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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "sci/sci.h"
#include "sci/engine/features.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/workarounds.h"
#include "sci/graphics/cache.h"
#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/ports.h"
#include "sci/graphics/paint16.h"
#include "sci/graphics/animate.h"
#include "sci/graphics/scifont.h"
#include "sci/graphics/picture.h"
#include "sci/graphics/view.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/gfxdrivers.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/portrait.h"
#include "sci/graphics/text16.h"
#include "sci/graphics/transitions.h"
#include "sci/graphics/scifx.h"
namespace Sci {
GfxPaint16::GfxPaint16(ResourceManager *resMan, SegManager *segMan, GfxCache *cache, GfxPorts *ports, GfxCoordAdjuster16 *coordAdjuster, GfxScreen *screen, GfxPalette *palette, GfxTransitions *transitions, AudioPlayer *audio)
: _resMan(resMan), _segMan(segMan), _cache(cache), _ports(ports),
_coordAdjuster(coordAdjuster), _screen(screen), _palette(palette),
_transitions(transitions), _audio(audio), _EGAdrawingVisualize(false),
_hiresDrawObjs(nullptr), _hiresPortraitWorkaroundFlag(false) {
// _animate and _text16 will be initialized later on
_animate = nullptr;
_text16 = nullptr;
}
// The original KQ6WinCD interpreter saves the hires drawing information in a linked list. This is used to redraw the hires cels after disposing a window.
struct HiresDrawData {
HiresDrawData(HiresDrawData *chain, reg_t hiresHandle, GuiResourceId id, int16 loop, int16 cel, uint16 left, uint16 top, uint16 pal, byte priority, bool needsWorkaround)
: handle(hiresHandle), viewId(id), lpNo(loop), celNo(cel), leftPos(left), topPos(top), palNo(pal), prio(priority), waFlag(needsWorkaround), prev(nullptr), next(chain) {
if (chain)
chain->prev = this;
}
reg_t handle;
GuiResourceId viewId;
int16 lpNo, celNo;
uint16 leftPos, topPos, palNo;
byte prio;
bool waFlag;
HiresDrawData *prev, *next;
};
GfxPaint16::~GfxPaint16() {
while (_hiresDrawObjs) {
HiresDrawData *next = _hiresDrawObjs->next;
delete _hiresDrawObjs;
_hiresDrawObjs = next;
}
}
void GfxPaint16::init(GfxAnimate *animate, GfxText16 *text16) {
_animate = animate;
_text16 = text16;
}
void GfxPaint16::debugSetEGAdrawingVisualize(bool state) {
_EGAdrawingVisualize = state;
}
void GfxPaint16::drawPicture(GuiResourceId pictureId, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId) {
GfxPicture *picture = new GfxPicture(_resMan, _coordAdjuster, _ports, _screen, _palette, pictureId, _EGAdrawingVisualize);
// Set up custom per-picture palette mod
doCustomPicPalette(_screen, pictureId);
// do we add to a picture? if not -> clear screen with white
if (!addToFlag)
clearScreen(_screen->getColorWhite());
picture->draw(mirroredFlag, addToFlag, paletteId);
delete picture;
// We make a call to SciPalette here, for increasing sys timestamp and also loading targetpalette, if palvary active
// (SCI1.1 only)
if (getSciVersion() == SCI_VERSION_1_1)
_palette->drewPicture(pictureId);
// Reset custom per-picture palette mod
_screen->setCurPaletteMapValue(0);
}
// This one is the only one that updates screen!
void GfxPaint16::drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, uint16 scaleSignal) {
GfxView *view = _cache->getView(viewId);
Common::Rect celRect;
if (view) {
celRect.left = leftPos;
celRect.top = topPos;
celRect.right = celRect.left + view->getWidth(loopNo, celNo);
celRect.bottom = celRect.top + view->getHeight(loopNo, celNo);
drawCel(view, loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal);
if (getSciVersion() >= SCI_VERSION_1_1) {
if (!_screen->_picNotValidSci11) {
bitsShow(celRect);
}
} else {
if (!_screen->_picNotValid)
bitsShow(celRect);
}
}
}
// This version of drawCel is not supposed to call bitsShow()!
void GfxPaint16::drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, uint16 scaleSignal) {
drawCel(_cache->getView(viewId), loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal);
}
// This version of drawCel is not supposed to call bitsShow()!
