File: macpopupmenu.h

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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef GRAPHICS_MACGUI_MACPOPUPMENU_H
#define GRAPHICS_MACGUI_MACPOPUPMENU_H

#include "graphics/macgui/macmenu.h"

namespace Graphics {

class MacMenu;
class MacWindowManager;

class MacPopUp : public MacMenu {
public:
	MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string);
	uint32 drawAndSelectMenu(int x, int y, int item);
	Common::String getItemText(int item);

	bool draw(ManagedSurface *g, bool forceRedraw = false) override;
	void closeMenu() override;

	// Extra functions
	void setSmart(bool smart) {
		_isSmart = smart;
	}
private:
	int kBlinkDelay = 15; // Blink delay for closing animation
	int kNumBlinks = 3; // Number of blinks

	int _mouseX;
	int _mouseY;
	int _menuItemId;
	int _menuId;

	bool _isSmart = false;
	int _offsetY = 0;
	int _prevCheckedItem = -1;

	bool mouseClicked(int x, int y);
};
} // End of namespace Graphics
#endif