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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef QDENGINE_DT_INTERNAL_H
#define QDENGINE_DT_INTERNAL_H
namespace QDEngine {
typedef struct ImGuiImage {
ImTextureID id;
int width;
int height;
} ImGuiImage;
enum {
kDisplayQDA,
kDisplayTGA,
};
struct FileTree {
Common::Path path;
Common::String name;
Common::Array<FileTree *> children;
int id;
FileTree(Common::Path *p, Common::String n, bool node, int i);
FileTree() { id = 0; }
};
typedef struct ImGuiState {
bool _showArchives = false;
bool _showSceneObjects = false;
bool _showScenePersonages = false;
Common::HashMap<Common::String, ImGuiImage> _frames;
Common::Path _fileToDisplay;
Common::String _objectToDisplay;
int _qdaToDisplayFrame = -1;
int _qdaToDisplayFrameCount = 0;
bool _qdaIsPlaying = false;
int _qdaNextFrameTimestamp = 0;
ImGuiTextFilter _nameFilter;
FileTree _files;
int _displayMode = -1;
} ImGuiState;
extern ImGuiState *_state;
}
#endif // QDENGINE_DT_INTERNAL_H
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