void GfxPaint16::drawCel(GfxView *view, int16 loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, uint16 scaleSignal) {
Common::Rect clipRect = celRect;
clipRect.clip(_ports->_curPort->rect);
if (clipRect.isEmpty()) // nothing to draw
return;
Common::Rect clipRectTranslated = clipRect;
_ports->offsetRect(clipRectTranslated);
if (scaleX == 128 && scaleY == 128)
view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, false, scaleSignal);
else
view->drawScaled(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, scaleX, scaleY, scaleSignal);
}
// This is used as replacement for drawCelAndShow() when hires cels are drawn to screen. Hires cels are available only in SCI 1.1.
void GfxPaint16::drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t hiresHandle, bool storeDrawingInfo) {
GfxView *view = _cache->getView(viewId);
if (!view)
return;
byte *memoryPtr = _segMan->getHunkPointer(hiresHandle);
if (!memoryPtr) {
// The original KQ6WinCD interpreter does not treat this as an error, it just skips the hires drawing. It happens all the time
// when attempting to redraw the hires cels from the _hiresDrawObjs chain. We're supposed to just skip the invalidated items.
return;
}
Common::Rect picRect;
_screen->bitsGetRect(memoryPtr, &picRect);
Common::Rect clipRect(makeHiresRect(picRect));
Common::Rect celRect(view->getWidth(loopNo, celNo), view->getHeight(loopNo, celNo));
celRect.translate(leftPos + clipRect.left, topPos + clipRect.top);
clipRect.clip(celRect);
view->draw(celRect, clipRect, clipRect, loopNo, celNo, priority, paletteNo, true);
// The original KQ6WinCD interpreter saves the hires drawing information in a linked list. There are two use cases, one is redrawing the
// window background when receiving WM_PAINT messages (which is irrelevant for us, since that happens in the backend) and the other is
// redrawing the inventory after displaying a text window over it. This only happens in mixed speech+text mode, which does not even exist
// in the original. We do have that mode as a ScummVM feature, though. That's why we have that code, to be able to refresh the inventory.
// We also check if the portrait is drawn outside the viewport boundaries (happens in the unofficial mixed speech+text mode) and set
// a flag to trigger a workaround when restoring the background.
if (storeDrawingInfo && !hasHiresDrawObjectAt(leftPos, topPos))
_hiresDrawObjs = new HiresDrawData(_hiresDrawObjs, hiresHandle, viewId, loopNo, celNo, leftPos, topPos, paletteNo, priority, picRect.top < _ports->_curPort->top);
}
void GfxPaint16::redrawHiresCels() {
for (HiresDrawData *i = _hiresDrawObjs; i; i = i->next)
drawHiresCelAndShow(i->viewId, i->lpNo, i->celNo, i->leftPos, i->topPos, i->prio, i->palNo, i->handle, false);
}
void GfxPaint16::clearScreen(byte color) {
fillRect(_ports->_curPort->rect, GFX_SCREEN_MASK_ALL, color, 0, 0);
}
void GfxPaint16::invertRect(const Common::Rect &rect) {
int16 oldpenmode = _ports->_curPort->penMode;
_ports->_curPort->penMode = 2;
fillRect(rect, GFX_SCREEN_MASK_VISUAL, _ports->_curPort->penClr, _ports->_curPort->backClr);
_ports->_curPort->penMode = oldpenmode;
}
// used in SCI0early exclusively
void GfxPaint16::invertRectViaXOR(const Common::Rect &rect) {
Common::Rect r = rect;
int16 x, y;
byte curVisual;
r.clip(_ports->_curPort->rect);
if (r.isEmpty()) // nothing to invert
return;
_ports->offsetRect(r);
for (y = r.top; y < r.bottom; y++) {
for (x = r.left; x < r.right; x++) {
curVisual = _screen->getVisual(x, y);
_screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, curVisual ^ 0x0f, 0, 0);
}
}
}
void GfxPaint16::eraseRect(const Common::Rect &rect) {
fillRect(rect, GFX_SCREEN_MASK_VISUAL, _ports->_curPort->backClr);
}
void GfxPaint16::paintRect(const Common::Rect &rect) {
fillRect(rect, GFX_SCREEN_MASK_VISUAL, _ports->_curPort->penClr);
}
void GfxPaint16::fillRect(const Common::Rect &rect, int16 drawFlags, byte color, byte priority, byte control) {
Common::Rect r = rect;
r.clip(_ports->_curPort->rect);
