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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifdef ENABLE_HE
#include "common/system.h"
#include "scumm/he/intern_he.h"
#include "scumm/he/wiz_he.h"
namespace Scumm {
static void mrleFLIPHorzFlipAlignWithRect(Common::Rect *rectToAlign, const Common::Rect *baseRect) {
int dx = (baseRect->right - rectToAlign->right) - (rectToAlign->left - baseRect->left);
rectToAlign->left += dx;
rectToAlign->right += dx;
}
static void mrleFLIPVertFlipAlignWithRect(Common::Rect *rectToAlign, const Common::Rect *baseRect) {
int dy = (baseRect->bottom - rectToAlign->bottom) - (rectToAlign->top - baseRect->top);
rectToAlign->top += dy;
rectToAlign->bottom += dy;
}
#define MRLE_HANDLE_SKIP_PIXELS_STEP() { \
/* Decompress bytes to do simple clipping... */ \
while (skipAmount > 0) { \
if ((runCount = *dataStream++) & 1) { \
\
/* Handle the transparent color... */ \
runCount >>= 1; \
if (runCount > skipAmount) { \
runCount -= skipAmount; \
goto DoTransparentRun; \
} else { \
skipAmount -= runCount; \
} \
\
} else { /* xxxxxxx0 */ \
/* Handle a run of color... */ \
runCount >>= 1; \
if (runCount > skipAmount) { \
runCount -= skipAmount; \
goto WriteRunData; \
} else { \
skipAmount -= runCount; \
} \
} \
} \
}
#define MRLE_HANDLE_RUN_DECOMPRESS_STEP(_TransparentCode_, _RunCode_) { \
while (decompAmount > 0) { \
runCount = *dataStream++; \
\
if (runCount & 1) { /* xxxxxxx1 */ \
runCount >>= 1; \
DoTransparentRun: \
decompAmount -= runCount; \
_TransparentCode_ \
\
} else { /* xxxxxxx0 */ \
\
runCount >>= 1; \
WriteRunData: \
decompAmount -= runCount; \
if (decompAmount < 0) { \
runCount += decompAmount; \
} \
_RunCode_ \
} \
} \
}
static void mrleFLIPAltSourceForwardXBppToXBpp(Wiz *wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable) {
const WizRawPixel *srcPtr = (const WizRawPixel *)altSourcePtr;
const WizRawPixel8 *src8 = (const WizRawPixel8 *)srcPtr;
const WizRawPixel16 *src16 = (const WizRawPixel16 *)srcPtr;
WizRawPixel8 *dest8 = (WizRawPixel8 *)destPtr;
WizRawPixel16 *dest16 = (WizRawPixel16 *)destPtr;
int runCount;
// Decompress bytes to do simple clipping...
MRLE_HANDLE_SKIP_PIXELS_STEP();
// Really decompress to the dest buffer...
MRLE_HANDLE_RUN_DECOMPRESS_STEP(
{
if (!wiz->_uses16BitColor) {
dest8 += runCount;
src8 += runCount;
} else {
dest16 += runCount;
src16 += runCount;
}
},
{
if (!wiz->_uses16BitColor) {
memcpy(dest8, src8, (runCount * sizeof(WizRawPixel8)));
dest8 += runCount;
src8 += runCount;
} else {
// memcpy(dest16, src16, (runCount * sizeof(WizRawPixel16)));
for (int i = 0; i < runCount; i++) {
dest16[i] = FROM_LE_16(src16[i]);
}
dest16 += runCount;
src16 += runCount;
}
}
);
}
static void mrleFLIPAltSourceBackwardXBppToXBpp(Wiz *wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable) {
const WizRawPixel *srcPtr = (const WizRawPixel *)altSourcePtr;
const WizRawPixel8 *src8 = (const WizRawPixel8 *)srcPtr;
const WizRawPixel16 *src16 = (const WizRawPixel16 *)srcPtr;
WizRawPixel8 *dest8 = (WizRawPixel8 *)destPtr;
WizRawPixel16 *dest16 = (WizRawPixel16 *)destPtr;
int runCount;
// Decompress bytes to do simple clipping...
