File: qd_interface_background.cpp

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (85 lines) | stat: -rw-r--r-- 2,363 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "qdengine/qd_fwd.h"

#include "qdengine/parser/qdscr_parser.h"
#include "qdengine/parser/xml_tag.h"
#include "qdengine/qdcore/qd_interface_background.h"

namespace QDEngine {

qdInterfaceBackground::qdInterfaceBackground() {
	_state.set_owner(this);
}

qdInterfaceBackground::qdInterfaceBackground(const qdInterfaceBackground &bk) : qdInterfaceElement(bk) {
	_state.set_owner(this);
	_state = bk._state;
}

qdInterfaceBackground::~qdInterfaceBackground() {
	_state.unregister_resources();
}

qdInterfaceBackground &qdInterfaceBackground::operator = (const qdInterfaceBackground &bk) {
	if (this == &bk) return *this;

	*static_cast<qdInterfaceElement *>(this) = bk;

	_state = bk._state;

	return *this;
}

bool qdInterfaceBackground::save_script_body(Common::WriteStream &fh, int indent) const {
	if (!_state.save_script(fh, indent)) {
		return false;
	}

	return true;
}

bool qdInterfaceBackground::load_script_body(const xml::tag *p) {
	for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) {
		switch (it->ID()) {
		case QDSCR_INTERFACE_ELEMENT_STATE:
			if (!_state.load_script(&*it)) return false;
			break;
		}
	}

	return true;
}

bool qdInterfaceBackground::mouse_handler(int x, int y, mouseDispatcher::mouseEvent ev) {
	return true;
}

bool qdInterfaceBackground::keyboard_handler(Common::KeyCode vkey) {
	return false;
}

bool qdInterfaceBackground::init(bool is_game_active) {
	return set_state(&_state);
}

} // namespace QDEngine