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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/core/project_item.h"
#include "titanic/events.h"
#include "titanic/support/simple_file.h"
#include "titanic/titanic.h"
#include "base/plugins.h"
#include "common/savefile.h"
#include "common/str-array.h"
#include "common/memstream.h"
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "graphics/surface.h"
#include "titanic/detection.h"
namespace Titanic {
uint32 TitanicEngine::getFeatures() const {
return _gameDescription->desc.flags;
}
Common::Language TitanicEngine::getLanguage() const {
return _gameDescription->desc.language;
}
} // End of namespace Titanic
class TitanicMetaEngine : public AdvancedMetaEngine<Titanic::TitanicGameDescription> {
public:
const char *getName() const override {
return "titanic";
}
bool hasFeature(MetaEngineFeature f) const override;
Common::Error createInstance(OSystem *syst, Engine **engine, const Titanic::TitanicGameDescription *desc) const override;
SaveStateList listSaves(const char *target) const override;
int getMaximumSaveSlot() const override;
bool removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
};
bool TitanicMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime) ||
(f == kSavesSupportThumbnail) ||
(f == kSimpleSavesNames);
}
bool Titanic::TitanicEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsReturnToLauncher) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
Common::Error TitanicMetaEngine::createInstance(OSystem *syst, Engine **engine, const Titanic::TitanicGameDescription *desc) const {
*engine = new Titanic::TitanicEngine(syst,desc);
return Common::kNoError;
}
SaveStateList TitanicMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String saveDesc;
Common::String pattern = Common::String::format("%s.0##", target);
Titanic::TitanicSavegameHeader header;
filenames = saveFileMan->listSavefiles(pattern);
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
const char *ext = strrchr(file->c_str(), '.');
int slot = ext ? atoi(ext + 1) : -1;
if (slot >= 0 && slot <= MAX_SAVES) {
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
if (in) {
Titanic::CompressedFile cf;
cf.open(in);
if (Titanic::CProjectItem::readSavegameHeader(&cf, header))
saveList.push_back(SaveStateDescriptor(this, slot, header._saveName));
cf.close();
}
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
int TitanicMetaEngine::getMaximumSaveSlot() const {
return MAX_SAVES;
}
bool TitanicMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
return g_system->getSavefileManager()->removeSavefile(filename);
}
SaveStateDescriptor TitanicMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename);
if (f) {
Titanic::CompressedFile file;
file.open(f);
Titanic::TitanicSavegameHeader header;
if (!Titanic::CProjectItem::readSavegameHeader(&file, header, false)) {
file.close();
return SaveStateDescriptor();
}
file.close();
// Create the return descriptor
SaveStateDescriptor desc(this, slot, header._saveName);
if (header._version) {
desc.setThumbnail(header._thumbnail);
desc.setSaveDate(header._year, header._month, header._day);
desc.setSaveTime(header._hour, header._minute);
desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME);
}
return desc;
}
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(TITANIC)
REGISTER_PLUGIN_DYNAMIC(TITANIC, PLUGIN_TYPE_ENGINE, TitanicMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TITANIC, PLUGIN_TYPE_ENGINE, TitanicMetaEngine);
#endif
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