1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MESSAGE_DIALOG_H
#define MESSAGE_DIALOG_H
#include "gui/dialog.h"
#include "common/str.h"
#include "common/str-array.h"
namespace GUI {
class CommandSender;
class StaticTextWidget;
class ButtonWidget;
enum {
kMessageOK = 0,
kMessageAlt = 1
};
/**
* Simple message dialog ("alert box"): presents a text message in a dialog with up to two buttons.
*/
class MessageDialog : public Dialog {
public:
MessageDialog(const Common::U32String &message,
const Common::U32String &defaultButton = Common::U32String("OK"),
const Common::U32String &altButton = Common::U32String(),
Graphics::TextAlign alignment = Graphics::kTextAlignCenter,
const char *url = nullptr,
const Common::U32String &extraMessage = Common::U32String());
MessageDialog(const Common::String &message,
const Common::String &defaultButton = "OK",
const Common::String &altButton = Common::String(),
Graphics::TextAlign alignment = Graphics::kTextAlignCenter,
const char *url = nullptr);
MessageDialog(const Common::U32String &message,
const Common::U32String &defaultButton,
const Common::U32StringArray &altButtons,
Graphics::TextAlign alignment = Graphics::kTextAlignCenter);
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
void reflowLayout() override;
private:
const char *_url;
void init(const Common::U32String &message,
const Common::U32String &defaultButton,
const Common::U32StringArray &altButtons,
Graphics::TextAlign alignment,
const char *url,
const Common::U32String &extraMessage);
protected:
Common::U32String _message;
Graphics::TextAlign _alignment;
Common::Array<StaticTextWidget *> _lines;
Common::Array<ButtonWidget *> _buttons;
StaticTextWidget *_extraMessage;
};
/**
* Timed message dialog: displays a message to the user for brief time period.
*/
class TimedMessageDialog : public MessageDialog {
public:
TimedMessageDialog(const Common::U32String &message, uint32 duration);
void handleTickle() override;
protected:
uint32 _timer;
};
/**
* Timed message dialog: displays a message with a countdown.
*/
class CountdownMessageDialog : public MessageDialog {
public:
CountdownMessageDialog(const Common::U32String &message,
uint32 duration,
const Common::U32String &defaultButton = Common::U32String("OK"),
const Common::U32String &altButton = Common::U32String(),
Graphics::TextAlign alignment = Graphics::kTextAlignCenter,
const Common::U32String &countdownMessage = Common::U32String(""));
void handleTickle() override;
protected:
void updateCountdown();
uint32 _timer;
uint32 _startTime;
Common::U32String _countdownMessage;
};
/**
* Message dialog with button to open a specified URL
*/
class MessageDialogWithURL : public MessageDialog {
public:
MessageDialogWithURL(const Common::U32String &message, const char *url, const Common::U32String &defaultButton = Common::U32String("OK"), Graphics::TextAlign alignment = Graphics::kTextAlignCenter);
MessageDialogWithURL(const Common::String &message, const char *url, const char *defaultButton = "OK", Graphics::TextAlign alignment = Graphics::kTextAlignCenter);
};
} // End of namespace GUI
#endif
|