File: picture.cpp

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *
 * This file is dual-licensed.
 * In addition to the GPLv3 license mentioned above, MojoTouch has
 * exclusively licensed this code on March 23th, 2024, to be used in
 * closed-source products.
 * Therefore, any contributions (commits) to it will also be dual-licensed.
 *
 */

#include "toon/picture.h"
#include "toon/tools.h"

#include "common/debug.h"
#include "common/rect.h"
#include "common/compression/rnc_deco.h"
#include "common/stack.h"

namespace Toon {

bool Picture::loadPicture(const Common::Path &file) {
	debugC(1, kDebugPicture, "loadPicture(%s)", file.toString().c_str());

	uint32 size = 0;
	uint8 *fileData = _vm->resources()->getFileData(file, &size);
	if (!fileData)
		return false;

	uint32 compId = READ_BE_UINT32(fileData);

	switch (compId) {
	case kCompLZSS: {
		uint32 dstsize = READ_LE_UINT32(fileData + 4);
		_data = new uint8[dstsize];
		decompressLZSS(fileData + 8, _data, dstsize);

		// size can only be 640x400 or 1280x400
		if (dstsize > TOON_SCREEN_WIDTH * TOON_SCREEN_HEIGHT + 768)
			_width = TOON_BACKBUFFER_WIDTH;
		else
			_width = TOON_SCREEN_WIDTH;

		_height = TOON_SCREEN_HEIGHT;

		// do we have a palette ?
		_paletteEntries = (dstsize & 0x7ff) / 3;
		_useFullPalette = (_paletteEntries == 256);
		//	_useFullPalette = true;
		if (_paletteEntries) {
			_palette = new uint8[_paletteEntries * 3];
			memcpy(_palette, _data + dstsize - (dstsize & 0x7ff), _paletteEntries * 3);
			_vm->fixPaletteEntries(_palette, _paletteEntries);
		} else {
			_palette = nullptr;
		}
		return true;
	}
	case kCompSPCN: {
		uint32 decSize = READ_LE_UINT32(fileData + 10);
		_data = new uint8[decSize + 100];
		_paletteEntries = READ_LE_UINT16(fileData + 14) / 3;
		_useFullPalette = (_paletteEntries == 256);

		if (_paletteEntries) {
			_palette = new uint8[_paletteEntries * 3];
			memcpy(_palette, fileData + 16, _paletteEntries * 3);
			_vm->fixPaletteEntries(_palette, _paletteEntries);
		} else {
			_palette = nullptr;
		}

		// size can only be 640x400 or 1280x400
		if (decSize > TOON_SCREEN_WIDTH * TOON_SCREEN_HEIGHT + 768)
			_width = TOON_BACKBUFFER_WIDTH;
		else
			_width = TOON_SCREEN_WIDTH;

		_height = TOON_SCREEN_HEIGHT;

		// decompress the picture into our buffer
		decompressSPCN(fileData + 16 + _paletteEntries * 3, _data, decSize);
		return true;
	}
	case kCompRNC1: {
		Common::RncDecoder rnc;

		// allocate enough place
		uint32 decSize = READ_BE_UINT32(fileData + 4);

		_data = new uint8[decSize];

		rnc.unpackM1(fileData, size, _data);

		// size can only be 640x400 or 1280x400
		if (decSize > TOON_SCREEN_WIDTH * TOON_SCREEN_HEIGHT + 768)
			_width = TOON_BACKBUFFER_WIDTH;
		else
			_width = TOON_SCREEN_WIDTH;

		_height = TOON_SCREEN_HEIGHT;
		return true;
	}
	case kCompRNC2: {
		Common::RncDecoder rnc;

		// allocate enough place
		uint32 decSize = READ_BE_UINT32(fileData + 4);

		_data = new uint8[decSize];
		decSize = rnc.unpackM2(fileData, _data);

		if (decSize > TOON_SCREEN_WIDTH * TOON_SCREEN_HEIGHT + 768)
			_width = TOON_BACKBUFFER_WIDTH;
		else
			_width = TOON_SCREEN_WIDTH;