if (r.isEmpty()) // nothing to fill
return;
int16 oldPenMode = _ports->_curPort->penMode;
_ports->offsetRect(r);
int16 x, y;
// Doing visual first
if (drawFlags & GFX_SCREEN_MASK_VISUAL) {
if (oldPenMode == 2) { // invert mode
for (y = r.top; y < r.bottom; y++) {
for (x = r.left; x < r.right; x++) {
byte curVisual = _screen->getVisual(x, y);
if (curVisual == color) {
_screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, priority, 0, 0);
} else if (curVisual == priority) {
_screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0);
}
}
}
} else { // just fill rect with color
for (y = r.top; y < r.bottom; y++) {
for (x = r.left; x < r.right; x++) {
_screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0);
}
}
}
}
if (drawFlags < 2)
return;
drawFlags &= GFX_SCREEN_MASK_PRIORITY|GFX_SCREEN_MASK_CONTROL;
// we need to isolate the bits, sierra sci saved priority and control inside one byte, we don't
priority &= 0x0f;
control &= 0x0f;
if (oldPenMode != 2) {
for (y = r.top; y < r.bottom; y++) {
for (x = r.left; x < r.right; x++) {
_screen->putPixel(x, y, drawFlags, 0, priority, control);
}
}
} else {
for (y = r.top; y < r.bottom; y++) {
for (x = r.left; x < r.right; x++) {
_screen->putPixel(x, y, drawFlags, 0, !_screen->getPriority(x, y), !_screen->getControl(x, y));
}
}
}
}
void GfxPaint16::frameRect(const Common::Rect &rect) {
Common::Rect r = rect;
// left
r.right = rect.left + 1;
paintRect(r);
// right
r.right = rect.right;
r.left = rect.right - 1;
paintRect(r);
//top
r.left = rect.left;
r.bottom = rect.top + 1;
paintRect(r);
//bottom
r.bottom = rect.bottom;
r.top = rect.bottom - 1;
paintRect(r);
}
void GfxPaint16::bitsShow(const Common::Rect &rect) {
Common::Rect workerRect(rect.left, rect.top, rect.right, rect.bottom);
// WORKAROUND for vertically misplaced hires portraits in mixed speech+text mode in KQ6CD. The original interpreter
// did not have that mode, so the devs had no need to fix it. These portraits get drawn above the viewport top, where
// the engine would normally be unable to update the screen. We just have to offset the rect first, before clipping it,
// to make it work. Another solution would be to improve the script patches that implement the speech/text mode for
// better vertical placement of the portrait frames (inside the port rect).
bool triggeredWorkaround = false;;
if (rect.top < 0 && _hiresPortraitWorkaroundFlag) {
_ports->offsetRect(workerRect);
triggeredWorkaround = true;
_hiresPortraitWorkaroundFlag = false;
}
workerRect.clip(_ports->_curPort->rect);
if (workerRect.isEmpty()) // nothing to show
return;
// WORKAROUND, see comment above. Normally, the call to _ports->offsetRect(workerRect) would be unconditional here.
if (!triggeredWorkaround)
_ports->offsetRect(workerRect);
// We adjust the left/right coordinates to even coordinates
workerRect.left &= 0xFFFE; // round down
workerRect.right = (workerRect.right + 1) & 0xFFFE; // round up
_screen->copyRectToScreen(workerRect);
}
reg_t GfxPaint16::bitsSave(const Common::Rect &rect, byte screenMask, bool hiresFlag) {
reg_t memoryId;
byte *memoryPtr;
int size;
Common::Rect workerRect(rect.left, rect.top, rect.right, rect.bottom);
if (!hiresFlag) { // KQ6CD Win only does this if not called from the special kGraph 15 case (= kGraphSaveUpscaledHiresBox)
workerRect.clip(_ports->_curPort->rect);
if (workerRect.isEmpty()) // nothing to save
return NULL_REG;
_ports->offsetRect(workerRect);
}
// now actually ask _screen how much space it will need for saving
size = _screen->bitsGetDataSize(workerRect, screenMask);
memoryId = _segMan->allocateHunkEntry("SaveBits()", size);
memoryPtr = _segMan->getHunkPointer(memoryId);
if (memoryPtr)
_screen->bitsSave(workerRect, screenMask, memoryPtr);
return memoryId;
}
void GfxPaint16::bitsGetRect(reg_t memoryHandle, Common::Rect *destRect) {
byte *memoryPtr = nullptr;
if (!memoryHandle.isNull()) {
memoryPtr = _segMan->getHunkPointer(memoryHandle);
if (memoryPtr) {
_screen->bitsGetRect(memoryPtr, destRect);
}
}
}
