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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/unlock.h"
#include "mm/mm1/views_enh/who_will_try.h"
#include "mm/mm1/mm1.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
Unlock::Unlock() : PartyView("Unlock") {
_bounds = Common::Rect(234, 144, 320, 200);
}
bool Unlock::msgGame(const GameMessage &msg) {
if (msg._name != "SHOW")
return false;
byte walls = g_maps->_currentWalls & g_maps->_forwardMask;
bool canUnlock = true;
if (!(g_maps->_currentState & 0x55 & g_maps->_forwardMask) || !walls)
canUnlock = false;
int offset;
if (!(walls & 0x55)) {
offset = 1;
} else if (!(walls & 0xaa)) {
offset = 0;
} else {
offset = 2;
}
if (g_maps->_currentMap->dataByte(30 + offset) != 1)
canUnlock = false;
if (canUnlock) {
WhoWillTry::display(charSelected);
} else {
g_events->send(InfoMessage(STRING["dialogs.unlock.none"]));
}
return true;
}
void Unlock::charSelected(int charIndex) {
if (charIndex == -1 || charIndex >= (int)g_globals->_party.size())
return;
Character &c = g_globals->_party[charIndex];
g_globals->_currCharacter = &c;
if (c._condition & (BAD_CONDITION | DEAD | STONE | ASLEEP)) {
Sound::sound(SOUND_2);
} else {
int val = g_maps->_currentMap->dataByte(Maps::MAP_49) * 4 +
g_engine->getRandomNumber(100);
if (val < c._trapCtr) {
g_maps->_currentMap->unlockDoor();
g_engine->send(InfoMessage(11, 1, STRING["dialogs.unlock.success"]));
} else if (g_engine->getRandomNumber(100) <
g_maps->_currentMap->dataByte(Maps::MAP_TRAP_THRESHOLD)) {
g_engine->send(InfoMessage(8, 1, STRING["dialogs.unlock.failed"]));
} else {
g_maps->_currentMap->unlockDoor();
g_engine->send("Trap", GameMessage("TRIGGER"));
}
}
}
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM
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