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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/shared/core/str.h"
namespace Ultima {
namespace Shared {
int String::indexOf(char c) const {
const char *s = strchr(c_str(), c);
return s ? s - c_str() : -1;
}
int String::indexOf(const String &chars) const {
uint minIndex = size();
for (uint idx = 0; idx < chars.size(); ++idx) {
int charIndex = indexOf(chars[idx]);
if (charIndex != -1 && charIndex < (int)minIndex)
minIndex = charIndex;
}
return minIndex == size() ? -1 : minIndex;
}
StringArray String::split(char c) const {
return split(String(c));
}
StringArray String::split(const String &chars) const {
StringArray results;
String temp = *this;
int idx;
// Iterate through the text
while ((idx = temp.indexOf(chars)) != -1) {
results.push_back(String(temp.c_str(), temp.c_str() + idx));
temp = String(temp.c_str() + idx + 1);
}
if (!empty() && !temp.empty())
results.push_back(temp);
return results;
}
} // End of namespace Shared
} // End of namespace Ultima
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