File: macdialog.h

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * MIT License:
 *
 * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 */

#ifndef GRAPHICS_MACGUI_MACDIALOG_H
#define GRAPHICS_MACGUI_MACDIALOG_H

#include "common/str.h"
#include "common/rect.h"

namespace Graphics {

class Font;
class ManagedSurface;

class MacText;
class MacWindowManager;

enum {
	kMacDialogQuitRequested = -2
};

struct MacDialogButton {
	Common::String text;
	Common::Rect bounds;

	MacDialogButton(const char *t, int x1, int y1, int w, int h) {
		text = t;
		bounds.left = x1;
		bounds.top = y1;
		bounds.right = x1 + w - 1;
		bounds.bottom = y1 + h - 1;
	}
};

typedef Common::Array<MacDialogButton *> MacDialogButtonArray;

class MacDialog {
public:
	MacDialog(ManagedSurface *screen, MacWindowManager *wm,  int width, MacText *mactext, int maxTextWidth, MacDialogButtonArray *buttons, uint defaultButton);
	~MacDialog();

	int run();

private:
	ManagedSurface *_screen;
	MacWindowManager *_wm;
	ManagedSurface *_tempSurface;
	Common::Rect _bbox;
	Common::Rect _r;
	MacText *_mactext;
	int _maxTextWidth;

	const Font *_font;
	MacDialogButtonArray *_buttons;
	uint _defaultButton;
	bool _mouseOverPressedButton;

public:
	int _pressedButton;
	bool _needsRedraw;

private:
	const Font *getDialogFont();
	void drawOutline(Common::Rect &bounds, int *spec, int speclen);

public:
	void paint();
	void mouseMove(int x, int y);
	void mouseClick(int x, int y);
	int mouseRaise(int x, int y);
	int matchButton(int x, int y);
};

} // End of namespace Graphics

#endif