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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/nancy/action/autotext.h"
#include "engines/nancy/state/scene.h"
#include "engines/nancy/util.h"
#include "engines/nancy/graphics.h"
#include "engines/nancy/nancy.h"
#include "engines/nancy/resource.h"
namespace Nancy {
namespace Action {
void Autotext::readData(Common::SeekableReadStream &stream) {
_transparency = stream.readUint16LE();
_surfaceID = stream.readUint16LE();
_fontID = stream.readUint16LE();
_defaultTextColor = stream.readUint16LE();
_offset.x = stream.readUint16LE();
_offset.y = stream.readUint16LE();
_surfWidth = stream.readUint16LE();
_surfHeight = stream.readUint16LE();
Common::Path imageName;
readFilename(stream, imageName);
uint16 numImages = stream.readUint16LE();
if (numImages) {
for (uint i = 0; i < numImages; ++i) {
uint16 line = stream.readUint16LE();
Common::Rect src;
readRect(stream, src);
addImage(line, src);
}
setImageName(imageName);
}
stream.skip((5 - numImages) * (2 + 16));
readExtraData(stream);
}
void Autotext::readExtraData(Common::SeekableReadStream &stream) {
_useAutotextChunk = stream.readByte();
readFilename(stream, _textKey);
uint sizeText = stream.readUint16LE();
if (sizeText) {
char *buf = new char[sizeText];
stream.read(buf, sizeText);
assembleTextLine(buf, _embeddedText, sizeText);
delete[] buf;
}
}
void Autotext::execute() {
g_nancy->_resource->loadImage(_imageName, _image);
if (_surfaceID > 2) {
// Surfaces 3+ are journal surfaces, and their text contents are saved. Texts MUST be in CONVO chunk,
// so we do not check _useAutotextChunk
Nancy::JournalData *journalData = (Nancy::JournalData *)NancySceneState.getPuzzleData(Nancy::JournalData::getTag());
assert(journalData);
const CVTX *autotext = (const CVTX *)g_nancy->getEngineData("AUTOTEXT");
assert(autotext);
if (g_nancy->getGameType() == kGameTypeNancy7) {
// In nancy7 ONLY, ids 6, 7 & 8 mean LIFO ordering for a suface
if (_surfaceID > 5) {
_order = kListLIFO;
_surfaceID -= 3;
}
}
Common::String stringToPush;
auto &entriesForSurface = journalData->journalEntries[_surfaceID];
bool foundThisKey = false;
for (auto &entry : entriesForSurface) {
Common::String &stringID = entry.stringID;
Common::String withTags = autotext->texts[stringID];
if (entry.mark % 10) {
withTags = Common::String::format("<%u>", entry.mark % 10) + withTags;
}
bool hasHotspot = false;
if (entry.mark >= 10 && entry.sceneID != kNoScene) {
// The original engine uses tags <H#> and <L>
withTags = "<H>" + withTags + "<L>";
hasHotspot = true;
}
if (_order == kListFIFO) {
// Add to end of string
stringToPush += withTags;
if (hasHotspot) {
_hotspotScenes.push_back(entry.sceneID);
}
} else {
// Add to front of string
stringToPush = withTags + stringToPush;
if (hasHotspot) {
_hotspotScenes.insert_at(0, entry.sceneID);
}
}
if (!_textKey.empty() && stringID == _textKey) {
foundThisKey = true;
}
}
// A text key may not be present in the data (see AutotextEntryList), so do not attempt to add to the list then
if (!foundThisKey && !_textKey.empty()) {
// Key inside this Autotext instance wasn't found inside existing list, push it back and add it to string to draw
if (_order == kListFIFO) {
// Add to end of string
stringToPush += autotext->texts[_textKey];
} else {
// Add to front of string
stringToPush = autotext->texts[_textKey] + stringToPush;
}
// Entry is always added to end; on-screen ordering happens when reading list
entriesForSurface.push_back(JournalData::Entry(_textKey));
}
addTextLine(stringToPush);
} else {
// Surfaces 0-2 have their contents cleared every scene (though we only bother doing so when we need to reuse)
if (_useAutotextChunk) {
// We have a key into the AUTOTEXT chunk
const CVTX *autotext = (const CVTX *)g_nancy->getEngineData("AUTOTEXT");
assert(autotext);
addTextLine(autotext->texts[_textKey]);
} else {
// We have text embedded inside this Autotext instance
addTextLine(_embeddedText);
}
}
// A height of zero means the surface doesn't need to be drawn
if (_surfHeight) {
// Guesstimate the height of the surface
uint surfHeight = _textLines[0].size() / 144 * _surfWidth;
surfHeight = MAX<uint>(surfHeight, _surfHeight + 20);
Graphics::ManagedSurface &surf = g_nancy->_graphics->getAutotextSurface(_surfaceID);
Common::Rect &surfBounds = g_nancy->_graphics->getAutotextSurfaceBounds(_surfaceID);
surf.create(_surfWidth + 1, surfHeight, g_nancy->_graphics->getInputPixelFormat());
if (_transparency) {
surf.clear(g_nancy->_graphics->getTransColor());
}
_fullSurface.create(surf, surf.getBounds());
if(_transparency == kPlayOverlayTransparent) {
_fullSurface.setTransparentColor(g_nancy->_graphics->getTransColor());
}
Common::Rect textBounds = surf.getBounds();
textBounds.left += _offset.x;
textBounds.top += _offset.y;
const Font *font = g_nancy->_graphics->getFont(_fontID);
assert(font);
uint d = (font->getFontHeight() + 1) / 2 + 1;
textBounds.top += d + 1;
textBounds.left += d;
// Original engine uses a particular value in the TBOX chunk in all
// text rendering, including Autotext
auto *tbox = GetEngineData(TBOX);
drawAllText(textBounds, tbox->leftOffset - textBounds.left, _fontID, _fontID);
surfBounds = Common::Rect(_fullSurface.w, _drawnTextHeight);
}
_isDone = true;
}
} // End of namespace Action
} // End of namespace Nancy
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