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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "voyeur/voyeur.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "common/translation.h"
#include "graphics/surface.h"
#include "voyeur/detection.h"
#define MAX_SAVES 99
namespace Voyeur {
static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_COPY_PROTECTION,
{
_s("Enable lockout system"),
_s("Require a lockout code to start the game."),
"copy_protection",
false,
0,
0
},
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
uint32 VoyeurEngine::getFeatures() const {
return _gameDescription->desc.flags;
}
Common::Language VoyeurEngine::getLanguage() const {
return _gameDescription->desc.language;
}
Common::Platform VoyeurEngine::getPlatform() const {
return _gameDescription->desc.platform;
}
bool VoyeurEngine::getIsDemo() const {
return _gameDescription->desc.flags & ADGF_DEMO;
}
} // End of namespace Voyeur
class VoyeurMetaEngine : public AdvancedMetaEngine<Voyeur::VoyeurGameDescription> {
public:
const char *getName() const override {
return "voyeur";
}
const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
return Voyeur::optionsList;
}
bool hasFeature(MetaEngineFeature f) const override;
Common::Error createInstance(OSystem *syst, Engine **engine, const Voyeur::VoyeurGameDescription *desc) const override;
SaveStateList listSaves(const char *target) const override;
int getMaximumSaveSlot() const override;
bool removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
};
bool VoyeurMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSimpleSavesNames);
}
bool Voyeur::VoyeurEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsReturnToLauncher) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
Common::Error VoyeurMetaEngine::createInstance(OSystem *syst, Engine **engine, const Voyeur::VoyeurGameDescription *desc) const {
*engine = new Voyeur::VoyeurEngine(syst,desc);
return Common::kNoError;
}
SaveStateList VoyeurMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String saveDesc;
Common::String pattern = Common::String::format("%s.0##", target);
filenames = saveFileMan->listSavefiles(pattern);
SaveStateList saveList;
Voyeur::VoyeurSavegameHeader header;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
const char *ext = strrchr(file->c_str(), '.');
int slot = ext ? atoi(ext + 1) : -1;
if (slot >= 0 && slot <= MAX_SAVES) {
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
if (in) {
if (header.read(in)) {
saveList.push_back(SaveStateDescriptor(this, slot, header._saveName));
}
delete in;
}
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
int VoyeurMetaEngine::getMaximumSaveSlot() const {
return MAX_SAVES;
}
bool VoyeurMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
return g_system->getSavefileManager()->removeSavefile(filename);
}
SaveStateDescriptor VoyeurMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename);
if (f) {
Voyeur::VoyeurSavegameHeader header;
header.read(f, false);
delete f;
// Create the return descriptor
SaveStateDescriptor desc(this, slot, header._saveName);
desc.setThumbnail(header._thumbnail);
desc.setSaveDate(header._saveYear, header._saveMonth, header._saveDay);
desc.setSaveTime(header._saveHour, header._saveMinutes);
desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME);
return desc;
}
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(VOYEUR)
REGISTER_PLUGIN_DYNAMIC(VOYEUR, PLUGIN_TYPE_ENGINE, VoyeurMetaEngine);
#else
REGISTER_PLUGIN_STATIC(VOYEUR, PLUGIN_TYPE_ENGINE, VoyeurMetaEngine);
#endif
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