char c) {
	_textPos.x = x;
	_textPos.y = y;
	writeChar(c);
}

void TextView::rawWriteString(const Common::String &str) {
	int y = _textPos.y;

	for (const char *s = (const char *)str.c_str(); *s; ++s) {
		char c = *s;

		if (c == '\x01') {
			// Highlight next character for buttons
			int colNum = atoi(Common::String(s + 1, s + 3).c_str());
			byte oldCol = setTextColor(colNum);
			s += 3;
			writeChar(*s);
			setTextColor(oldCol);

		} else if (c == '\x02') {
			int colNum = atoi(Common::String(s + 1, s + 3).c_str());
			setTextColor(colNum);
			s += 2;

		} else {
			writeChar(c);
		}
	}

	_textPos.y = y;
}

void TextView::writeString(const Common::String &str, TextAlign align) {
	if (_textPos.x == 0) {
		if (align == ALIGN_RIGHT)
			_textPos.x = _innerBounds.width();
		else if (align == ALIGN_MIDDLE)
			_textPos.x = _innerBounds.width() / 2;
	}

	// Figure out line widths
	int lineWidth;
	switch (align) {
	case ALIGN_RIGHT:
		lineWidth = _textPos.x;
		break;
	case ALIGN_MIDDLE:
		lineWidth = MIN(_textPos.x, (int16)(_innerBounds.width() - _textPos.x)) * 2;
		break;
	default:
		lineWidth = _innerBounds.width() - _textPos.x;
		break;
	}

	// Split the string into lines
	Common::StringArray lines = splitLines(str, lineWidth);

	int xStart = _textPos.x;
	for (const auto &line : lines) {
		if (line != lines.front()) {
			newLine();
			_textPos.x = xStart;
		}

		if (align != ALIGN_LEFT) {
			int strWidth = getFont()->getStringWidth(line);

			if (align == ALIGN_MIDDLE)
				_textPos.x = xStart - strWidth / 2;
			else
				// Right align
				_textPos.x = xStart - strWidth;
		}

		rawWriteString(line);
	}
}

void TextView::writeString(int x, int y, const Common::String &str,
		TextAlign align) {
	_textPos.x = x;
	_textPos.y = y;

	writeString(str, align);
}

void TextView::writeNumber(int val) {
	writeString(Common::String::format("%d", val));
}

void TextView::writeNumber(int x, int y, int val) {
	_textPos.x = x;
	_textPos.y = y;
	writeNumber(val);
}

void TextView::writeLine(int lineNum, const Common::String &str,
		TextAlign align, int xp) {
	writeString(xp, lineNum * ROW_HEIGHT, str, align);
}

size_t TextView::getStringWidth(const Common::String &str) {
	return getFont()->getStringWidth(str);
}

void TextView::newLine() {
	_textPos.x = 0;
	_textPos.y += ROW_HEIGHT;
}

Common::StringArray TextView::splitLines(const Common::String &str,
		int lineWidth) {
	XeenFont &font = _fontReduced ?
		g_globals->_fontReduced : g_globals->_fontNormal;
	const Common::String CONTROL_CHARS = "\x01\x02";
	bool hasControlChars = str.findFirstOf(CONTROL_CHARS) != Common::String::npos;
	const char *startP = str.c_str();
	const char *endP;

	if (lineWidth == -1)
		lineWidth = _innerBounds.width();

	Common::StringArray lines;
	if (str.empty())
		return lines;

	do {
		endP = strchr(startP, '\n');
		int strWidth = font.getStringWidth(endP ?
			Common::String(startP, endP) : Common::String(startP));

		if (strWidth > lineWidth) {
			// Find the last space before a full line
			endP = startP + strlen(startP) - 1;
			while (strWidth > lineWidth) {
				// Move back to a prior space
				for (--endP; endP > startP && *endP != ' '; --endP) {
					if (hasControlChars) {
						// Strings can have a byte value of 1 or 2 (for changing the
						// color of the next character/all text), followed by 2 characters
						// for the color. So in such cases, skip over the digits
						size_t p = Common::String(startP).findLastOf(CONTROL_CHARS);
						if (p != Common::String::npos && endP >= (startP + p) &&
							endP < (startP + p + 3))
							endP = startP + p;
					}
				}

				if (endP <= startP) {
					// No place to word wrap, and it's longer than the width.
					// So just use the entirety of the remainder
					endP = startP + strlen(startP) - 1;
					break;
				}

				strWidth = font.getStringWidth(Common::String(startP, endP));
			}
		}

		// Add line to results
		lines.push_back(endP ? Common::String(startP, endP) : Common::String(startP));

		if (!endP)
			break;

		// Start next line after space or carriage return
		startP = endP + 1;

	} while (*startP);

	return lines;
}

void TextView::clearSurface() {
	UIElement::clearSurface();
	_textPos.x = _textPos.y = 0;
}

void TextView::drawGraphic(int gfxNum) {
	const Graphics::ManagedSurface img =
		g_globals->_monsters->getMonsterImage(gfxNum);
	getSurface().blitFrom(img, Common::Point(64, 30));
}

} // namespace ViewsEnh
} // namespace MM1
} // namespace MM