void GfxPaint16::bitsRestore(reg_t memoryHandle) {
byte *memoryPtr = nullptr;
if (!memoryHandle.isNull()) {
memoryPtr = _segMan->getHunkPointer(memoryHandle);
if (memoryPtr) {
_screen->bitsRestore(memoryPtr);
bitsFree(memoryHandle);
}
// KQ6WinCD specific
if (_screen->gfxDriver()->supportsHiResGraphics())
removeHiresDrawObject(memoryHandle);
}
}
void GfxPaint16::bitsFree(reg_t memoryHandle) {
if (!memoryHandle.isNull()) // happens in KQ5CD
_segMan->freeHunkEntry(memoryHandle);
}
void GfxPaint16::kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
Port *oldPort = _ports->setPort((Port *)_ports->_picWind);
if (_ports->isFrontWindow(_ports->_picWind)) {
_screen->_picNotValid = 1;
drawPicture(pictureId, mirroredFlag, addToFlag, EGApaletteNo);
_transitions->setup(animationNr, animationBlackoutFlag);
} else {
// We need to set it for SCI1EARLY+ (sierra sci also did so), otherwise we get at least the following issues:
// LSL5 (english) - last wakeup (taj mahal flute dream)
// SQ5 (english v1.03) - during the scene following the scrubbing
// in both situations a window is shown when kDrawPic is called, which would result otherwise in
// no showpic getting called from kAnimate and we would get graphic corruption
// XMAS1990 EGA did not set it in this case, VGA did
if (getSciVersion() >= SCI_VERSION_1_EARLY)
_screen->_picNotValid = 1;
_ports->beginUpdate(_ports->_picWind);
drawPicture(pictureId, mirroredFlag, addToFlag, EGApaletteNo);
_ports->endUpdate(_ports->_picWind);
}
_ports->setPort(oldPort);
}
void GfxPaint16::kernelDrawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, bool hiresMode, reg_t hiresHandle) {
// some calls are hiresMode even under kq6 DOS, that's why we check for hires caps here
if (!hiresMode || !_screen->gfxDriver()->supportsHiResGraphics()) {
drawCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, scaleX, scaleY);
} else {
drawHiresCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, hiresHandle, true);
}
}
void GfxPaint16::kernelGraphFillBoxForeground(const Common::Rect &rect) {
paintRect(rect);
}
void GfxPaint16::kernelGraphFillBoxBackground(const Common::Rect &rect) {
eraseRect(rect);
}
void GfxPaint16::kernelGraphFillBox(const Common::Rect &rect, uint16 colorMask, int16 color, int16 priority, int16 control) {
fillRect(rect, colorMask, color, priority, control);
}
void GfxPaint16::kernelGraphFrameBox(const Common::Rect &rect, int16 color) {
int16 oldColor = _ports->getPort()->penClr;
_ports->penColor(color);
frameRect(rect);
_ports->penColor(oldColor);
}
void GfxPaint16::kernelGraphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) {
_ports->clipLine(startPoint, endPoint);
_ports->offsetLine(startPoint, endPoint);
_screen->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control);
}
reg_t GfxPaint16::kernelGraphSaveBox(const Common::Rect &rect, uint16 screenMask, bool hiresFlag) {
return bitsSave(rect, screenMask, hiresFlag);
}
void GfxPaint16::kernelGraphRestoreBox(reg_t handle) {
bitsRestore(handle);
}
void GfxPaint16::kernelGraphUpdateBox(const Common::Rect &rect) {
bitsShow(rect);
}
void GfxPaint16::kernelGraphRedrawBox(Common::Rect rect) {
_coordAdjuster->kernelLocalToGlobal(rect.left, rect.top);
_coordAdjuster->kernelLocalToGlobal(rect.right, rect.bottom);
Port *oldPort = _ports->setPort((Port *)_ports->_picWind);
_coordAdjuster->kernelGlobalToLocal(rect.left, rect.top);
_coordAdjuster->kernelGlobalToLocal(rect.right, rect.bottom);
_animate->reAnimate(rect);
_ports->setPort(oldPort);
}
#define SCI_DISPLAY_MOVEPEN 100
#define SCI_DISPLAY_SETALIGNMENT 101
#define SCI_DISPLAY_SETPENCOLOR 102
#define SCI_DISPLAY_SETBACKGROUNDCOLOR 103
#define SCI_DISPLAY_SETGREYEDOUTPUT 104
#define SCI_DISPLAY_SETFONT 105
#define SCI_DISPLAY_WIDTH 106
#define SCI_DISPLAY_SAVEUNDER 107
#define SCI_DISPLAY_RESTOREUNDER 108
#define SCI_DISPLAY_DONTSHOWBITS 121
#define SCI_DISPLAY_SETSTROKE 122
reg_t GfxPaint16::kernelDisplay(const char *text, uint16 languageSplitter, int argc, reg_t *argv) {
reg_t displayArg;
