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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef STARK_UI_DIALOG_PANEL_H
#define STARK_UI_DIALOG_PANEL_H
#include "engines/stark/ui/window.h"
#include "engines/stark/gfx/color.h"
#include "common/scummsys.h"
#include "common/str.h"
#include "common/str-array.h"
#include "common/array.h"
#include "common/rect.h"
namespace Stark {
class VisualImageXMG;
class VisualText;
class ClickText;
namespace Resources {
class Speech;
}
class DialogPanel : public Window {
public:
DialogPanel(Gfx::Driver *gfx, Cursor *cursor);
virtual ~DialogPanel();
/** Abort the currently playing dialog */
void reset();
/** The screen resolution changed, rebuild the text accordingly */
void onScreenChanged();
/** Scroll up and down the panel */
void scrollUp();
void scrollDown();
/** Select the next or previous option */
void focusNextOption();
void focusPrevOption();
/** Select the focused option */
void selectFocusedOption();
/** Select an option by index */
void selectOption(uint index);
protected:
void onMouseMove(const Common::Point &pos) override;
void onClick(const Common::Point &pos) override;
void onRightClick(const Common::Point &pos) override;
void onGameLoop() override;
void onRender() override;
private:
void updateSubtitleVisual();
void clearSubtitleVisual();
void updateDialogOptions();
void clearOptions();
void renderOptions();
void renderScrollArrows() const;
void updateFirstVisibleOption();
void updateLastVisibleOption();
VisualImageXMG *_passiveBackGroundImage;
VisualImageXMG *_activeBackGroundImage;
VisualImageXMG *_scrollUpArrowImage;
VisualImageXMG *_scrollDownArrowImage;
VisualImageXMG *_dialogOptionBullet;
VisualText *_subtitleVisual;
bool _scrollUpArrowVisible;
bool _scrollDownArrowVisible;
Common::Rect _scrollUpArrowRect;
Common::Rect _scrollDownArrowRect;
Resources::Speech *_currentSpeech;
void abortCurrentSpeech();
uint32 _firstVisibleOption, _lastVisibleOption;
uint32 _focusedOption;
Common::Array<ClickText*> _options;
bool _acceptIdleMousePos;
const Gfx::Color _aprilColor = Gfx::Color(0xFF, 0xC0, 0x00);
const Gfx::Color _otherColor = Gfx::Color(0xFF, 0x40, 0x40);
static const uint32 _optionsTop = 4;
static const uint32 _optionsLeft = 30;
static const uint32 _optionsHeight = 80;
};
} // End of namespace Stark
#endif // STARK_UI_DIALOG_PANEL_H
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