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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/util.h"
#include "common/stack.h"
#include "common/system.h"
#include "common/unicode-bidi.h"
#include "graphics/primitives.h"
#include "sci/sci.h"
#include "sci/event.h"
#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/tts.h"
#include "sci/graphics/compare.h"
#include "sci/graphics/gfxdrivers.h"
#include "sci/graphics/ports.h"
#include "sci/graphics/paint16.h"
#include "sci/graphics/scifont.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/text16.h"
#include "sci/graphics/controls16.h"
namespace Sci {
GfxControls16::GfxControls16(SegManager *segMan, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen)
: _segMan(segMan), _ports(ports), _paint16(paint16), _text16(text16), _screen(screen) {
_texteditBlinkTime = 0;
_texteditCursorVisible = false;
}
GfxControls16::~GfxControls16() {
}
const char controlListUpArrow[2] = { 0x18, 0 };
const char controlListDownArrow[2] = { 0x19, 0 };
void GfxControls16::drawListControl(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const Common::String *entries, GuiResourceId fontId, int16 upperPos, int16 cursorPos, bool isAlias) {
Common::Rect workerRect = rect;
GuiResourceId oldFontId = _text16->GetFontId();
int16 oldPenColor = _ports->_curPort->penClr;
uint16 fontSize = 0;
int16 i;
int16 lastYpos;
// draw basic window
_paint16->eraseRect(workerRect);
workerRect.grow(1);
_paint16->frameRect(workerRect);
// draw UP/DOWN arrows
// we draw UP arrow one pixel lower than sierra did, because it looks nicer. Also the DOWN arrow has one pixel
// line inbetween as well
// They "fixed" this in SQ4 by having the arrow character start one pixel line later, we don't adjust there
if (g_sci->getGameId() != GID_SQ4)
workerRect.top++;
_text16->Box(controlListUpArrow, false, workerRect, SCI_TEXT16_ALIGNMENT_CENTER, 0);
workerRect.top = workerRect.bottom - 10;
_text16->Box(controlListDownArrow, false, workerRect, SCI_TEXT16_ALIGNMENT_CENTER, 0);
// Draw inner lines
workerRect.top = rect.top + 9;
workerRect.bottom -= 10;
_paint16->frameRect(workerRect);
workerRect.grow(-1);
_text16->SetFont(fontId);
fontSize = _ports->_curPort->fontHeight;
_ports->penColor(_ports->_curPort->penClr); _ports->backColor(_ports->_curPort->backClr);
workerRect.bottom = workerRect.top + fontSize;
lastYpos = rect.bottom - fontSize;
// Write actual text
for (i = upperPos; i < count; i++) {
_paint16->eraseRect(workerRect);
const Common::String &listEntry = entries[i];
if (listEntry[0]) {
Common::String textString = listEntry;
if (g_sci->isLanguageRTL())
textString = Common::convertBiDiString(textString, g_sci->getLanguage());
if (!g_sci->isLanguageRTL())
_ports->moveTo(workerRect.left, workerRect.top);
else {
// calc width, for right alignment
const char *textPtr = textString.c_str();
uint16 textWidth = 0;
while (*textPtr)
textWidth += _text16->_font->getCharWidth((byte)*textPtr++);
_ports->moveTo(workerRect.right - textWidth - 1, workerRect.top);
}
_text16->Draw(textString.c_str(), 0, MIN<int16>(maxChars, listEntry.size()), oldFontId, oldPenColor);
if ((!isAlias) && (i == cursorPos)) {
_paint16->invertRect(workerRect);
}
}
workerRect.translate(0, fontSize);
if (workerRect.bottom > lastYpos)
break;
}
_text16->SetFont(oldFontId);
}
void GfxControls16::texteditCursorDraw(Common::Rect rect, const char *text, uint16 curPos) {
if (!_texteditCursorVisible) {
int16 textWidth = 0;
for (int16 i = 0; i < curPos; i++) {
textWidth += _text16->_font->getCharWidth((unsigned char)text[i]);
}
if (!g_sci->isLanguageRTL())
_texteditCursorRect.left = rect.left + textWidth;
else
_texteditCursorRect.right = rect.right - textWidth;
_texteditCursorRect.top = rect.top;
_texteditCursorRect.bottom = _texteditCursorRect.top + _text16->_font->getHeight();
if (!g_sci->isLanguageRTL())
