File: cursorman.h

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (309 lines) | stat: -rw-r--r-- 11,288 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef GRAPHICS_CURSORMAN_H
#define GRAPHICS_CURSORMAN_H

#include "common/scummsys.h"
#include "common/stack.h"
#include "common/singleton.h"
#include "graphics/cursor.h"
#include "graphics/surface.h"

namespace Graphics {

/**
 * @defgroup graphics_cursorman Cursor manager
 * @ingroup graphics
 *
 * @brief  The CursorManager class for managing the behavior of the mouse cursor.
 *
 * @{
 */

class CursorManager : public Common::Singleton<CursorManager> {
public:
	/** Return whether the mouse cursor is visible. */
	bool isVisible();

	/**
	 * Show or hide the mouse cursor.
	 *
	 * This function does not call OSystem::updateScreen, when visible is true.
	 * You may need to call OSystem::updateScreen after a call to showMouse(true)
	 * to ensure that the mouse cursor becomes visible.
	 *
	 * @todo We might want to reconsider this behavior, it might be confusing
	 * for the user to call OSystem::updateScreen separately, on the other
	 * hand OSystem::updateScreen might as well display unwanted changes on
	 * the screen. Another alternative would be to let the backend worry
	 * about this on OSystem::showMouse call.
	 *
	 * @see OSystem::showMouse.
	 */
	bool showMouse(bool visible);

	/**
	 * Push a new cursor onto the stack, and set it in the backend.
	 *
	 * A local copy of the cursor data will be made, so the original buffer
	 * can be safely freed afterwards.
	 *
	 * @param buf		New cursor data.
	 * @param w			Width.
	 * @param h			Height.
	 * @param hotspotX	Hotspot X coordinate.
	 * @param hotspotY	Hotspot Y coordinate.
	 * @param keycolor	Color value for the transparent color. This cannot exceed
	 *                  the maximum color value as defined by format.
	 *                  Does nothing if mask is set.
	 * @param dontScale	Whether the cursor should never be scaled. An exception are high PPI displays, where the cursor
	 *                  would be too small to notice otherwise. These are allowed to scale the cursor anyway.
	 * @param format	Pointer to the pixel format that the cursor graphic uses.
	 *					CLUT8 will be used if this is null or not specified.
	 * @param mask      Optional pointer to cursor mask containing values from the CursorMaskValue enum.
	 *
	 * @note It is acceptable for the buffer to be a null pointer. It is sometimes
	 *       useful to push a "dummy" cursor and modify it later. The
	 *       cursor will be added to the stack, but not to the backend.
	 */
	void pushCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL, const byte *mask = nullptr);

	/**
	 * Push a new cursor onto the stack, and set it in the backend.
	 *
	 * A local copy of the cursor data will be made, so the original surface
	 * can be safely freed afterwards.
	 *
	 * @param surf		New cursor surface.
	 * @param hotspotX	Hotspot X coordinate.
	 * @param hotspotY	Hotspot Y coordinate.
	 * @param keycolor	Color value for the transparent color. This cannot exceed
	 *                  the maximum color value as defined by format.
	 *                  Does nothing if mask is set.
	 * @param dontScale	Whether the cursor should never be scaled. An exception are high PPI displays, where the cursor
	 *                  would be too small to notice otherwise. These are allowed to scale the cursor anyway.
	 * @param mask      Optional pointer to cursor mask containing values from the CursorMaskValue enum.
	 *
	 * @note It is acceptable for the surface to be empty. It is sometimes
	 *       useful to push a "dummy" cursor and modify it later. The
	 *       cursor will be added to the stack, but not to the backend.
	 */
	void pushCursor(const Surface &surf, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const byte *mask = nullptr);

	/**
	 * Pop a cursor from the stack, and restore the previous one to the
	 * backend.
	 *
	 * If there is no previous cursor, the cursor is hidden.
	 */
	void popCursor();

	/**
	 * Replace the current cursor on the stack.
	 *
	 * If the stack is empty, the cursor is pushed instead. This is a slightly
	 * more optimized way of popping the old cursor before pushing the new one.
	 *
	 * @param buf		New cursor data.
	 * @param mask		New cursor mask data.
	 * @param w			Width.
	 * @param h			Height.
	 * @param hotspotX	Hotspot X coordinate.
	 * @param hotspotY	Hotspot Y coordinate.
	 * @param keycolor	Color value for the transparent color. This cannot exceed
	 *                  the maximum color value as defined by format.
	 *                  Does nothing if mask is set.
	 * @param dontScale	Whether the cursor should never be scaled. An exception are high PPI displays, where the cursor
	 *                  would be too small to notice otherwise. These are allowed to scale the cursor anyway.
	 * @param format	Pointer to the pixel format that the cursor graphic uses,
	 *					CLUT8 will be used if this is null or not specified.
	 * @param mask      Optional pointer to cursor mask containing values from the CursorMaskValue enum.
	 */
	void replaceCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = nullptr, const byte *mask = nullptr);

