File: memory.h

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (79 lines) | stat: -rw-r--r-- 2,337 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef TONY_MPAL_MEMORY
#define TONY_MPAL_MEMORY

#include "common/scummsys.h"
#include "common/list.h"

namespace Tony {

namespace MPAL {

typedef void *MpalHandle;

struct MemoryItem {
	uint32 _id;
	uint32 _size;
	int _lockCount;
#ifndef NO_CXX11_ALIGNAS
	alignas(max_align_t)
#endif
	byte _data[1];

	// Casting for access to data
	operator void *() { return &_data[0]; }
};

class MemoryManager {
private:
	static MemoryItem *getItem(MpalHandle handle);
public:
	static MpalHandle allocate(uint32 size, uint flags);
	static void *alloc(uint32 size, uint flags);
	static void freeBlock(MpalHandle handle);
	static void destroyItem(MpalHandle handle);
	static uint32 getSize(MpalHandle handle);
	static void *lockItem(MpalHandle handle);
	static void unlockItem(MpalHandle handle);
};

// defines
#define globalAlloc(flags, size)    MemoryManager::alloc(size, flags)
#define globalAllocate(flags, size) MemoryManager::allocate(size, flags)
#define globalFree(handle)          MemoryManager::freeBlock(handle)
#define globalDestroy(handle)       MemoryManager::destroyItem(handle)
#define globalLock(handle)          MemoryManager::lockItem(handle)
#define globalUnlock(handle)        MemoryManager::unlockItem(handle)
#define globalSize(handle)          MemoryManager::getSize(handle)

#define GMEM_FIXED 1
#define GMEM_MOVEABLE 2
#define GMEM_ZEROINIT 4

const uint32 BLOCK_ID = 0x12345678;

} // end of namespace MPAL

} // end of namespace Tony

#endif