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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TITANIC_IMAGE_DECODERS_H
#define TITANIC_IMAGE_DECODERS_H
#include "image/jpeg.h"
#include "image/tga.h"
#include "titanic/support/string.h"
#include "titanic/support/simple_file.h"
#include "titanic/support/video_surface.h"
namespace Titanic {
class CJPEGDecode : public Image::JPEGDecoder {
public:
/**
* Decode the image file onto the passed surface
*/
void decode(OSVideoSurface &surface, const CString &name);
};
class CTargaDecode : public Image::TGADecoder {
public:
/**
* Decode the image file onto the passed surface
*/
void decode(OSVideoSurface &surface, const CString &name);
};
} // End of namespace Titanic
#endif /* TITANIC_IMAGE_DECODERS_H */
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