1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CONSOLE_H_
#define CONSOLE_H_
#include "common/debug.h"
#include "gui/debugger.h"
#include "engines/myst3/myst3.h"
namespace Myst3 {
class Myst3Engine;
struct Opcode;
class Console : public GUI::Debugger {
public:
Console(Myst3Engine *vm);
virtual ~Console();
private:
Myst3Engine *_vm;
void describeScript(const Common::Array<Opcode> &script);
bool dumpFaceMask(uint16 index, int face, Archive::ResourceType type);
bool Cmd_Infos(int argc, const char **argv);
bool Cmd_LookAt(int argc, const char **argv);
bool Cmd_InitScript(int argc, const char **argv);
bool Cmd_Var(int argc, const char **argv);
bool Cmd_ListNodes(int argc, const char **argv);
bool Cmd_Run(int argc, const char **argv);
bool Cmd_RunOp(int argc, const char **argv);
bool Cmd_Go(int argc, const char **argv);
bool Cmd_Extract(int argc, const char **argv);
bool Cmd_DumpArchive(int argc, const char **argv);
bool Cmd_DumpMasks(int argc, const char **argv);
bool Cmd_FillInventory(int argc, const char **argv);
};
} // End of namespace Myst3
#endif // CONSOLE_H_
|