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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/audio/midi_player.h"
#include "ultima/ultima8/ultima8.h"
#include "ultima/ultima8/audio/music_flex.h"
#include "ultima/ultima8/games/game_data.h"
#include "audio/midiparser.h"
#include "audio/miles.h"
namespace Ultima {
namespace Ultima8 {
byte MidiPlayer::_callbackData[2];
MidiPlayer::MidiPlayer() : _parser(nullptr), _transitionParser(nullptr), _playingTransition(false) {
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
MusicType musicType = MidiDriver::getMusicType(dev);
switch (musicType) {
case MT_ADLIB:
MusicFlex *musicFlex;
musicFlex = GameData::get_instance()->getMusic();
_driver = Audio::MidiDriver_Miles_AdLib_create("", "", musicFlex->getAdlibTimbres(), nullptr);
break;
case MT_MT32:
case MT_GM:
_driver = Audio::MidiDriver_Miles_MIDI_create(MT_GM, "");
break;
default:
_driver = new MidiDriver_NULL_Multisource();
break;
}
_isFMSynth = (musicType == MT_ADLIB);
_callbackData[0] = 0;
_callbackData[1] = 0;
if (_driver) {
int retValue = _driver->open();
if (retValue == 0) {
_driver->property(MidiDriver::PROP_USER_VOLUME_SCALING, true);
_driver->setTimerCallback(this, &timerCallback);
syncSoundSettings();
} else {
delete _driver;
_driver = nullptr;
}
}
}
MidiPlayer::~MidiPlayer() {
if (_parser) {
_parser->unloadMusic();
delete _parser;
}
if (_transitionParser) {
_transitionParser->unloadMusic();
delete _transitionParser;
}
if (_driver) {
_driver->close();
delete _driver;
}
}
void MidiPlayer::load(byte *data, size_t size, int seqNo) {
if (!_driver)
return;
assert(seqNo == 0 || seqNo == 1);
if (_parser) {
_parser->unloadMusic();
delete _parser;
_parser = nullptr;
}
if (size < 4)
error("load() wrong music resource size");
if (READ_BE_UINT32(data) != MKTAG('F', 'O', 'R', 'M')) {
warning("load() Unexpected signature");
} else {
_parser = MidiParser::createParser_XMIDI(xmidiCallback, _callbackData + seqNo, 0);
_parser->setMidiDriver(_driver);
_parser->setTimerRate(_driver->getBaseTempo());
_parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);
_parser->property(MidiParser::mpDisableAutoStartPlayback, 1);
if (!_parser->loadMusic(data, size))
error("load() wrong music resource");
}
}
void MidiPlayer::loadTransitionData(byte* data, size_t size) {
if (!_driver)
return;
if (size < 4)
error("loadTransitionData() wrong music resource size");
if (READ_BE_UINT32(data) != MKTAG('F', 'O', 'R', 'M'))
error("loadTransitionData() Unexpected signature");
_transitionParser = MidiParser::createParser_XMIDI(nullptr, nullptr, 0);
_transitionParser->setMidiDriver(_driver);
_transitionParser->setTimerRate(_driver->getBaseTempo());
_transitionParser->property(MidiParser::mpDisableAutoStartPlayback, 1);
if (!_transitionParser->loadMusic(data, size))
error("loadTransitionData() wrong music resource");
}
void MidiPlayer::play(int trackNo, int branchIndex) {
if (!_parser || !_driver)
return;
if (!_parser->setTrack(trackNo)) {
warning("play() invalid track number %i", trackNo);
return;
}
if (branchIndex >= 0) {
if (!_parser->jumpToIndex(branchIndex, false)) {
warning("play() invalid branch index %i", branchIndex);
// Track will play from the beginning instead
}
}
// Abort any active fades and reset the source volume to neutral.
if (_driver->isFading(0))
_driver->abortFade(0);
_driver->resetSourceVolume(0);
if (_transitionParser) {
_transitionParser->stopPlaying();
_playingTransition = false;
}
if (!_parser->startPlaying()) {
warning("play() failed to start playing");
}
}
void MidiPlayer::playTransition(int trackNo, bool overlay) {
if (!overlay && _parser)
_parser->stopPlaying();
if (!_transitionParser) {
warning("playTransition() transition data not loaded");
if (_parser)
_parser->stopPlaying();
return;
}
_transitionParser->setTrack(trackNo);
if (overlay)
_transitionParser->setTempo(_driver->getBaseTempo() * 2);
_transitionParser->property(MidiParser::mpDisableAllNotesOffMidiEvents, overlay);
_transitionParser->startPlaying();
_playingTransition = true;
}
void MidiPlayer::stop() {
if (_parser)
_parser->stopPlaying();
if (_transitionParser) {
_transitionParser->stopPlaying();
_playingTransition = false;
}
}
void MidiPlayer::pause(bool pause) {
if (pause) {
if (_parser)
_parser->pausePlaying();
if (_transitionParser)
_transitionParser->pausePlaying();
} else {
if (_parser)
_parser->resumePlaying();
if (_transitionParser)
_transitionParser->resumePlaying();
}
}
bool MidiPlayer::isPlaying() {
return (_parser && _parser->isPlaying()) || _playingTransition;
}
void MidiPlayer::startFadeOut(uint16 length) {
if (_driver)
_driver->startFade(0, 1500, 0);
}
bool MidiPlayer::isFading() {
return _driver && _driver->isFading(0);
}
void MidiPlayer::syncSoundSettings() {
if (_driver)
_driver->syncSoundSettings();
}
bool MidiPlayer::hasBranchIndex(uint8 index) {
return _parser && _parser->hasJumpIndex(index);
}
void MidiPlayer::setLooping(bool loop) {
if (_parser)
_parser->property(MidiParser::mpAutoLoop, loop);
}
void MidiPlayer::xmidiCallback(byte eventData, void *data) {
if (data == nullptr)
return;
*static_cast<byte*>(data) = eventData;
}
void MidiPlayer::onTimer() {
if (_parser)
_parser->onTimer();
if (_transitionParser) {
_transitionParser->onTimer();
if (_playingTransition && !_transitionParser->isPlaying()) {
// Transition has finished.
if (_parser)
// Stop the main track (which is still playing if the
// transition was overlaid).
_parser->stopPlaying();
_playingTransition = false;
}
}
}
void MidiPlayer::timerCallback(void *data) {
((MidiPlayer *)data)->onTimer();
}
} // End of namespace Ultima8
} // End of namespace Ultima
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