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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "qdengine/qd_fwd.h"
#include "qdengine/qdcore/qd_animation.h"
#include "qdengine/parser/xml_tag_buffer.h"
#include "qdengine/parser/qdscr_parser.h"
#include "qd_interface_element_state_mode.h"
namespace QDEngine {
qdInterfaceElementStateMode::qdInterfaceElementStateMode() : _sound(NULL),
_animation_flags(0),
_animation(NULL),
_contour(qdContour::CONTOUR_POLYGON) {
}
qdInterfaceElementStateMode::qdInterfaceElementStateMode(const qdInterfaceElementStateMode &ev) : _sound_file(ev._sound_file),
_sound(ev._sound),
_animation_file(ev._animation_file),
_animation_flags(ev._animation_flags),
_animation(ev._animation),
_contour(ev._contour) {
}
qdInterfaceElementStateMode::~qdInterfaceElementStateMode() {
}
qdInterfaceElementStateMode &qdInterfaceElementStateMode::operator = (const qdInterfaceElementStateMode &ev) {
if (this == &ev) return *this;
_sound_file = ev._sound_file;
_sound = ev._sound;
_animation_file = ev._animation_file;
_animation_flags = ev._animation_flags;
_animation = ev._animation;
_contour = ev._contour;
return *this;
}
void qdInterfaceElementStateMode::set_sound_file(const Common::Path name) {
_sound_file = name;
}
void qdInterfaceElementStateMode::set_animation_file(const Common::Path name) {
_animation_file = name;
}
bool qdInterfaceElementStateMode::save_script(Common::WriteStream &fh, int type_id, int indent) const {
for (int i = 0; i < indent; i++) {
fh.writeString("\t");
}
fh.writeString(Common::String::format("<state_mode type=\"%d\"", type_id));
if (has_animation()) {
fh.writeString(Common::String::format(" animation=\"%s\"", qdscr_XML_string(animation_file().toString('\\'))));
}
if (_animation_flags) {
if (debugChannelSet(-1, kDebugLog))
fh.writeString(Common::String::format(" animation_flags=\"%s\"", qdAnimation::flag2str(_animation_flags).c_str()));
else
fh.writeString(Common::String::format(" animation_flags=\"%d\"", _animation_flags));
}
if (has_sound()) {
fh.writeString(Common::String::format(" sound=\"%s\"", qdscr_XML_string(sound_file().toString('\\'))));
}
if (has_contour()) {
fh.writeString(">\r\n");
_contour.save_script(fh, indent + 1);
for (int i = 0; i < indent; i++) {
fh.writeString("\t");
}
fh.writeString("</state_mode>\r\n");
} else {
fh.writeString("/>\r\n");
}
return true;
}
bool qdInterfaceElementStateMode::load_script(const xml::tag *p) {
for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) {
switch (it->ID()) {
case QDSCR_SOUND:
set_sound_file(Common::Path(it->data(), '\\'));
break;
case QDSCR_INTERFACE_ANIMATION_FLAGS:
xml::tag_buffer(*it) > _animation_flags;
break;
case QDSCR_ANIMATION:
set_animation_file(Common::Path(it->data(), '\\'));
break;
case QDSCR_CONTOUR_CIRCLE:
_contour.set_contour_type(qdContour::CONTOUR_CIRCLE);
_contour.load_script(&*it);
break;
case QDSCR_CONTOUR_RECTANGLE:
_contour.set_contour_type(qdContour::CONTOUR_RECTANGLE);
_contour.load_script(&*it);
break;
case QDSCR_CONTOUR_POLYGON:
_contour.set_contour_type(qdContour::CONTOUR_POLYGON);
_contour.load_script(&*it);
break;
}
}
return true;
}
} // namespace QDEngine
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