File: iss.h

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef STARK_ISS_H
#define STARK_ISS_H

#include "common/stream.h"

#include "audio/audiostream.h"

namespace Stark {
namespace Formats {

/**
 * Create a new RewindableAudioStream from the ISS data in the given stream.
 * ISS is the file format used by the 4 CD version of the game.
 *
 * @param stream			the SeekableReadStream from which to read the ISS data
 * @param disposeAfterUse	whether to delete the stream after use
 * @return	a new RewindableAudioStream, or NULL, if an error occurred
 */
Audio::RewindableAudioStream *makeISSStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse);

} // End of namespace Formats
} // End of namespace Stark

#endif // STARK_ISS_H