File: menu.h

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (218 lines) | stat: -rw-r--r-- 4,976 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef MENU_H_
#define MENU_H_

#include "engines/myst3/gfx.h"

#include "common/events.h"
#include "common/hashmap.h"
#include "common/memstream.h"
#include "common/ptr.h"
#include "common/rect.h"
#include "common/savefile.h"
#include "common/str-array.h"

#include "video/bink_decoder.h"

namespace Myst3 {

class Myst3Engine;
class SpotItemFace;
class GameState;

enum DialogType {
	kConfirmNewGame,
	kConfirmLoadGame,
	kConfirmOverwrite,
	kConfirmEraseSavedGame,
	kErrorEraseSavedGame,
	kConfirmQuit
};

class Menu : public Drawable {
public:
	Menu(Myst3Engine *vm);
	virtual ~Menu();

	/** Indicates if the player is currently in a menu node */
	bool isOpen() const;

	/**
	 * Handle an event for the menu
	 *
	 * @return true if the event was handled
	 */
	virtual bool handleInput(const Common::KeyState &e) = 0;

	void updateMainMenu(uint16 action);
	void goToNode(uint16 node);

	/**
	 * Capture a save thumbnail
	 */
	Graphics::Surface *captureThumbnail();

	/**
	 * Capture and save a thumbnail
	 * thumbnail can be obtain from borrowSaveThumbnail()
	 */
	void generateSaveThumbnail();

	/**
	 * Get the current save thumbnail
	 *
	 * Only valid while the menu is open
	 */
	Graphics::Surface *borrowSaveThumbnail();

	virtual void saveLoadAction(uint16 action, uint16 item) = 0;
	virtual void setSaveLoadSpotItem(uint16 id, SpotItemFace *spotItem);

protected:
	Myst3Engine *_vm;

	Common::ScopedPtr<Graphics::Surface, Graphics::SurfaceDeleter> _saveThumbnail;

	SpotItemFace *_saveLoadSpotItem;
	Common::String _saveLoadAgeName;

	uint dialogIdFromType(DialogType type);
	uint16 dialogConfirmValue();
	uint16 dialogSaveValue();

	Graphics::Surface *createThumbnail(Graphics::Surface *big);

	Common::String getAgeLabel(GameState *gameState);
};

class PagingMenu : public Menu {
public:
	PagingMenu(Myst3Engine *vm);
	virtual ~PagingMenu();

	void draw() override;
	bool handleInput(const Common::KeyState &e) override;

	void saveLoadAction(uint16 action, uint16 item) override;

private:
	Common::StringArray _saveLoadFiles;
	Common::String _saveName;
	bool _saveDrawCaret;
	int32 _saveCaretCounter;

	static const uint kCaretSpeed = 25;

	void loadMenuOpen();
	void loadMenuSelect(uint16 item);
	void loadMenuLoad();
	void loadMenuChangePage();
	void saveMenuOpen();
	void saveMenuSelect(uint16 item);
	void saveMenuChangePage();
	void saveMenuSave();
	void saveLoadErase();

	void saveLoadUpdateVars();

	Common::String prepareSaveNameForDisplay(const Common::String &name);
};

class AlbumMenu : public Menu {
public:
	AlbumMenu(Myst3Engine *vm);
	virtual ~AlbumMenu();

	void draw() override;
	bool handleInput(const Common::KeyState &e) override;

	void saveLoadAction(uint16 action, uint16 item) override;
	void setSaveLoadSpotItem(uint16 id, SpotItemFace *spotItem) override;

private:
	static const uint16 kAlbumThumbnailWidth = 100;
	static const uint16 kAlbumThumbnailHeight = 56;

	// This map does not own its elements
	Common::HashMap<int, SpotItemFace *> _albumSpotItems;
	Common::String _saveLoadTime;

	void loadMenuOpen();
	void loadMenuSelect();
	void loadMenuLoad();
	void saveMenuOpen();
	void saveMenuSave();
	void setSavesAvailable();

	Common::String getSaveNameTemplate();
	Common::HashMap<int, Common::String> listSaveFiles();
	void loadSaves();
};

class Dialog : public Drawable {
public:
	Dialog(Myst3Engine *vm, uint id);
	virtual ~Dialog();
	void draw() override;
	virtual int16 update() = 0;

protected:
	Common::Rect getPosition() const;

	Myst3Engine *_vm;
	Video::BinkDecoder _bink;
	Texture *_texture;

	uint _buttonCount;
};

class ButtonsDialog : public Dialog {
public:
	ButtonsDialog(Myst3Engine *vm, uint id);
	virtual ~ButtonsDialog();

	void draw() override;
	int16 update() override;

private:
	Common::Point getRelativeMousePosition() const;

	uint16 _previousframe;
	uint16 _frameToDisplay;

	Common::Rect _buttons[3];

	void loadButtons();
};

class GamepadDialog : public Dialog {
public:
	GamepadDialog(Myst3Engine *vm, uint id);
	virtual ~GamepadDialog();

	int16 update() override;
};

} // End of namespace Myst3

#endif // MENU_H_