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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* aint32 with this program; if not, write to the Free Software
*
*
* Based on the original sources
* Faery Tale II -- The Halls of the Dead
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
*/
#ifndef SAGA2_VERSION_H
#define SAGA2_VERSION_H
namespace Saga2 {
#define VERSION_MAJOR "1"
#define VERSION_MINOR "00"
#define VERSION_LEVEL "02" // 1=ALPHA 2=BETA 3=GREEN 4=GOLD/RC 5=RELEASE
#define VERSION_BUILD "28"
#ifdef __WATCOMC__
#define VERSION_OPSYS "DOS"
#else
#define VERSION_OPSYS "W95"
#endif
/* ===================================================================== *
Target variables
* ===================================================================== */
#define VERSION_STAMP VERSION_MAJOR "." VERSION_MINOR "." VERSION_LEVEL "." VERSION_BUILD "\0"
} // end of namespace Saga2
#endif
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