File: assets.h

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (341 lines) | stat: -rw-r--r-- 9,008 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef MTROPOLIS_ASSETS_H
#define MTROPOLIS_ASSETS_H

#include "mtropolis/data.h"
#include "mtropolis/runtime.h"
#include "mtropolis/render.h"

namespace MTropolis {

struct AssetLoaderContext;
struct AudioMetadata;
struct MToonMetadata;
class AudioPlayer;

class ColorTableAsset : public Asset {
public:
	bool load(AssetLoaderContext &context, const Data::ColorTableAsset &data);
	AssetType getAssetType() const override;

	const ColorRGB8 *getColors() const;

private:
	ColorRGB8 _colors[256];
};

class CachedAudio {
public:
	CachedAudio();

	bool loadFromStream(const AudioMetadata &metadata, Common::ReadStream *stream, size_t size);

	const void *getData() const;
	size_t getSize() const;

	size_t getNumSamples(const AudioMetadata &metadata) const;

private:
	Common::Array<uint8> _data;
};

struct MToonMetadata {
	enum ImageFormat {
		kImageFormatMac,
		kImageFormatWindows,
	};

	struct FrameDef {
		Common::Rect rect;
		uint32 dataOffset;
		uint32 compressedSize;
		uint32 decompressedSize;
		uint16 decompressedBytesPerRow;
		bool isKeyFrame;

		FrameDef();
		bool load(AssetLoaderContext &context, const Data::MToonAsset::FrameDef &data);
	};

	struct FrameRangeDef {
		uint32 startFrame;
		uint32 endFrame;

		Common::String name;

		FrameRangeDef();
		bool load(AssetLoaderContext &context, const Data::MToonAsset::FrameRangeDef &data);
	};

	MToonMetadata();

	ImageFormat imageFormat;

	Common::Rect rect;
	Common::Point registrationPoint;
	uint16 bitsPerPixel;
	uint32 codecID;
	uint32 encodingFlags;

	Common::Array<FrameDef> frames;
	Common::Array<FrameRangeDef> frameRanges;
	Common::Array<uint8> codecData;
};

class CachedMToon {
public:
	CachedMToon();

	bool loadFromStream(const Common::SharedPtr<MToonMetadata> &metadata, Common::ReadStream *stream, size_t size, uint hackFlags);

	void optimize(Runtime *runtime);

	void getOrRenderFrame(uint32 prevFrame, uint32 targetFrame, Common::SharedPtr<Graphics::ManagedSurface> &surface) const;
	const Common::SharedPtr<MToonMetadata> &getMetadata() const;

private:
	void optimizeNonTemporal(const Graphics::PixelFormat &targetFormat);
	void optimizeRLE(const Graphics::PixelFormat &targetFormat);

	struct RleFrame {
		RleFrame();

		uint32 version;
		uint32 width;
		uint32 height;
		bool isKeyframe;
		Common::Array<uint8> data8;
		Common::Array<uint16> data16;
		Common::Array<uint32> data32;
	};

	static const uint32 kMToonRLECodecID = 0x2e524c45;
	static const uint32 kMToonRLEKeyframePrefix = 0x524c4520;
	static const uint32 kMToonRLETemporalFramePrefix = 1;

	void decompressFrames(const Common::Array<uint8> &data);
	void decompressRLEFrameToImage(size_t frameIndex, Graphics::ManagedSurface &surface);
	void loadRLEFrames(const Common::Array<uint8> &data);
	void decompressRLEFrame(size_t frameIndex);
	void loadUncompressedFrame(const Common::Array<uint8> &data, size_t frameIndex);
	void decompressQuickTimeFrame(const Common::Array<uint8> &data, size_t frameIndex);

	template<class TSrcNumber, uint32 TSrcLiteralMask, uint32 TSrcTransparentSkipMask, class TDestNumber, uint32 TDestLiteralMask, uint32 TDestTransparentSkipMask>
	void rleReformat(RleFrame &frame, const Common::Array<TSrcNumber> &srcData, const Graphics::PixelFormat &srcFormatRef, Common::Array<TDestNumber> &destData, const Graphics::PixelFormat &destFormatRef, uint hackFlags);

	template<class TNumber, uint32 TLiteralMask, uint32 TTransparentRowSkipMask>
	static bool decompressMToonRLE(const RleFrame &frame, const Common::Array<TNumber> &coefsArray, Graphics::ManagedSurface &surface, bool isBottomUp, bool isKeyFrame, uint hackFlags);

	template<class TDest, class TSrc>
	static void checkedMemCpy(Common::Array<TDest> &dest, size_t destIndex, const Common::Array<TSrc> &src, size_t srcIndex, size_t sizeBytes);

	Common::Array<RleFrame> _rleData;
	bool _isRLETemporalCompressed;

	Common::Array<Common::SharedPtr<Graphics::ManagedSurface> > _decompressedFrames;
	Common::Array<Common::SharedPtr<Graphics::ManagedSurface> > _optimizedFrames;

