1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/title.h"
#include "mm/mm1/mm1.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
bool Title::msgFocus(const FocusMessage &msg) {
Views::Title::msgFocus(msg);
g_engine->_sound->playSong("inn.m");
return true;
}
bool Title::msgUnfocus(const UnfocusMessage &msg) {
g_engine->_sound->stopSong();
return Views::Title::msgUnfocus(msg);
}
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM
|