_texteditCursorRect.right = _texteditCursorRect.left + (text[curPos] == 0 ? 1 : _text16->_font->getCharWidth((unsigned char)text[curPos]));
else
_texteditCursorRect.left = _texteditCursorRect.right - (text[curPos] == 0 ? 1 : _text16->_font->getCharWidth((unsigned char)text[curPos]));
_paint16->invertRect(_texteditCursorRect);
_paint16->bitsShow(_texteditCursorRect);
_texteditCursorVisible = true;
texteditSetBlinkTime();
}
}
void GfxControls16::texteditCursorErase() {
if (_texteditCursorVisible) {
_paint16->invertRect(_texteditCursorRect);
_paint16->bitsShow(_texteditCursorRect);
_texteditCursorVisible = false;
}
texteditSetBlinkTime();
}
void GfxControls16::texteditSetBlinkTime() {
_texteditBlinkTime = g_system->getMillis() + (30 * 1000 / 60);
}
void GfxControls16::kernelTexteditChange(reg_t controlObject, reg_t eventObject) {
uint16 cursorPos = readSelectorValue(_segMan, controlObject, SELECTOR(cursor));
uint16 maxChars = readSelectorValue(_segMan, controlObject, SELECTOR(max));
reg_t textReference = readSelector(_segMan, controlObject, SELECTOR(text));
Common::String text;
uint16 eventKey = 0, modifiers = 0;
bool textChanged = false;
bool textAddChar = false;
Common::Rect rect;
if (textReference.isNull())
error("kEditControl called on object that doesn't have a text reference");
text = _segMan->getString(textReference);
uint16 oldCursorPos = cursorPos;
if (!eventObject.isNull()) {
uint16 textSize = text.size();
uint16 eventType = readSelectorValue(_segMan, eventObject, SELECTOR(type));
switch (eventType) {
case kSciEventMousePress:
// TODO: Implement mouse support for cursor change
break;
case kSciEventKeyDown:
eventKey = readSelectorValue(_segMan, eventObject, SELECTOR(message));
modifiers = readSelectorValue(_segMan, eventObject, SELECTOR(modifiers));
switch (eventKey) {
case kSciKeyBackspace:
if (cursorPos > 0) {
cursorPos--; text.deleteChar(cursorPos);
textChanged = true;
}
break;
case kSciKeyDelete:
if (cursorPos < textSize) {
text.deleteChar(cursorPos);
textChanged = true;
}
break;
case kSciKeyHome:
cursorPos = 0; textChanged = true;
break;
case kSciKeyEnd:
cursorPos = textSize; textChanged = true;
break;
case kSciKeyLeft:
if (!g_sci->isLanguageRTL()) {
if (cursorPos > 0) {
cursorPos--; textChanged = true;
}
} else {
if (cursorPos + 1 <= textSize) {
cursorPos++; textChanged = true;
}
}
break;
case kSciKeyRight:
if (!g_sci->isLanguageRTL()) {
if (cursorPos + 1 <= textSize) {
cursorPos++; textChanged = true;
}
} else {
if (cursorPos > 0) {
cursorPos--; textChanged = true;
}
}
break;
case kSciKeyEtx:
if (modifiers & kSciKeyModCtrl) {
// Control-C erases the whole line
cursorPos = 0; text.clear();
textChanged = true;
}
break;
default:
if ((modifiers & kSciKeyModCtrl) && eventKey == 99) {
// Control-C in earlier SCI games (SCI0 - SCI1 middle)
// Control-C erases the whole line
cursorPos = 0; text.clear();
textChanged = true;
} else if (eventKey > 31 && eventKey < 256 && textSize < maxChars) {
// insert pressed character
textAddChar = true;
textChanged = true;
}
break;
}
break;
default:
break;
}
}
if (g_sci->getVocabulary() && !textChanged && oldCursorPos != cursorPos) {
assert(!textAddChar);
textChanged = g_sci->getVocabulary()->checkAltInput(text, cursorPos);
}
if (textChanged) {
GuiResourceId oldFontId = _text16->GetFontId();
GuiResourceId fontId = readSelectorValue(_segMan, controlObject, SELECTOR(font));
rect = g_sci->_gfxCompare->getNSRect(controlObject);
_text16->SetFont(fontId);
if (textAddChar) {
const char *textPtr = text.c_str();
// We check if we are really able to add the new char
uint16 textWidth = 0;
while (*textPtr)
textWidth += _text16->_font->getCharWidth((byte)*textPtr++);
textWidth += _text16->_font->getCharWidth(eventKey);
// Does it fit?
if (textWidth >= rect.width()) {
_text16->SetFont(oldFontId);
return;
}
text.insertChar(eventKey, cursorPos++);
// Note: the following checkAltInput call might make the text
// too wide to fit, but SSCI fails to check that too.
