1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima1/widgets/merchant_tavern.h"
#include "ultima/ultima1/maps/map_city_castle.h"
#include "ultima/ultima1/u1dialogs/tavern.h"
namespace Ultima {
namespace Ultima1 {
namespace Widgets {
EMPTY_MESSAGE_MAP(MerchantTavern, Merchant);
void MerchantTavern::talk() {
Maps::MapCityCastle *map = static_cast<Maps::MapCityCastle *>(_map);
U1Dialogs::Tavern *dialog = new U1Dialogs::Tavern(_game, map, _map->getMapStyle() - 2);
dialog->show();
}
} // End of namespace Widgets
} // End of namespace Ultima1
} // End of namespace Ultima
|