TextAlignment alignment = SCI_TEXT16_ALIGNMENT_LEFT;
int16 colorPen = -1, colorBack = -1, width = -1, bRedraw = 1;
bool doSaveUnder = false;
Common::Rect rect;
reg_t result = NULL_REG;
int16 stroke = 0; // Kawa's SCI11+
// Make a "backup" of the port settings (required for some SCI0LATE and
// SCI01+ only)
Port oldPort = *_ports->getPort();
// setting defaults
_ports->penMode(0);
_ports->penColor(0);
_ports->textGreyedOutput(false);
// processing codes in argv
while (argc > 0) {
displayArg = argv[0];
if (displayArg.getSegment())
displayArg.setOffset(0xFFFF);
argc--; argv++;
switch (displayArg.getOffset()) {
case SCI_DISPLAY_MOVEPEN:
_ports->moveTo(argv[0].toUint16(), argv[1].toUint16());
argc -= 2; argv += 2;
break;
case SCI_DISPLAY_SETALIGNMENT:
alignment = argv[0].toSint16();
argc--; argv++;
break;
case SCI_DISPLAY_SETPENCOLOR:
colorPen = argv[0].toUint16();
_ports->penColor(colorPen);
argc--; argv++;
break;
case SCI_DISPLAY_SETBACKGROUNDCOLOR:
colorBack = argv[0].toUint16();
argc--; argv++;
break;
case SCI_DISPLAY_SETGREYEDOUTPUT:
_ports->textGreyedOutput(!argv[0].isNull());
argc--; argv++;
break;
case SCI_DISPLAY_SETFONT:
_text16->SetFont(argv[0].toUint16());
argc--; argv++;
break;
case SCI_DISPLAY_WIDTH:
width = argv[0].toUint16();
argc--; argv++;
break;
case SCI_DISPLAY_SAVEUNDER:
doSaveUnder = true;
break;
case SCI_DISPLAY_RESTOREUNDER:
bitsGetRect(argv[0], &rect);
rect.translate(-_ports->getPort()->left, -_ports->getPort()->top);
bitsRestore(argv[0]);
kernelGraphRedrawBox(rect);
// finishing loop
argc = 0;
break;
case SCI_DISPLAY_DONTSHOWBITS:
bRedraw = 0;
break;
case SCI_DISPLAY_SETSTROKE: // From Kawa's SCI11+
stroke = argv[0].toUint16();
argc--; argv++;
break;
default:
SciCallOrigin originReply;
SciWorkaroundSolution solution = trackOriginAndFindWorkaround(0, kDisplay_workarounds, &originReply);
if (solution.type == WORKAROUND_NONE)
error("Unknown kDisplay argument (%04x:%04x)", PRINT_REG(displayArg));
assert(solution.type == WORKAROUND_IGNORE);
break;
}
}
// now drawing the text
_text16->Size(rect, text, languageSplitter, -1, width);
rect.moveTo(_ports->getPort()->curLeft, _ports->getPort()->curTop);
// Note: This code has been found in SCI1 middle and newer games. It was
// previously only for SCI1 late and newer, but the LSL1 interpreter contains
// this code.
if (getSciVersion() >= SCI_VERSION_1_MIDDLE) {
int16 leftPos = rect.right <= _screen->getWidth() ? 0 : _screen->getWidth() - rect.right;
int16 topPos = rect.bottom <= _screen->getHeight() ? 0 : _screen->getHeight() - rect.bottom;
_ports->move(leftPos, topPos);
rect.moveTo(_ports->getPort()->curLeft, _ports->getPort()->curTop);
}
// Kawa's SCI11+
if (stroke)
rect.grow(1);
if (doSaveUnder)
result = bitsSave(rect, GFX_SCREEN_MASK_VISUAL);
if (colorBack != -1)
fillRect(rect, GFX_SCREEN_MASK_VISUAL, colorBack, 0, 0);
// Kawa's SCI11+
if (stroke) {
_ports->penColor(0);
rect.translate(1, 0); if (stroke & 1) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // right
rect.translate(0, 1); if (stroke & 2) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // bottom right
rect.translate(-1, 0); if (stroke & 4) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // bottom
rect.translate(-1, 0); if (stroke & 8) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // bottom left
rect.translate(0, -1); if (stroke & 16) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // left
rect.translate(0, -1); if (stroke & 32) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // top left
rect.translate(1, 0); if (stroke & 64) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // top
rect.translate(1, 0); if (stroke & 128) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // top right
rect.translate(-1, 1); // and back to center
_ports->penColor(colorPen);
}
// To make sure that the Korean hires font does not get overdrawn we update the display area before printing
// the text. The PC-98 versions use a lowres font here, so this fix is only for the Korean fan translation.
