1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "qdengine/qdengine.h"
#include "qdengine/qd_fwd.h"
#include "qdengine/parser/xml_tag_buffer.h"
#include "qdengine/parser/qdscr_parser.h"
#include "qdengine/qdcore/qd_interface_element.h"
#include "qdengine/qdcore/qd_interface_button.h"
#include "qdengine/qdcore/qd_interface_screen.h"
#include "qdengine/qdcore/qd_interface_dispatcher.h"
#include "qdengine/qdcore/qd_game_dispatcher.h"
#include "qdengine/qdcore/qd_game_scene.h"
#include "qdengine/qdcore/qd_game_object_moving.h"
namespace QDEngine {
struct qdInterfaceElementsOrdering {
bool operator()(const qdInterfaceElement *p0, const qdInterfaceElement *p1) {
return p0->screen_depth() < p1->screen_depth();
}
};
qdInterfaceScreen::qdInterfaceScreen() : _is_locked(false),
_autohide_time(0.0f),
_autohide_phase(1.0f),
_autohide_offset(Vect2i(0, 0)),
_modal_caller(NULL) {
_sorted_elements.reserve(20);
}
qdInterfaceScreen::~qdInterfaceScreen() {
_elements.clear();
}
bool qdInterfaceScreen::redraw(int dx, int dy) const {
debugC(6, kDebugText, "qdInterfaceScreen::redraw(): %d elements", _sorted_elements.size());
for (sorted_element_list_t::const_reverse_iterator it = _sorted_elements.rbegin(); it != _sorted_elements.rend(); ++it)
(*it)->redraw();
return true;
}
bool qdInterfaceScreen::pre_redraw(bool force_full_redraw) {
qdGameDispatcher *dp = qdGameDispatcher::get_dispatcher();
if (!dp) return false;
if (force_full_redraw) {
for (sorted_element_list_t::iterator it = _sorted_elements.begin(); it != _sorted_elements.end(); ++it) {
if ((*it)->last_screen_region() != (*it)->screen_region())
dp->add_redraw_region((*it)->last_screen_region());
dp->add_redraw_region((*it)->screen_region());
}
} else {
for (sorted_element_list_t::iterator it = _sorted_elements.begin(); it != _sorted_elements.end(); ++it) {
if ((*it)->need_redraw()) {
if ((*it)->last_screen_region() != (*it)->screen_region())
dp->add_redraw_region((*it)->last_screen_region());
dp->add_redraw_region((*it)->screen_region());
}
}
}
return true;
}
bool qdInterfaceScreen::post_redraw() {
for (sorted_element_list_t::iterator it = _sorted_elements.begin(); it != _sorted_elements.end(); ++it)
(*it)->post_redraw();
return true;
}
bool qdInterfaceScreen::quant(float dt) {
debugC(9, kDebugQuant, "qdInterfaceScreen::quant(%f)", dt);
if (_autohide_time > FLT_EPS) {
float delta = dt / _autohide_time;
qdInterfaceDispatcher *dp = dynamic_cast<qdInterfaceDispatcher *>(owner());
if (dp && !dp->is_autohide_enabled())
_autohide_phase -= delta;
else
_autohide_phase += delta;
if (_autohide_phase < 0.0f)
_autohide_phase = 0.0f;
if (_autohide_phase > 1.0f)
_autohide_phase = 1.0f;
int x = round(float(_autohide_offset.x) * _autohide_phase);
int y = round(float(_autohide_offset.y) * _autohide_phase);
g_engine->set_screen_offset(Vect2i(x, y));
} else {
g_engine->set_screen_offset(Vect2i(0, 0));
}
for (element_list_t::const_iterator it = element_list().begin(); it != element_list().end(); ++it) {
if ((*it)->linked_to_option() && qdInterfaceDispatcher::option_value((*it)->option_ID()) != (*it)->option_value())
qdInterfaceDispatcher::set_option_value((*it)->option_ID(), (*it)->option_value());
(*it)->quant(dt);
}
return true;
}
bool qdInterfaceScreen::save_script(Common::WriteStream &fh, int indent) const {
for (int i = 0; i < indent; i++) {
fh.writeString("\t");
}
fh.writeString("<interface_screen");
if (name()) {
fh.writeString(Common::String::format(" name=\"%s\"", qdscr_XML_string(name())));
}