MRLE_HANDLE_SKIP_PIXELS_STEP();
// Really decompress to the dest buffer...
MRLE_HANDLE_RUN_DECOMPRESS_STEP(
{
if (!wiz->_uses16BitColor) {
dest8 -= runCount;
src8 -= runCount;
} else {
dest16 -= runCount;
src16 -= runCount;
}
},
{
if (!wiz->_uses16BitColor) {
dest8 -= runCount;
src8 -= runCount;
memcpy(dest8 + 1, src8 + 1, (runCount * sizeof(WizRawPixel8)));
} else {
dest16 -= runCount;
src16 -= runCount;
// memcpy(dest16 + 1, src16 + 1, (runCount * sizeof(WizRawPixel16)));
for (int i = 1; i < runCount; i++) {
dest16[i] = FROM_LE_16(src16[i]);
}
}
}
);
}
static void mrleFLIPAltSourceForward8BppToXBpp(Wiz *wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable) {
const byte *srcPtr = (const byte *)altSourcePtr;
WizRawPixel8 *dest8 = (WizRawPixel8 *)destPtr;
WizRawPixel16 *dest16 = (WizRawPixel16 *)destPtr;
int runCount;
// Decompress bytes to do simple clipping...
MRLE_HANDLE_SKIP_PIXELS_STEP();
// Really decompress to the dest buffer...
MRLE_HANDLE_RUN_DECOMPRESS_STEP(
{
if (!wiz->_uses16BitColor) {
dest8 += runCount;
srcPtr += runCount;
destPtr = (WizRawPixel *)dest8;
} else {
dest16 += runCount;
srcPtr += runCount;
destPtr = (WizRawPixel *)dest16;
}
},
{
if (!wiz->_uses16BitColor) {
wiz->memcpy8BppConversion(destPtr, srcPtr, runCount, conversionTable);
dest8 += runCount;
srcPtr += runCount;
destPtr = (WizRawPixel *)dest8;
} else {
wiz->memcpy8BppConversion(destPtr, srcPtr, runCount, conversionTable);
dest16 += runCount;
srcPtr += runCount;
destPtr = (WizRawPixel *)dest16;
}
}
);
}
static void mrleFLIPAltSourceBackward8BppToXBpp(Wiz *wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable) {
// NOTE: This looks like it should be a const byte pointer, but the original
// says it's a WizRawPixel pointer; I'm going to follow the original for now...
const WizRawPixel *srcPtr = (const WizRawPixel *)altSourcePtr;
const WizRawPixel8 *src8 = (const WizRawPixel8 *)srcPtr;
const WizRawPixel16 *src16 = (const WizRawPixel16 *)srcPtr;
WizRawPixel8 *dest8 = (WizRawPixel8 *)destPtr;
WizRawPixel16 *dest16 = (WizRawPixel16 *)destPtr;
int runCount;
// Decompress bytes to do simple clipping...
MRLE_HANDLE_SKIP_PIXELS_STEP();
// Really decompress to the dest buffer...