}
if (g_sci->getVocabulary())
g_sci->getVocabulary()->checkAltInput(text, cursorPos);
texteditCursorErase();
_paint16->eraseRect(rect);
_text16->Box(text.c_str(), false, rect, SCI_TEXT16_ALIGNMENT_LEFT, -1);
_paint16->bitsShow(rect);
texteditCursorDraw(rect, text.c_str(), cursorPos);
_text16->SetFont(oldFontId);
// Write back string
_segMan->strcpy_(textReference, text.c_str());
} else {
if (g_system->getMillis() >= _texteditBlinkTime) {
_paint16->invertRect(_texteditCursorRect);
_paint16->bitsShow(_texteditCursorRect);
_texteditCursorVisible = !_texteditCursorVisible;
texteditSetBlinkTime();
}
}
writeSelectorValue(_segMan, controlObject, SELECTOR(cursor), cursorPos);
}
int GfxControls16::getPicNotValid() {
if (getSciVersion() >= SCI_VERSION_1_1)
return _screen->_picNotValidSci11;
return _screen->_picNotValid;
}
void GfxControls16::kernelDrawButton(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 style, bool hilite) {
g_sci->_tts->button(text);
if (!hilite) {
int16 sci0EarlyPen = 0, sci0EarlyBack = 0;
if (getSciVersion() == SCI_VERSION_0_EARLY) {
// SCI0early actually used hardcoded green/black buttons instead of using the port colors
sci0EarlyPen = _ports->_curPort->penClr;
sci0EarlyBack = _ports->_curPort->backClr;
_ports->penColor(0);
_ports->backColor(2);
}
rect.grow(1);
_paint16->eraseRect(rect);
_paint16->frameRect(rect);
// Unlike PC-98, the Korean fan translations have CJK text for some button controls. The original PC-98
// interpreters which were used to make the necessary code changes to kernelDrawText do not have any
// modifications for button controls, since it is not necessary (due to the English button labels). I
// have now tried to adapt the code changes from kernelDrawText for the button controls. It does require
// some extra attention, like drawing the buttons frames first, but seems to work as intended. Also, the
// different handling also seems to work fine for the English buttons (which both the Korean and the PC-98
// versions have).
if (_screen->gfxDriver()->driverBasedTextRendering() && !getPicNotValid()) {
if (style & SCI_CONTROLS_STYLE_SELECTED) {
rect.grow(-1);
_paint16->frameRect(rect);
rect.grow(1);
}
_paint16->bitsShow(rect);
}
rect.grow(-2);
_ports->textGreyedOutput(!(style & SCI_CONTROLS_STYLE_ENABLED));
if (!g_sci->hasMacFonts()) {
_text16->Box(text, languageSplitter, _screen->gfxDriver()->driverBasedTextRendering(), rect, SCI_TEXT16_ALIGNMENT_CENTER, fontId);
} else {
_text16->macDraw(text, rect, SCI_TEXT16_ALIGNMENT_CENTER, fontId, _text16->GetFontId(), 0);
}
_ports->textGreyedOutput(false);
// Fix for Korean fan translation, see comment above.
if (!_screen->gfxDriver()->driverBasedTextRendering()) {
rect.grow(1);
if (style & SCI_CONTROLS_STYLE_SELECTED)
_paint16->frameRect(rect);
if (!getPicNotValid()) {
rect.grow(1);
_paint16->bitsShow(rect);
}
}
if (getSciVersion() == SCI_VERSION_0_EARLY) {
_ports->penColor(sci0EarlyPen);
_ports->backColor(sci0EarlyBack);
}
} else {
// SCI0early used xor to invert button rectangles resulting in pink/white buttons
// All PC-98 targets (both SCI_VERSION_01 and SCI_VERSION_1_LATE) also use the
// xor method, resulting in a grey color.
if (getSciVersion() == SCI_VERSION_0_EARLY || g_sci->getPlatform() == Common::kPlatformPC98)
_paint16->invertRectViaXOR(rect);
else
_paint16->invertRect(rect);
if (g_sci->hasMacFonts()) {
// Mac scripts set a flag to tell the interpreter to draw white text when inverted.