	/**
	 * Replace the current cursor on the stack.
	 *
	 * If the stack is empty, the cursor is pushed instead. This is a slightly
	 * more optimized way of popping the old cursor before pushing the new one.
	 *
	 * @param surf		New cursor surface.
	 * @param mask		New cursor mask data.
	 * @param hotspotX	Hotspot X coordinate.
	 * @param hotspotY	Hotspot Y coordinate.
	 * @param keycolor	Color value for the transparent color. This cannot exceed
	 *                  the maximum color value as defined by format.
	 *                  Does nothing if mask is set.
	 * @param dontScale	Whether the cursor should never be scaled. An exception are high PPI displays, where the cursor
	 *                  would be too small to notice otherwise. These are allowed to scale the cursor anyway.
	 * @param mask      Optional pointer to cursor mask containing values from the CursorMaskValue enum.
	 */
	void replaceCursor(const Surface &surf, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const byte *mask = nullptr);

	/**
	 * Replace the current cursor on the stack.
	 *
	 * If the stack is empty, the cursor is pushed instead. This is a slightly
	 * more optimized way of popping the old cursor before pushing the new one.
	 *
	 * @param cursor	New cursor.
	 */
	void replaceCursor(const Graphics::Cursor *cursor);

	/**
	 * Pop all cursors and cursor palettes from their respective stacks.
	 *
	 * The purpose is to ensure that all unnecessary cursors are removed from the
	 * stack when returning to the launcher from an engine.
	 *
	 */
	void popAllCursors();

	/**
	 * Test whether cursor palettes are supported.
	 *
	 * This is just a convenience wrapper for checking whether
	 * OSystem::kFeatureCursorPalette is supported by OSystem.
	 *
	 * @see OSystem::kFeatureCursorPalette
	 * @see OSystem::hasFeature
	 */
	bool supportsCursorPalettes();

	/**
	 * Enable or disable the current cursor palette.
	 *
	 * @param disable
	 */
	void disableCursorPalette(bool disable);

	/**
	 * Push a new cursor palette onto the stack, and set it in the backend.
	 *
	 * The palette entries from @p start until @c (start+num-1) will be replaced
	 * so a full palette update is accomplished via start=0, num=256.
	 *
	 * The palette data is specified in the same interleaved RGB format as
	 * used by all backends.
	 *
	 * @param colors	New palette data, in interleaved RGB format.
	 * @param start		First palette entry to be updated.
	 * @param num		Number of palette entries to be updated.
	 *
	 * @note If num is zero, the cursor palette is disabled.
	 */
	void pushCursorPalette(const byte *colors, uint start, uint num);

	/**
	 * Pop a cursor palette from the stack, and restore the previous one to
	 * the backend.
	 *
	 * If there is no previous palette, the cursor palette is disabled instead.
	 */
	void popCursorPalette();

	/**
	 * Replace the current cursor palette on the stack.
	 *
	 * If the stack is empty, the palette is pushed instead. This is a slightly
	 * more optimized way of popping the old palette before pushing the new one.
	 *
	 * @param colors	New palette data, in interleaved RGB format.
	 * @param start		First palette entry to be updated.
	 * @param num		Number of palette entries to be updated.
	 *
	 * @note If num is zero, the cursor palette is disabled.
	 */
	void replaceCursorPalette(const byte *colors, uint start, uint num);

	/**
	 * Lock or unlock the visibility state of the cursor.
	 *
	 * When the cursor is locked, calling showMouse(bool) does nothing
	 * and returns false.
	 */
	void lock(bool locked);

	/**
	 * Sets default arrow cursor
	 *
	 * This is supposed to be used as a sane fallback for system cursor for
	 * games that rely on the system cursor
	 *
	 * @param push		Specified if cursor should be pushed on replaced (defailt)
	 */
	void setDefaultArrowCursor(bool push = false);

private:
	/**
	* Generic class for implementing the singleton design pattern.
	*/
	friend class Common::Singleton<SingletonBaseType>;
	// Even though this is basically the default constructor we implement it
	// ourselves, so it is private and thus there is no way to create this class
	// except from the Singleton code.
	CursorManager() {
		_locked = false;
	}
	~CursorManager();

	struct Cursor {
		Surface _surf;
		byte *_mask;
		bool _visible;
		int _hotspotX;
		int _hotspotY;
		uint32 _keycolor;
		bool _dontScale;

		uint _size;

		// _surf set to default by Graphics::Surface default constructor
		Cursor() : _mask(0), _visible(false), _hotspotX(0), _hotspotY(0), _keycolor(0), _dontScale(false), _size(0) {}

		Cursor(const Surface &surf, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale, const byte *mask);
		~Cursor();
	};

	struct Palette {
		byte *_data;
		uint _start;
		uint _num;
		uint _size;

		bool _disabled;

		Palette() : _data(0), _start(0), _num(0), _size(0), _disabled(false) {}

		Palette(const byte *colors, uint start, uint num);
		~Palette();
	};
	Common::Stack<Cursor *> _cursorStack;
	Common::Stack<Palette *> _cursorPaletteStack;
	bool _locked;
};
/** @} */
} // End of namespace Graphics

#define CursorMan	(::Graphics::CursorManager::instance())

#endif