if (_autohide_time > FLT_EPS) {
fh.writeString(Common::String::format(" hide_time=\"%f\"", _autohide_time));
}
if (_autohide_offset.x || _autohide_offset.y) {
fh.writeString(Common::String::format(" hide_offset=\"%d %d\"", _autohide_offset.x, _autohide_offset.y));
}
fh.writeString(">\r\n");
if (has_music_track()) {
_music_track.save_script(fh, indent + 1);
}
for (auto &it : element_list()) {
it->save_script(fh, indent + 1);
}
for (int i = 0; i < indent; i++) {
fh.writeString("\t");
}
fh.writeString("</interface_screen>\r\n");
return true;
}
bool qdInterfaceScreen::load_script(const xml::tag *p) {
for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) {
switch (it->ID()) {
case QDSCR_NAME:
set_name(it->data());
break;
case QDSCR_INTERFACE_ELEMENT:
if (const xml::tag *tg = it->search_subtag(QDSCR_TYPE)) {
if (qdInterfaceElement *el = qdInterfaceElement::create_element(static_cast<qdInterfaceElement::element_type>(xml::tag_buffer(*tg).get_int()))) {
el->set_owner(this);
el->load_script(&*it);
add_element(el);
}
}
break;
case QDSCR_INTERFACE_SCREEN_HIDE_TIME:
xml::tag_buffer(*it) > _autohide_time;
break;
case QDSCR_INTERFACE_SCREEN_HIDE_OFFSET:
xml::tag_buffer(*it) > _autohide_offset.x > _autohide_offset.y;
break;
case QDSCR_MUSIC_TRACK:
_music_track.load_script(&*it);
break;
}
}
return true;
}
bool qdInterfaceScreen::add_element(qdInterfaceElement *p) {
debugC(3, kDebugText, "qdInterfaceScreen::add_element('%s')", transCyrillic(p->name()));
if (_elements.add_object(p)) {
_sorted_elements.push_back(p);
sort_elements();
return true;
}
return false;
}
bool qdInterfaceScreen::rename_element(qdInterfaceElement *p, const char *name) {
return _elements.rename_object(p, name);
}
bool qdInterfaceScreen::remove_element(qdInterfaceElement *p) {
sorted_element_list_t::iterator it = Common::find(_sorted_elements.begin(), _sorted_elements.end(), p);
if (it != _sorted_elements.end())
_sorted_elements.erase(it);
return _elements.remove_object(p);
}
qdInterfaceElement *qdInterfaceScreen::get_element(const char *el_name) {
return _elements.get_object(el_name);
}
bool qdInterfaceScreen::is_element_in_list(const qdInterfaceElement *el) const {
return _elements.is_in_list(el);
}
bool qdInterfaceScreen::mouse_handler(int x, int y, mouseDispatcher::mouseEvent ev) {
debugC(9, kDebugInput, "qdInterfaceScreen::mouse_handler(%d, %d, %u)", x, y, _sorted_elements.size());
if (qdInterfaceDispatcher *dp = dynamic_cast<qdInterfaceDispatcher* >(owner())) {
for (auto &it : _sorted_elements) {
if (it->hit_test(x, y)) {
if (ev != mouseDispatcher::EV_MOUSE_MOVE)
debugC(2, kDebugInput, "qdInterfaceScreen::mouse_handler(): [%d, %d], ev: %d", x, y, ev);
dp->toggle_mouse_hover();
if (it->get_element_type() != qdInterfaceElement::EL_TEXT_WINDOW)
dp->disable_autohide();
if (it->mouse_handler(x, y, ev) && !it->is_locked())
return true;
} else
it->hover_clear();
}
}
return false;
}
bool qdInterfaceScreen::keyboard_handler(Common::KeyCode vkey) {
for (element_list_t::const_iterator it = element_list().begin(); it != element_list().end(); ++it) {
if (!(*it)->is_locked() && (*it)->keyboard_handler(vkey))
return true;
}
return false;
}
bool qdInterfaceScreen::char_input_handler(int vkey) {
for (element_list_t::const_iterator it = element_list().begin(); it != element_list().end(); ++it) {
if (!(*it)->is_locked() && (*it)->char_input_handler(vkey))
return true;
}
return false;
}
qdResource *qdInterfaceScreen::add_resource(const Common::Path file_name, const qdInterfaceElementState *res_owner) {