// Note that KQ6 does not do this because it includes the PC version of the script,
// causing button text to disappear when clicked in the original.
uint16 textColor = (style & SCI_CONTROLS_STYLE_MAC_INVERTED) ? 255 : 0;
rect.grow(-1);
_text16->macDraw(text, rect, SCI_TEXT16_ALIGNMENT_CENTER, fontId, _text16->GetFontId(), textColor);
rect.grow(1);
}
_paint16->bitsShow(rect);
}
}
void GfxControls16::kernelDrawText(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, TextAlignment alignment, int16 style, bool hilite) {
g_sci->_tts->text(text);
if (!hilite) {
rect.grow(1);
_paint16->eraseRect(rect);
rect.grow(-1);
if (!g_sci->hasMacFonts()) {
// The PC-98 versions set the 'show` argument here (unlike normal DOS versions).
_text16->Box(text, languageSplitter, _screen->gfxDriver()->driverBasedTextRendering(), rect, alignment, fontId);
} else {
_text16->macDraw(text, rect, alignment, fontId, _text16->GetFontId(), 0);
}
if (style & SCI_CONTROLS_STYLE_SELECTED) {
_paint16->frameRect(rect);
}
// I have checked the PC-98 versions of QFG1 and KQ5. These set all rect bounds for the
// screen update rect to 0 after the text drawing. So nothing gets updated on screen.
// Otherwise, it would just overdraw the hi-res text. I have looked at the DOS version of
// QFG1 for comparison. There, it copies the text box rect into the screen update rect.
// So this specific handling for the PC-98 versions is correct.
bool allowScreenUpdate = _screen->gfxDriver()->driverBasedTextRendering() ? false : true;
if (allowScreenUpdate && !getPicNotValid())
_paint16->bitsShow(rect);
} else {
// SCI0early used xor to invert button rectangles resulting in pink/white buttons
// All PC-98 targets (both SCI_VERSION_01 and SCI_VERSION_1_LATE) also use the
// xor method, resulting in a grey color.
if (getSciVersion() == SCI_VERSION_0_EARLY || g_sci->getPlatform() == Common::kPlatformPC98)
_paint16->invertRectViaXOR(rect);
else
_paint16->invertRect(rect);
_paint16->bitsShow(rect);
}
}
void GfxControls16::kernelDrawTextEdit(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite) {
Common::Rect textRect = rect;
uint16 oldFontId = _text16->GetFontId();
rect.grow(1);
_texteditCursorVisible = false;
texteditCursorErase();
_paint16->eraseRect(rect);
_text16->Box(text, languageSplitter, false, textRect, SCI_TEXT16_ALIGNMENT_LEFT, fontId);
_paint16->frameRect(rect);
if (style & SCI_CONTROLS_STYLE_SELECTED) {
_text16->SetFont(fontId);
rect.grow(-1);
texteditCursorDraw(rect, text, cursorPos);
_text16->SetFont(oldFontId);
rect.grow(1);
}
if (!getPicNotValid())
_paint16->bitsShow(rect);
}
void GfxControls16::kernelDrawIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, int16 loopNo, int16 celNo, int16 priority, int16 style, bool hilite) {
if (!hilite) {
_paint16->drawCelAndShow(viewId, loopNo, celNo, rect.left, rect.top, priority, 0);
if (style & 0x20) {
_paint16->frameRect(rect);
}
if (!getPicNotValid())
_paint16->bitsShow(rect);
} else {
// SCI0early used xor to invert button rectangles resulting in pink/white buttons
// All PC-98 targets (both SCI_VERSION_01 and SCI_VERSION_1_LATE) also use the
// xor method, resulting in a grey color.
if (getSciVersion() == SCI_VERSION_0_EARLY || g_sci->getPlatform() == Common::kPlatformPC98)
_paint16->invertRectViaXOR(rect);
else
_paint16->invertRect(rect);
_paint16->bitsShow(rect);
}
}
void GfxControls16::kernelDrawList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const Common::String *entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite) {
if (!hilite) {
drawListControl(rect, obj, maxChars, count, entries, fontId, upperPos, cursorPos, isAlias);
rect.grow(1);
if (isAlias && (style & SCI_CONTROLS_STYLE_SELECTED)) {
_paint16->frameRect(rect);
}
if (!getPicNotValid())
_paint16->bitsShow(rect);
}
}
} // End of namespace Sci
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