MRLE_HANDLE_RUN_DECOMPRESS_STEP(
{
if (!wiz->_uses16BitColor) {
dest8 -= runCount;
src8 -= runCount;
destPtr = (WizRawPixel *)dest8;
srcPtr = (const WizRawPixel *)src8;
} else {
dest16 -= runCount;
src16 -= runCount;
destPtr = (WizRawPixel *)dest16;
srcPtr = (const WizRawPixel *)src16;
}
},
{
if (!wiz->_uses16BitColor) {
wiz->memcpy8BppConversion(destPtr + 1, srcPtr + 1, runCount, conversionTable);
dest8 -= runCount;
src8 -= runCount;
destPtr = (WizRawPixel *)dest8;
srcPtr = (const WizRawPixel *)src8;
} else {
wiz->memcpy8BppConversion(destPtr + 1, srcPtr + 1, runCount, conversionTable);
dest16 -= runCount;
src16 -= runCount;
destPtr = (WizRawPixel *)dest16;
srcPtr = (const WizRawPixel *)src16;
}
}
);
}
static void mrleFLIPAltSourceDecompImageHull(Wiz *wiz,
WizRawPixel *bufferPtr, int bufferWidth, const Common::Rect *destRect,
const byte *altSourceBuffer, int altBytesPerLine,
int altBytesPerPixel, const Common::Rect *altRect,
const byte *compData, const Common::Rect *sourceRect,
const WizRawPixel *conversionTable,
void (*functionPtr)(Wiz *wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable)) {
int decompWidth, decompHeight, counter, sX1, lineSize;
WizRawPixel8 *buffer8 = (WizRawPixel8 *)bufferPtr;
WizRawPixel16 *buffer16 = (WizRawPixel16 *)bufferPtr;
// Yet more general setup...
sX1 = sourceRect->left;
decompWidth = sourceRect->right - sourceRect->left + 1;
decompHeight = sourceRect->bottom - sourceRect->top + 1;
// Quickly skip down to the lines to be compressed & dest position...
if (!wiz->_uses16BitColor) {
buffer8 += bufferWidth * destRect->top + destRect->left;
bufferPtr = (WizRawPixel *)buffer8;
} else {
buffer16 += bufferWidth * destRect->top + destRect->left;
bufferPtr = (WizRawPixel *)buffer16;
}
for (counter = sourceRect->top; counter > 0; counter--) {
compData += READ_LE_UINT16(compData) + 2;
}
// Calc the ALT buffer location...
altSourceBuffer += (altBytesPerLine * altRect->top) + (altRect->left * altBytesPerPixel);
// Flip the dest offset if vertical flipping...
if (destRect->top > destRect->bottom) {
bufferWidth = -bufferWidth;
altBytesPerLine = -altBytesPerLine;
}
// Decompress all the lines that are visible...
while (decompHeight-- > 0) {
lineSize = READ_LE_UINT16(compData);
if (lineSize != 0) {
(*functionPtr)(wiz,
bufferPtr, altSourceBuffer, compData + 2, sX1,
decompWidth, conversionTable);
compData += lineSize + 2;
} else {
// Handle a completely transparent line!
compData += 2;
}
if (!wiz->_uses16BitColor) {
buffer8 += bufferWidth;
bufferPtr = (WizRawPixel *)buffer8;
} else {
buffer16 += bufferWidth;
bufferPtr = (WizRawPixel *)buffer16;
}
altSourceBuffer += altBytesPerLine;
}
}
void Wiz::mrleFLIPAltSourceDecompressPrim(
WizRawPixel *destBufferPtr, int destBufferWidth, int destBufferHeight,
const void *altBufferPtr, int altBitsPerPixel,
const WizCompressedImage *imagePtr, int destX, int destY,
const Common::Rect *sourceCoords, const Common::Rect *clipRectPtr,
int32 flags, const WizRawPixel *conversionTable,
void (*forwardFunctionPtr)(Wiz *wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable),
void (*backwardFunctionPtr)(Wiz *wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable)) {
Common::Rect sourceRect, destRect, clipRect, workRect, inSourceRect;
int width, height;
void (*functionPtr)(Wiz * wiz,
WizRawPixel *destPtr, const void *altSourcePtr, const byte *dataStream,
int skipAmount, int decompAmount, const WizRawPixel *conversionTable);
if (!sourceCoords) {
width = imagePtr->width;
height = imagePtr->height;
sourceRect.left = 0;
sourceRect.top = 0;
sourceRect.right = width - 1;
sourceRect.bottom = height - 1;
} else {
width = sourceCoords->right - sourceCoords->left + 1;
height = sourceCoords->bottom - sourceCoords->top + 1;
sourceRect = *sourceCoords;
}
inSourceRect = sourceRect;
destRect.left = destX;
destRect.top = destY;
destRect.right = destX + width - 1;
destRect.bottom = destY + height - 1;
// Custom clip rect...
