File: audio_mixer.h

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (72 lines) | stat: -rw-r--r-- 2,014 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef ULTIMA8_AUDIO_AUDIOMIXER_H
#define ULTIMA8_AUDIO_AUDIOMIXER_H

#include "audio/mixer.h"
#include "audio/mididrv.h"
#include "common/array.h"

namespace Ultima {
namespace Ultima8 {

class MidiPlayer;
class AudioChannel;
class AudioSample;

class AudioMixer {
private:
	static AudioMixer *_audioMixer;
	Audio::Mixer *_mixer;
	MidiPlayer *_midiPlayer;
	Common::Array<AudioChannel *> _channels;

public:
	AudioMixer(Audio::Mixer *mixer);
	~AudioMixer();

	MidiPlayer *getMidiPlayer() const {
		return _midiPlayer;
	}

	static AudioMixer  *get_instance() {
		return _audioMixer;
	}

	void            reset();
	void            createProcesses();

	int             playSample(AudioSample *sample, int loop, int priority, bool isSpeech, uint32 pitch_shift, byte volume, int8 balance, bool ambient);
	bool            isPlaying(int chan);
	void            stopSample(int chan);

	void            setPaused(int chan, bool paused);
	void            setVolume(int chan, byte volume, int8 balance);

	void            openMidiOutput();
	void            closeMidiOutput();
};

} // End of namespace Ultima8
} // End of namespace Ultima

#endif