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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef STARK_ISS_H
#define STARK_ISS_H
#include "common/stream.h"
#include "audio/audiostream.h"
namespace Stark {
namespace Formats {
/**
* Create a new RewindableAudioStream from the ISS data in the given stream.
* ISS is the file format used by the 4 CD version of the game.
*
* @param stream the SeekableReadStream from which to read the ISS data
* @param disposeAfterUse whether to delete the stream after use
* @return a new RewindableAudioStream, or NULL, if an error occurred
*/
Audio::RewindableAudioStream *makeISSStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse);
} // End of namespace Formats
} // End of namespace Stark
#endif // STARK_ISS_H
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