	Graphics::PixelFormat _rleInternalFormat;
	Graphics::PixelFormat _rleOptimizedFormat;

	Common::SharedPtr<MToonMetadata> _metadata;

	uint _hackFlags;
};

struct AudioMetadata {
	struct CuePoint {
		uint32 position;
		uint32 cuePointID;
	};

	enum Encoding {
		kEncodingUncompressed,
		kEncodingMace3,
		kEncodingMace6,
	};

	AudioMetadata();

	Encoding encoding;
	uint32 durationMSec;
	uint16 sampleRate;
	uint8 channels;
	uint8 bitsPerSample;
	bool isBigEndian;

	Common::Array<CuePoint> cuePoints;
};

class AudioAsset : public Asset {
public:
	bool load(AssetLoaderContext &context, const Data::AudioAsset &data);
	AssetType getAssetType() const override;

	size_t getStreamIndex() const;
	const Common::SharedPtr<AudioMetadata> &getMetadata() const;

	const Common::SharedPtr<CachedAudio> &loadAndCacheAudio(Runtime *runtime);

private:
	uint32 _filePosition;
	uint32 _size;

	size_t _streamIndex;

	Common::SharedPtr<CachedAudio> _audioCache;
	Common::SharedPtr<AudioMetadata> _metadata;
};

class MovieAsset : public Asset {
public:
	bool load(AssetLoaderContext &context, const Data::MovieAsset &data);
	AssetType getAssetType() const override;

	uint32 getMovieDataPos() const;
	uint32 getMoovAtomPos() const;
	uint32 getMovieDataSize() const;

	const Common::String &getExtFileName() const;
	size_t getStreamIndex() const;

	void addDamagedFrame(int frame);
	const Common::Array<int> &getDamagedFrames() const;

private:
	uint32 _movieDataPos;
	uint32 _moovAtomPos;
	uint32 _movieDataSize;

	Common::String _extFileName;
	size_t _streamIndex;

	Common::Array<int> _damagedFrames;
};

class AVIMovieAsset : public Asset {
public:
	bool load(AssetLoaderContext &context, const Data::AVIMovieAsset &data);
	AssetType getAssetType() const override;

	const Common::String &getExtFileName() const;

private:
	Common::String _extFileName;
};

class CachedImage {
public:
	CachedImage();

	const Common::SharedPtr<Graphics::ManagedSurface> &optimize(Runtime *runtime);

	void resetSurface(ColorDepthMode colorDepth, const Common::SharedPtr<Graphics::ManagedSurface> &surface);

	ColorDepthMode getOriginalColorDepth() const;

private:
	Common::SharedPtr<Graphics::ManagedSurface> _surface;
	Common::SharedPtr<Graphics::ManagedSurface> _optimizedSurface;

	ColorDepthMode _colorDepth;
};

class ImageAsset : public Asset {
public:
	ImageAsset();
	~ImageAsset();

	bool load(AssetLoaderContext &context, const Data::ImageAsset &data);
	AssetType getAssetType() const override;

	enum ImageFormat {
		kImageFormatMac,
		kImageFormatWindows,
	};

	const Common::Rect &getRect() const;
	ColorDepthMode getColorDepth() const;
	uint32 getFilePosition() const;
	uint32 getSize() const;
	size_t getStreamIndex() const;
	ImageFormat getImageFormat() const;

	const Common::SharedPtr<CachedImage> &loadAndCacheImage(Runtime *runtime);

private:
	Common::Rect _rect;
	ColorDepthMode _colorDepth;
	uint32 _filePosition;
	uint32 _size;
	size_t _streamIndex;
	ImageFormat _imageFormat;

	Common::SharedPtr<CachedImage> _imageCache;
};


struct MToonAsset : public Asset {
public:
	MToonAsset();

	bool load(AssetLoaderContext &context, const Data::MToonAsset &data);
	AssetType getAssetType() const override;

	const Common::SharedPtr<CachedMToon> &loadAndCacheMToon(Runtime *runtime, uint hackFlags);

private:
	uint32 _frameDataPosition;
	uint32 _sizeOfFrameData;
	size_t _streamIndex;

	Common::SharedPtr<MToonMetadata> _metadata;
	Common::SharedPtr<CachedMToon> _cachedMToon;
};

class TextAsset : public Asset {
public:
	TextAsset();

	bool load(AssetLoaderContext &context, const Data::TextAsset &data);
	AssetType getAssetType() const override;

	bool isBitmap() const;
	const Common::SharedPtr<Graphics::ManagedSurface> &getBitmapSurface() const;
	const Common::String &getString() const;
	const Common::Array<MacFormattingSpan> &getMacFormattingSpans() const;

private:
	Common::Rect _bitmapRect;
	TextAlignment _alignment;
	bool _isBitmap;

	Common::SharedPtr<Graphics::ManagedSurface> _bitmapData;
	Common::String _stringData;

	Common::Array<MacFormattingSpan> _macFormattingSpans;
};

} // End of namespace MTropolis

#endif