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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/stark/resources/bookmark.h"
#include "engines/stark/formats/xrc.h"
#include "engines/stark/resources/floor.h"
#include "engines/stark/services/global.h"
#include "engines/stark/services/services.h"
namespace Stark {
namespace Resources {
Bookmark::~Bookmark() {
}
Bookmark::Bookmark(Object *parent, byte subType, uint16 index, const Common::String &name) :
Object(parent, subType, index, name) {
_type = TYPE;
}
Math::Vector3d Bookmark::getPosition() const {
Floor *floor = StarkGlobal->getCurrent()->getFloor();
Math::Vector3d position = _position;
int32 floorFaceIndex = floor->findFaceContainingPoint(position);
floor->computePointHeightInFace(position, floorFaceIndex);
return position;
}
void Bookmark::readData(Formats::XRCReadStream *stream) {
_position.x() = stream->readFloatLE();
_position.y() = stream->readFloatLE();
_position.z() = 0;
}
void Bookmark::printData() {
Common::StreamDebug debug = streamDbg();
debug << "position: " << _position << "\n";
}
} // End of namespace Resources
} // End of namespace Stark
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