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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA4_FILE_H
#define ULTIMA4_FILE_H
#include "common/str.h"
#include "ultima/shared/std/containers.h"
namespace Ultima {
namespace Ultima4 {
/**
* Read a series of zero terminated strings from a file. The strings
* are read from the given offset, or the current file position if
* offset is -1.
*/
extern Std::vector<Common::String> u4read_stringtable(const Common::String &filename);
} // End of namespace Ultima4
} // End of namespace Ultima
#endif
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