		_height = TOON_SCREEN_HEIGHT;
		return true;
	}
	default:
		break;
	}
	return false;
}

Picture::Picture(ToonEngine *vm) : _vm(vm) {
	_data = nullptr;
	_palette = nullptr;

	_width = 0;
	_height = 0;
	_paletteEntries = 0;
	_useFullPalette = false;
}

Picture::~Picture() {
	delete[] _data;
	delete[] _palette;
}

void Picture::setupPalette() {
	debugC(1, kDebugPicture, "setupPalette()");

	if (_palette != nullptr) {
		if (_useFullPalette)
			_vm->setPaletteEntries(_palette, 0, 256);
		else
			_vm->setPaletteEntries(_palette, 1, 128);
	}
}

void Picture::drawMask(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy) {
	debugC(1, kDebugPicture, "drawMask(surface, %d, %d, %d, %d)", x, y, dx, dy);

	for (int32 i = 0; i < 128; ++i) {
		byte color[3];
		color[0] = i * 2;
		color[1] = i * 2;
		color[2] = 255 - i * 2;
		_vm->setPaletteEntries(color, i, 1);
	}

	int16 rx = MIN<int16>(_width, surface.w - x);
	int16 ry = MIN<int16>(_height, surface.h - y);

	if (rx < 0 || ry < 0)
		return;

	int32 destPitch = surface.pitch;
	int32 srcPitch = _width;
	uint8 *c = _data + _width * dy + dx;
	uint8 *curRow = (uint8 *)surface.getBasePtr(x, y);

	if (_width > dx) {
		for (int16 yy = 0; yy < ry; ++yy) {
			uint8 *curSrc = c;
			uint8 *cur = curRow;
			for (int16 xx = 0; xx < rx; ++xx) {
				//*cur = (*curSrc >> 5) * 8; // & 0x1f;
				*cur = (*curSrc & 0x1f) ? 127 : 0;

				++curSrc;
				++cur;
			}
			curRow += destPitch;
			c += srcPitch;
		}
	}
}

void Picture::drawWithRectList(Graphics::Surface& surface, int16 x, int16 y, int16 dx, int16 dy, Common::Array<Common::Rect>& rectArray) {
	int16 rx = MIN<int16>(_width, surface.w - x);
	int16 ry = MIN<int16>(_height, surface.h - y);

	if (rx < 0 || ry < 0)
		return;

	int32 destPitch = surface.pitch;
	int32 srcPitch = _width;

	for (uint32 i = 0; i < rectArray.size(); ++i) {
		Common::Rect rect = rectArray[i];

		int16 fillRx = MIN<int32>(rx, rect.right - rect.left);
		int16 fillRy = MIN<int32>(ry, rect.bottom - rect.top);

		if (_width > dx + rect.left) {
			// Sometimes rect dimensions refer to the larger width ie. 1280, while the picture width is 640
			// The if clause above is a simple check to avoid those cases.
			// TODO maybe something smarter could be done to prevent adding such problematic rectangles to the list
			uint8 *c = _data + _width * (dy + rect.top) + (dx + rect.left);
			uint8 *curRow = (uint8 *)surface.getBasePtr(x + rect.left, y + rect.top);

			for (int16 yy = 0; yy < fillRy; ++yy) {
				uint8 *curSrc = c;
				uint8 *cur = curRow;
				for (int16 xx = 0; xx < fillRx; ++xx) {
					*cur = *curSrc;  // Here is where the drawing happens (starting from rect Top Left)
					++curSrc;    // This goes to the next entry of _data (to be read)
					++cur;       // This goes to the next address BasePtr of surface (to write there, on surface)
				}
				c += srcPitch;       // data "row" is increased by srcPitch (_width)
				curRow += destPitch; // surface row is increased by destPitch
			}
		}
	}
}

void Picture::draw(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy) {
	debugC(6, kDebugPicture, "draw(surface, %d, %d, %d, %d)", x, y, dx, dy);

	int16 rx = MIN<int16>(_width, surface.w - x);
	int16 ry = MIN<int16>(_height, surface.h - y);

