File: iff.cpp

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (150 lines) | stat: -rw-r--r-- 3,958 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "common/memstream.h"
#include "common/formats/iff_container.h"

#include "engines/nancy/nancy.h"
#include "engines/nancy/iff.h"
#include "engines/nancy/resource.h"

namespace Nancy {

IFF::IFF(Common::SeekableReadStream *stream) {
	// Scan the file for FORM/DATA wrapper chunks. There can be several of these in a single IFF.
	uint32 dataString = g_nancy->getGameType() == kGameTypeVampire ? ID_FORM : ID_DATA;
	_stream = stream;

	while (stream->pos() < stream->size() - 3) {
		_nextDATAChunk = 0;
		uint32 id = stream->readUint32BE();
		stream->seek(-4, SEEK_CUR);
		if (id == dataString) {
			Common::IFFParser iff(stream, false, dataString);
			Common::Functor1Mem<Common::IFFChunk &, bool, IFF> c(this, &IFF::callback);
			iff.parse(c);
			if (_nextDATAChunk) {
				stream->seek(_nextDATAChunk);
			}
		} else {
			stream->skip(1);
		}
	}

	delete _stream;
	_stream = nullptr;
}

IFF::~IFF() {
	for (uint i = 0; i < _chunks.size(); i++)
		delete[] _chunks[i].buf;
}

bool IFF::callback(Common::IFFChunk &c) {
	Chunk chunk;

	// Replace invalid NULs with spaces
	char id[4];
	WRITE_BE_UINT32(id, c._type);
	for (uint i = 0; i < 4; ++i) {
		if (id[i] == 0)
			id[i] = ' ';
	}
	chunk.id = READ_BE_UINT32(id);

	if (chunk.id == (g_nancy->getGameType() == kGameTypeVampire ? ID_FORM : ID_DATA)) {
		// Encountered the next FORM/DATA wrapper. Signal that we need to stop reading the
		// current one and mark where from the parser should be called next.
		_nextDATAChunk = _stream->pos() - 8;
		return true;
	}

	chunk.size = c._size;
	chunk.buf = new byte[chunk.size];
	c._stream->read(chunk.buf, chunk.size);

	if (c._stream->err())
		error("IFF::callback: error reading '%s' chunk", idToString(chunk.id).c_str());

	debugN(3, "IFF::callback: Adding '%s' chunk\n", idToString(chunk.id).c_str());
	_chunks.push_back(chunk);

	return false;
}

const byte *IFF::getChunk(uint32 id, uint &size, uint index) const {
	uint found = 0;
	for (uint i = 0; i < _chunks.size(); ++i) {
		const Chunk &chunk = _chunks[i];
		if (chunk.id == id) {
			if (found == index) {
				size = chunk.size;
				return chunk.buf;
			}
			++found;
		}
	}

	return nullptr;
}

Common::SeekableReadStream *IFF::getChunkStream(const Common::String &id, uint index) const {
	uint size;
	const byte *chunk = getChunk(stringToId(id), size, index);

	if (chunk) {
		byte *dup = (byte *)malloc(size);
		memcpy(dup, chunk, size);
		return new Common::MemoryReadStream(dup, size, DisposeAfterUse::YES);
	}

	return nullptr;
}

Common::String IFF::idToString(uint32 id) {
	Common::String s;
	while (id) {
		s += id >> 24;
		id <<= 8;
	}
	return s;
}

uint32 IFF::stringToId(const Common::String &s) {
	uint32 id = 0;

	for (uint i = 0; i < 4; ++i)
		id |= (s.size() > i ? s[i] : ' ') << (3 - i) * 8;

	return id;
}

void IFF::list(Common::Array<Common::String> &nameList) const {
	Common::String chunkName;
	nameList.reserve(_chunks.size());
	for (uint i = 0; i < _chunks.size(); ++i) {
		chunkName = idToString(_chunks[i].id);
		chunkName.trim();
		nameList.push_back(chunkName);
	}
}

} // End of namespace Nancy