File: console.h

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef CONSOLE_H_
#define CONSOLE_H_

#include "gui/debugger.h"

namespace Stark {

namespace Resources {
class Anim;
class Object;
class Script;
}

class ArchiveVisitor;

class Console : public GUI::Debugger {
public:
	Console();
	virtual ~Console();

private:
	bool Cmd_DumpArchive(int argc, const char **argv);
	bool Cmd_DumpRoot(int argc, const char **argv);
	bool Cmd_DumpStatic(int argc, const char **argv);
	bool Cmd_DumpGlobal(int argc, const char **argv);
	bool Cmd_DumpKnowledge(int argc, const char **argv);
	bool Cmd_DumpLevel(int argc, const char **argv);
	bool Cmd_DumpLocation(int argc, const char **argv);
	bool Cmd_ForceScript(int argc, const char **argv);
	bool Cmd_DecompileScript(int argc, const char **argv);
	bool Cmd_TestDecompiler(int argc, const char** argv);
	bool Cmd_ListInventoryItems(int argc, const char **argv);
	bool Cmd_EnableInventoryItem(int argc, const char **argv);
	bool Cmd_ListLocations(int argc, const char** argv);
	bool Cmd_ListScripts(int argc, const char** argv);
	bool Cmd_EnableScript(int argc, const char** argv);
	bool Cmd_ListAnimations(int argc, const char **argv);
	bool Cmd_ForceAnimation(int argc, const char **argv);
	bool Cmd_Location(int argc, const char **argv);
	bool Cmd_Chapter(int argc, const char **argv);
	bool Cmd_ChangeLocation(int argc, const char **argv);
	bool Cmd_ChangeChapter(int argc, const char **argv);
	bool Cmd_ChangeKnowledge(int argc, const char **argv);
	bool Cmd_ExtractAllTextures(int argc, const char **argv);

	Common::Array<Resources::Anim *> listAllLocationAnimations() const;
	Common::Array<Resources::Script *> listAllLocationScripts() const;

	void walkAllArchives(ArchiveVisitor *visitor);
};

} // End of namespace Stark

#endif // CONSOLE_H_