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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_HE_NET_DEFINES_H
#define SCUMM_HE_NET_DEFINES_H
namespace Scumm {
// The version number of the network protocol. Users
// will be matched with the defined when hosting and joining
// games. Meaning it will not find users that are using
// a different version. This is done to ensure that
// people are playing with the same netcode as the hosts.
#define NETWORK_VERSION "1.1"
// pnetwin.h
#define PN_PRIORITY_HIGH 0x00000001
#define PN_SENDTYPE_INDIVIDUAL 1
#define PN_SENDTYPE_GROUP 2
#define PN_SENDTYPE_HOST 3
#define PN_SENDTYPE_ALL 4
#define PN_SENDTYPE_ALL_RELIABLE 14
#define PN_SENDTYPE_ALL_RELIABLE_TIMED 24
#define MAX_GAME_NAME 128 /* Used for the multiplayer networking code */
#define MAX_PLAYER_NAME 128 /* Used for the multiplayer networking code */
#define MAX_PROVIDER_NAME 128
#define MAX_SESSION_NAME 128
#define MAX_GAMES_POLLED 16
#define MAX_PROVIDERS 16
#define PACKETTYPE_REMOTESTARTSCRIPT 1
#define PACKETTYPE_REMOTESTARTSCRIPTRETURN 2
#define PACKETTYPE_REMOTESTARTSCRIPTRESULT 3
#define PACKETTYPE_REMOTESENDSCUMMARRAY 4
const int MAX_PACKET_SIZE = 4096; // bytes
const int MAX_HOSTNAME_SIZE = 256;
const int MAX_IP_SIZE = 32;
} // End of namespace Scumm
#endif
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