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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_METAENGINE_H
#define SCUMM_METAENGINE_H
#include "engines/metaengine.h"
class ScummMetaEngine : public MetaEngine {
const char *getName() const override;
bool hasFeature(MetaEngineFeature f) const override;
Common::Error createInstance(OSystem *syst, Engine **engine,
const DetectedGame &gameDescriptor, const void *metaEngineDescriptor) override;
SaveStateList listSaves(const char *target) const override;
int getMaximumSaveSlot() const override;
bool removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override;
void registerDefaultSettings(const Common::String &) const override;
GUI::OptionsContainerWidget *buildEngineOptionsWidget(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const override;
Common::KeymapArray initKeymaps(const char *target) const override;
private:
GUI::OptionsContainerWidget *buildLoomOptionsWidget(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const;
GUI::OptionsContainerWidget *buildMI1OptionsWidget(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const;
};
#endif // SCUMM_METAENGINE_H
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