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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/shared/engine/debugger.h"
#include "ultima/shared/early/ultima_early.h"
#include "ultima/shared/early/game.h"
#include "ultima/shared/maps/map.h"
namespace Ultima {
namespace Shared {
Debugger::Debugger() : GUI::Debugger() {
}
int Debugger::strToInt(const char *s) {
if (!*s)
// No string at all
return 0;
else if (toupper(s[strlen(s) - 1]) != 'H')
// Standard decimal string
return atoi(s);
// Hexadecimal string
uint tmp = 0;
int read = sscanf(s, "%xh", &tmp);
if (read < 1)
error("strToInt failed on string \"%s\"", s);
return (int)tmp;
}
void Debugger::splitString(const Common::String &str,
Common::StringArray &argv) {
// Clear the vector
argv.clear();
bool quoted = false;
Common::String::const_iterator it;
int ch;
Common::String arg;
for (it = str.begin(); it != str.end(); ++it) {
ch = *it;
// Toggle quoted string handling
if (ch == '\"') {
quoted = !quoted;
continue;
}
// Handle \\, \", \', \n, \r, \t
if (ch == '\\') {
Common::String::const_iterator next = it + 1;
if (next != str.end()) {
if (*next == '\\' || *next == '\"' || *next == '\'') {
ch = *next;
++it;
} else if (*next == 'n') {
ch = '\n';
++it;
} else if (*next == 'r') {
ch = '\r';
++it;
} else if (*next == 't') {
ch = '\t';
++it;
} else if (*next == ' ') {
ch = ' ';
++it;
}
}
}
// A space, a tab, line feed, carriage return
if (!quoted && (ch == ' ' || ch == '\t' || ch == '\n' || ch == '\r')) {
// If we are not empty then we are at the end of the arg
// otherwise we will ignore the extra chars
if (!arg.empty()) {
argv.push_back(arg);
arg.clear();
}
continue;
}
// Add the charater to the string
arg += ch;
}
// Push any arg if it's left
if (!arg.empty())
argv.push_back(arg);
}
void Debugger::executeCommand(const Common::String &cmd) {
// Split up the command, and form a const char * array
Common::StringArray args;
splitString(cmd, args);
Common::Array<const char *> argv;
for (uint idx = 0; idx < args.size(); ++idx)
argv.push_back(args[idx].c_str());
// Execute the command
executeCommand(argv.size(), &argv[0]);
}
void Debugger::executeCommand(int argc, const char **argv) {
if (argc <= 0)
return;
bool keepRunning = false;
if (!handleCommand(argc, argv, keepRunning)) {
debugPrintf("Unknown command - %s\n", argv[0]);
keepRunning = true;
}
// If any message occurred, then we need to ensure the debugger is opened if it isn't already
if (keepRunning)
attach();
}
} // End of namespace Shared
} // End of namespace Ultima
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