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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef QDENGINE_QDCORE_QD_INTERFACE_COUNTER_H
#define QDENGINE_QDCORE_QD_INTERFACE_COUNTER_H
#include "qdengine/qdcore/qd_named_object_reference.h"
#include "qdengine/qdcore/qd_screen_text.h"
#include "qdengine/qdcore/qd_interface_element.h"
namespace QDEngine {
//! Interface widget for displaying a counter
class qdInterfaceCounter : public qdInterfaceElement {
public:
qdInterfaceCounter();
qdInterfaceCounter(const qdInterfaceCounter &counter);
~qdInterfaceCounter();
qdInterfaceCounter &operator = (const qdInterfaceCounter &counter);
//! Возвращает тип элемента.
qdInterfaceElement::element_type get_element_type() const {
return qdInterfaceElement::EL_COUNTER;
}
//! Обработчик событий мыши.
bool mouse_handler(int x, int y, mouseDispatcher::mouseEvent ev);
//! Обработчик ввода с клавиатуры.
bool keyboard_handler(Common::KeyCode vkey);
grScreenRegion screen_region() const;
//! Инициализация элемента.
/**
Вызывается каждый раз при заходе на экран, которому принадлежит элемент.
*/
bool init(bool is_game_active = true);
bool redraw() const;
bool need_redraw() const;
bool post_redraw();
//! Возвращает размер элемента по горизонтали в пикселах.
int size_x() const;
//! Возвращает размер элемента по вертикали в пикселах.
int size_y() const;
/// количество отображаемых разрядов
int digits() const {
return _digits;
}
void setDigits(int digits) {
_digits = digits;
}
const qdScreenTextFormat &textFormat() const {
return _textFormat;
}
void setTextFormat(const qdScreenTextFormat &text_format) {
_textFormat = text_format;
}
const qdCounter *counter() const {
return _counter;
}
void setCounter(const qdCounter *counter);
const char *counterName() const;
void setCounterName(const char *name);
protected:
//! Запись данных в скрипт.
bool save_script_body(Common::WriteStream &fh, int indent = 0) const;
//! Загрузка данных из скрипта.
bool load_script_body(const xml::tag *p);
Common::String data() const;
private:
qdScreenTextFormat _textFormat;
int _digits;
Common::String _counterName;
const qdCounter *_counter;
int _lastValue;
};
} // namespace QDEngine
#endif // QDENGINE_QDCORE_QD_INTERFACE_COUNTER_H
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