if (qdInterfaceDispatcher *dp = dynamic_cast<qdInterfaceDispatcher * >(owner())) {
if (qdResource *p = dp->add_resource(file_name, res_owner)) {
_resources.register_resource(p, res_owner);
if (dp->is_screen_active(this) && !p->is_resource_loaded())
p->load_resource();
return p;
}
}
return NULL;
}
bool qdInterfaceScreen::remove_resource(const Common::Path file_name, const qdInterfaceElementState *res_owner) {
if (qdInterfaceDispatcher *dp = dynamic_cast<qdInterfaceDispatcher * >(owner())) {
if (qdResource *p = dp->get_resource(file_name)) {
_resources.unregister_resource(p, res_owner);
return dp->remove_resource(file_name, res_owner);
}
}
return false;
}
bool qdInterfaceScreen::init(bool is_game_active) {
for (element_list_t::const_iterator it = element_list().begin(); it != element_list().end(); ++it) {
(*it)->init(is_game_active);
if ((*it)->linked_to_option())
(*it)->set_option_value(qdInterfaceDispatcher::option_value((*it)->option_ID()));
}
build_visible_elements_list();
return true;
}
bool qdInterfaceScreen::hide_element(const char *element_name, bool temporary_hide) {
if (qdInterfaceElement *p = get_element(element_name))
return hide_element(p, temporary_hide);
return false;
}
bool qdInterfaceScreen::hide_element(qdInterfaceElement *p, bool temporary_hide) {
if (!temporary_hide)
p->hide();
sorted_element_list_t::iterator it = Common::find(_sorted_elements.begin(), _sorted_elements.end(), p);
if (it != _sorted_elements.end())
_sorted_elements.erase(it);
return true;
}
bool qdInterfaceScreen::show_element(const char *element_name) {
if (qdInterfaceElement *p = get_element(element_name))
return show_element(p);
return false;
}
bool qdInterfaceScreen::show_element(qdInterfaceElement *p) {
p->show();
debugC(2, kDebugText, "qdInterfaceScreen::show_element('%s')", transCyrillic(p->name()));
sorted_element_list_t::iterator it = Common::find(_sorted_elements.begin(), _sorted_elements.end(), p);
if (it == _sorted_elements.end()) {
_sorted_elements.push_back(p);
sort_elements();
}
return true;
}
bool qdInterfaceScreen::sort_elements() {
Common::sort(_sorted_elements.begin(), _sorted_elements.end(), qdInterfaceElementsOrdering());
return true;
}
bool qdInterfaceScreen::build_visible_elements_list() {
_sorted_elements.clear();
for (element_list_t::const_iterator it = element_list().begin(); it != element_list().end(); ++it) {
if ((*it)->is_visible())
_sorted_elements.push_back(*it);
}
sort_elements();
return true;
}
void qdInterfaceScreen::activate_personage_buttons(const qdNamedObject *p) {
for (element_list_t::const_iterator it = element_list().begin(); it != element_list().end(); ++it) {
if (qdInterfaceButton *bt = dynamic_cast<qdInterfaceButton *>(*it)) {
if (const qdInterfaceEvent *ev = bt->find_event(qdInterfaceEvent::EVENT_ACTIVATE_PERSONAGE)) {
if (p) {
if (ev->has_data() && !strcmp(p->name(), ev->event_data()))
bt->activate_state(1);
else
bt->activate_state(0);
} else
bt->activate_state(0);
}
}
}
}
void qdInterfaceScreen::update_personage_buttons() {
qdGameDispatcher *p = qdGameDispatcher::get_dispatcher();
if (!p) return;
qdGameScene *sp = p->get_active_scene();
if (!sp) return;
for (element_list_t::const_iterator it = element_list().begin(); it != element_list().end(); ++it) {
if (qdInterfaceButton *bt = dynamic_cast<qdInterfaceButton * >(*it)) {
if (!sp->set_personage_button(bt)) {
if (bt->find_event(qdInterfaceEvent::EVENT_ACTIVATE_PERSONAGE))
hide_element(bt);
}
}
}
}
} // namespace QDEngine
|