if (clipRectPtr) {
clipRect = *clipRectPtr;
workRect.left = 0;
workRect.top = 0;
workRect.right = destBufferWidth - 1;
workRect.bottom = destBufferHeight - 1;
if (!findRectOverlap(&clipRect, &workRect)) {
return;
}
} else {
clipRect.left = 0;
clipRect.top = 0;
clipRect.right = destBufferWidth - 1;
clipRect.bottom = destBufferHeight - 1;
}
// Clip the source & dest coords to the clipping rectangle...
clipRectCoords(&sourceRect, &destRect, &clipRect);
if (destRect.right < destRect.left) {
return;
}
if (destRect.bottom < destRect.top) {
return;
}
if (sourceRect.right < sourceRect.left) {
return;
}
if (sourceRect.bottom < sourceRect.top) {
return;
}
// Handle the flip coords source adjustment...
if (flags & kWRFHFlip) {
functionPtr = backwardFunctionPtr;
mrleFLIPHorzFlipAlignWithRect(&sourceRect, &inSourceRect);
SWAP<int16>(destRect.left, destRect.right);
} else {
functionPtr = forwardFunctionPtr;
}
if (flags & kWRFVFlip) {
mrleFLIPVertFlipAlignWithRect(&sourceRect, &inSourceRect);
SWAP<int16>(destRect.top, destRect.bottom);
}
// Call the primitive image renderer...
mrleFLIPAltSourceDecompImageHull(this,
destBufferPtr, destBufferWidth, &destRect,
(const byte *)altBufferPtr, ((destBufferWidth * altBitsPerPixel) / 8),
(altBitsPerPixel / 8), &destRect, imagePtr->data, &sourceRect,
conversionTable, functionPtr);
}
void Wiz::mrleFLIPAltSourceDecompressImage(
WizRawPixel *destBufferPtr, const byte *compData, int destBufferWidth, int destBufferHeight,
const void *altBufferPtr, int altWidth, int altHeight, int altBitsPerPixel,
int x, int y, int width, int height, Common::Rect *clipRectPtr,
int32 wizFlags, const WizRawPixel *conversionTable) {
Common::Rect srcRect, clipRect;
WizCompressedImage fakeImage;
// General setup
fakeImage.data = compData;
fakeImage.width = width;
fakeImage.height = height;
makeSizedRect(&srcRect, width, height);
makeSizedRect(&clipRect, destBufferWidth, destBufferHeight);
if (clipRectPtr) {
if (!findRectOverlap(&clipRect, clipRectPtr)) {
return;
}
}
// Check the assumptions about the alt src buffer matching the dest buffer
if ((altWidth != destBufferWidth) || (altHeight != destBufferHeight)) {
return;
}
// Dispatch to the next level of code. (8bpp or conversion)
if (altBitsPerPixel == 16) {
mrleFLIPAltSourceDecompressPrim(
destBufferPtr, destBufferWidth, destBufferHeight,
altBufferPtr, altBitsPerPixel, &fakeImage, x, y,
&srcRect, &clipRect, wizFlags, conversionTable,
mrleFLIPAltSourceForwardXBppToXBpp,
mrleFLIPAltSourceBackwardXBppToXBpp);
} else if (altBitsPerPixel == 8) {
mrleFLIPAltSourceDecompressPrim(
destBufferPtr, destBufferWidth, destBufferHeight,
altBufferPtr, altBitsPerPixel, &fakeImage, x, y,
&srcRect, &clipRect, wizFlags, conversionTable,
mrleFLIPAltSourceForward8BppToXBpp,
mrleFLIPAltSourceBackward8BppToXBpp);
}
}
} // End of namespace Scumm
#endif // ENABLE_HE
|