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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef QDENGINE_QDCORE_QD_FILE_OWNER
#define QDENGINE_QDCORE_QD_FILE_OWNER
namespace QDEngine {
class qdFileOwner {
public:
qdFileOwner() : _cd_info(0) { }
virtual ~qdFileOwner() {}
void add_to_CD(int cd_number) {
_cd_info |= 1 << cd_number;
}
void remove_from_CD(int cd_number) {
_cd_info &= ~(1 << cd_number);
}
bool is_on_CD(int cd_number = 1) const {
int inf = (_cd_info) ? _cd_info : 1;
return (inf & (1 << cd_number));
}
void clear_cd_info() {
_cd_info = 0;
}
uint32 CD_info() const {
return _cd_info;
}
void set_CD_info(uint32 inf) {
_cd_info = inf;
}
private:
uint32 _cd_info;
};
} // namespace QDEngine
#endif // QDENGINE_QDCORE_QD_FILE_OWNER
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