	if (rx < 0 || ry < 0)
		return;

	int32 destPitch = surface.pitch;
	int32 srcPitch = _width;
	uint8 *c = _data + _width * dy + dx;
	uint8 *curRow = (uint8 *)surface.getBasePtr(x, y);

	if (_width > dx) {
		for (int16 yy = 0; yy < ry; ++yy) {
			uint8 *curSrc = c;
			uint8 *cur = curRow;
			for (int16 xx = 0; xx < rx; ++xx) {
				*cur = *curSrc;
				++curSrc;
				++cur;
			}
			curRow += destPitch;
			c += srcPitch;
		}
	}
}

uint8 Picture::getData(int16 x, int16 y) {
	debugC(6, kDebugPicture, "getData(%d, %d)", x, y);

	if (!_data)
		return 0;

	return _data[y * _width + x];
}

// use original work from johndoe
void Picture::floodFillNotWalkableOnMask(int16 x, int16 y) {
	debugC(1, kDebugPicture, "floodFillNotWalkableOnMask(%d, %d)", x, y);
	// Stack-based floodFill algorithm based on
	// https://web.archive.org/web/20100825020453/http://student.kuleuven.be/~m0216922/CG/files/floodfill.cpp
	Common::Stack<Common::Point> stack;
	stack.push(Common::Point(x, y));
	while (!stack.empty()) {
		Common::Point pt = stack.pop();
		while (_data[pt.x + pt.y * _width] & 0x1F && pt.y >= 0)
			--pt.y;
		++pt.y;
		bool spanLeft = false;
		bool spanRight = false;
		uint32 nextDataPos = pt.x + pt.y * _width;
		while (pt.y < _height && _data[nextDataPos] & 0x1F) {
			_data[nextDataPos] &= 0xE0;
			if (!spanLeft && pt.x > 0 && _data[nextDataPos - 1] & 0x1F) {
				stack.push(Common::Point(pt.x - 1, pt.y));
				spanLeft = 1;
			} else if (spanLeft && pt.x > 0 && !(_data[nextDataPos - 1] & 0x1F)) {
				spanLeft = 0;
			}
			if (!spanRight && pt.x < _width - 1 && _data[nextDataPos + 1] & 0x1F) {
				stack.push(Common::Point(pt.x + 1, pt.y));
				spanRight = 1;
			} else if (spanRight && pt.x < _width - 1 && !(_data[nextDataPos + 1] & 0x1F)) {
				spanRight = 0;
			}
			++pt.y;
			nextDataPos = pt.x + pt.y * _width;
		}
	}
}

void Picture::drawLineOnMask(int16 x, int16 y, int16 x2, int16 y2, bool walkable) {
	debugC(1, kDebugPicture, "drawLineOnMask(%d, %d, %d, %d, %d)", x, y, x2, y2, (walkable) ? 1 : 0);
	static int16 lastX = 0;
	static int16 lastY = 0;

	if (x == -1) {
		x = lastX;
		y = lastY;
	}

	uint32 bx = x << 16;
	int16 dx = x2 - x;
	uint32 by = y << 16;
	int16 dy = y2 - y;
	uint16 adx = abs(dx);
	uint16 ady = abs(dy);
	int16 t = 0;
	if (adx <= ady)
		t = ady;
	else
		t = adx;

	int32 cdx = (dx << 16) / t;
	int32 cdy = (dy << 16) / t;

	for (int16 i = t; i > 0; --i) {
		int32 rx = bx >> 16;
		int32 ry = by >> 16;

		if ( rx >= 0 && rx < _width-1 && ry >= 0 && ry < _height) { // sanity check: some lines in the game
		                                                            // were drawing outside the screen causing corruption
			if (!walkable) {
				_data[_width * ry + rx] &= 0xe0;
				_data[_width * ry + rx + 1] &= 0xe0;
			} else {
				int32 v = _data[_width * (by >> 16) + rx - 1];
				_data[_width * ry + rx] = v;
				_data[_width * ry + rx + 1] = v;
			}
		}

		bx += cdx;
		by += cdy;
	}
}
} // End of namespace Toon