File: big5.h

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (61 lines) | stat: -rw-r--r-- 2,313 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef GRAPHICS_BIG5_H
#define GRAPHICS_BIG5_H

#include "common/array.h"
#include "common/rect.h"
#include "common/stream.h"
#include "graphics/surface.h"

namespace Graphics {

class Big5Font {
public:
	Big5Font();
	~Big5Font();
	void loadPrefixedRaw(Common::ReadStream &input, int height);
	bool drawBig5Char(byte *dest, uint16 ch, int maxX, int maxY, uint32 destPitch, byte color, byte outlineColor, bool outline = true, int bpp = 1) const;
	bool drawBig5Char(Graphics::Surface *surf, uint16 ch, const Common::Point &pt, uint32 color, byte outlineColor = 0, bool outline = false) const;
	bool hasGlyphForBig5Char(uint16 textChar) const { return (textChar & 0x8000) && _chineseTraditionalIndex[textChar & 0x7fff] >= 0; }

	int getFontHeight() const { return _chineseTraditionalHeight; }

	static const int kChineseTraditionalWidth = 16;
private:
	static const int kChineseTraditionalMaxHeight = 16;
	struct ChineseTraditionalGlyph {
		byte bitmap[kChineseTraditionalMaxHeight][kChineseTraditionalWidth / 8];
		byte outline[kChineseTraditionalMaxHeight][kChineseTraditionalWidth / 8];

		void makeOutline(int height);
	};

	template <class T> bool drawReal(byte *dest, uint16 textChar, int maxX, int maxY, uint32 destPitch, byte color, byte outlineColor, bool outline) const;

	Common::Array<ChineseTraditionalGlyph> _chineseTraditionalFont;
	Common::Array<int> _chineseTraditionalIndex;
	int _chineseTraditionalHeight;
};

}
#endif