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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $URL: https://scummvm-startrek.googlecode.com/svn/trunk/lzss.h $
* $Id: lzss.h 2 2009-09-12 20:13:40Z clone2727 $
*
*/
#include "common/stream.h"
namespace StarTrek {
Common::SeekableReadStream *decodeLZSS(Common::SeekableReadStream *indata, uint32 uncompressedSize);
/*
class LzssReadStream : public Common::SeekableReadStream {
private:
uint8 *_outLzssBufData;
uint32 _size;
uint32 _pos;
uint32 decodeLZSS(Common::ReadStream *in, uint8 lengthmask, uint8 lengthbits);
public:
LzssReadStream(Common::ReadStream *indata, uint8 lengthmask, uint8 lengthbits);
~LzssReadStream();
bool eos() const;
uint32 read(void *buf, uint32 length);
int32 pos() const { return _pos; }
int32 size() const { return _size; }
bool seek(int32 offset, int whence) {
// TODO
return false;
}
};
*/
} // End of namespace StarTrek
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