if (g_sci->getLanguage() == Common::KO_KOR && !_screen->_picNotValid && bRedraw)
bitsShow(rect);
_text16->Box(text, languageSplitter, g_sci->getLanguage() == Common::KO_KOR, rect, alignment, -1);
// See comment above.
if (g_sci->getLanguage() != Common::KO_KOR && _screen->_picNotValid == 0 && bRedraw)
bitsShow(rect);
// restoring port and cursor pos
Port *currport = _ports->getPort();
uint16 tTop = currport->curTop;
uint16 tLeft = currport->curLeft;
if (!g_sci->_features->usesOldGfxFunctions()) {
// Restore port settings for some SCI0LATE and SCI01+ only.
//
// The change actually happened inbetween .530 (hoyle1) and .566 (heros
// quest). We don't have any detection for that currently, so we are
// using oldGfxFunctions (.502). The only games that could get
// regressions because of this are hoyle1, kq4 and funseeker. If there
// are regressions, we should use interpreter version (which would
// require exe version detection).
//
// If we restore the port for whole SCI0LATE, at least sq3old will get
// an issue - font 0 will get used when scanning for planets instead of
// font 600 - a setfont parameter is missing in one of the kDisplay
// calls in script 19. I assume this is a script bug, because it was
// added in sq3new.
*currport = oldPort;
}
currport->curTop = tTop;
currport->curLeft = tLeft;
return result;
}
reg_t GfxPaint16::kernelPortraitLoad(const Common::String &resourceName) {
//Portrait *myPortrait = new Portrait(_resMan, _screen, _palette, resourceName);
return NULL_REG;
}
void GfxPaint16::kernelPortraitShow(const Common::String &resourceName, Common::Point position, uint16 resourceId, uint16 noun, uint16 verb, uint16 cond, uint16 seq) {
Portrait *myPortrait = new Portrait(_resMan, g_sci->getEventManager(), _screen, _palette, _audio, resourceName);
// TODO: cache portraits
// adjust given coordinates to curPort (but dont adjust coordinates on upscaledHires_Save_Box and give us hires coordinates
// on kDrawCel, yeah this whole stuff makes sense)
position.x += _ports->getPort()->left; position.y += _ports->getPort()->top;
myPortrait->doit(position, resourceId, noun, verb, cond, seq);
delete myPortrait;
}
void GfxPaint16::kernelPortraitUnload(uint16 portraitId) {
}
void GfxPaint16::removeHiresDrawObject(reg_t handle) {
for (HiresDrawData *i = _hiresDrawObjs; i; ) {
HiresDrawData *next = i->next;
if (i->handle != handle) {
i = next;
continue;
}
// WORKAROUND for vertically misplaced hires portraits in mixed speech+text mode in KQ6CD. If we have
// an entry which is flagged as needing a workaround, we set the notification for bitsShow() here.
if (i->waFlag)
_hiresPortraitWorkaroundFlag = true;
// Unlink and delete entry
if (i->next)
i->next->prev = i->prev;
if (i->prev)
i->prev->next = i->next;
else
_hiresDrawObjs = i->next;
delete i;
i = next;
}
}
bool GfxPaint16::hasHiresDrawObjectAt(uint16 x, uint16 y) const {
for (HiresDrawData *i = _hiresDrawObjs; i; i = i->next) {
if (i->leftPos == x && i->topPos == y)
return true;
}
return false;
}
Common::Rect GfxPaint16::makeHiresRect(Common::Rect &rect) const {
Common::Point topLeft(rect.left, rect.top);
Common::Point bottomRight(rect.right, rect.bottom);
topLeft = _screen->gfxDriver()->getRealCoords(topLeft);
bottomRight = _screen->gfxDriver()->getRealCoords(bottomRight);
return Common::Rect(topLeft.x, topLeft.y, bottomRight.x, bottomRight.y);
}
} // End of namespace Sci
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