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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MTROPOLIS_SUBTITLES_H
#define MTROPOLIS_SUBTITLES_H
#include "common/array.h"
#include "common/error.h"
#include "common/str.h"
#include "common/hash-str.h"
#include "common/hashmap.h"
#include "common/ptr.h"
namespace Graphics {
class Font;
class ManagedSurface;
} // End of namespace Graphics
namespace MTropolis {
class Runtime;
class Window;
class SubtitleAssetMappingTable {
public:
SubtitleAssetMappingTable();
Common::ErrorCode load(const Common::String &filePath);
const Common::String *findSubtitleSetForAssetID(uint32 assetID) const;
const Common::String *findSubtitleSetForAssetName(const Common::String &assetName) const;
private:
Common::HashMap<uint32, Common::String> _assetIDToSubtitleSet;
Common::HashMap<Common::String, Common::String> _assetNameToSubtitleSet;
};
class SubtitleModifierMappingTable {
public:
SubtitleModifierMappingTable();
Common::ErrorCode load(const Common::String &filePath);
const Common::String *findSubtitleSetForModifierGUID(uint32 guid) const;
private:
Common::HashMap<uint32, Common::String> _guidToSubtitleSet;
};
class SubtitleSpeakerTable {
public:
SubtitleSpeakerTable();
Common::ErrorCode load(const Common::String &filePath);
const Common::Array<Common::String> &getSpeakers() const;
uint getSpeakerID(const Common::String &speakerName) const;
private:
Common::Array<Common::String> _speakers;
Common::HashMap<Common::String, uint> _speakerToID;
};
class SubtitleLineTable {
public:
SubtitleLineTable();
Common::ErrorCode load(const Common::String &filePath, const SubtitleSpeakerTable &speakerTable);
struct LineRange {
LineRange();
uint linesStart;
uint numLines;
};
enum LineClass {
kLineClassDefault,
kLineClassGameplay,
};
struct LineData {
LineData();
uint32 timeOffsetMSec;
uint slot;
uint durationMSec;
Common::String textUTF8;
uint speakerID;
LineClass lineClass;
double position;
};
const Common::Array<LineData> &getAllLines() const;
const LineRange *getLinesForSubtitleSetID(const Common::String &subtitleSetID) const;
private:
Common::Array<LineData> _lines;
Common::HashMap<Common::String, LineRange> _lineRanges;
};
struct SubtitleTables {
Common::SharedPtr<SubtitleAssetMappingTable> assetMapping;
Common::SharedPtr<SubtitleModifierMappingTable> modifierMapping;
Common::SharedPtr<SubtitleSpeakerTable> speakers;
Common::SharedPtr<SubtitleLineTable> lines;
};
class SubtitleDisplayItem {
public:
SubtitleDisplayItem(const Common::String &text, const Common::String &speaker, uint slot, double position);
const Common::U32String &getText() const;
const Common::U32String &getSpeaker() const;
uint getSlot() const;
double getPosition() const;
private:
Common::U32String _text;
Common::U32String _speaker;
uint _slot;
double _position;
};
class SubtitleRenderer {
public:
explicit SubtitleRenderer(bool enableGameplaySubtitles);
void addDisplayItem(const Common::SharedPtr<SubtitleDisplayItem> &item, uint duration);
void removeDisplayItem(const SubtitleDisplayItem *item, bool immediately);
bool update(uint64 currentTime); // Updates the subtitle player, returns true if any changes occurred since last update
void composite(Window &window) const;
bool isDirty() const;
bool isGameplaySubtitlesEnabled() const;
private:
struct DisplayItem {
DisplayItem();
Common::SharedPtr<SubtitleDisplayItem> item;
Common::SharedPtr<Graphics::ManagedSurface> surface;
uint64 expireTime;
};
void render();
static void splitLines(const Common::U32String &str, Common::Array<Common::U32String> &outLines);
Common::Array<DisplayItem> _displayItems;
Common::SharedPtr<Graphics::Font> _font;
uint64 _lastTime;
uint _nonImmediateDisappearTime;
int _fontHeight;
bool _isDirty;
bool _enableGameplaySubtitles;
};
class SubtitlePlayer {
public:
SubtitlePlayer(Runtime *runtime, const Common::String &subtitleSetID, const SubtitleTables &tables);
~SubtitlePlayer();
void update(uint64 prevTime, uint64 newTime);
void stop();
private:
void triggerSubtitleLine(const SubtitleLineTable::LineData &line);
Common::Array<Common::SharedPtr<SubtitleDisplayItem> > _items;
Common::SharedPtr<SubtitleSpeakerTable> _speakers;
Common::SharedPtr<SubtitleLineTable> _lines;
SubtitleLineTable::LineRange _lineRange;
Runtime *_runtime;
};
} // End of namespace MTropolis
#endif
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