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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if !defined(SCUMM_IMUSE_DIGI_FILES_H) && defined(ENABLE_SCUMM_7_8)
#define SCUMM_IMUSE_DIGI_FILES_H
#include "common/scummsys.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "scumm/resource.h"
#include "scumm/file.h"
#include "scumm/imuse_digi/dimuse_bndmgr.h"
#include "scumm/imuse_digi/dimuse_sndmgr.h"
namespace Scumm {
class IMuseDigiFilesHandler {
private:
IMuseDigital *_engine;
ImuseDigiSndMgr *_sound;
ScummEngine_v7 *_vm;
Common::Mutex _mutex;
IMuseDigiSndBuffer _soundBuffers[4];
char _currentSpeechFilename[60] = {};
ScummFile *_ftSpeechFile;
char _ftSpeechFilename[160] = {};
int _ftSpeechSubFileOffset;
int _ftSpeechFileSize;
int _ftSpeechFileCurPos;
void getFilenameFromSoundId(int soundId, char *fileName, size_t size);
public:
IMuseDigiFilesHandler(IMuseDigital *engine, ScummEngine_v7 *vm);
~IMuseDigiFilesHandler();
uint8 *getSoundAddrData(int soundId);
int getSoundAddrDataSize(int soundId, bool hasStream);
int getNextSound(int soundId);
int seek(int soundId, int32 offset, int mode, int bufId);
int read(int soundId, uint8 *buf, int32 size, int bufId);
IMuseDigiSndBuffer *getBufInfo(int bufId);
int openSound(int soundId);
void closeSound(int soundId);
void closeAllSounds();
void allocSoundBuffer(int bufId, int32 size, int32 loadSize, int32 criticalSize);
void deallocSoundBuffer(int bufId);
void flushSounds();
int setCurrentSpeechFilename(const char *fileName);
void setCurrentFtSpeechFile(const char *fileName, ScummFile *file, uint32 offset, uint32 size);
void closeSoundImmediatelyById(int soundId);
void saveLoad(Common::Serializer &ser);
};
} // End of namespace Scumm
#endif
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