File: widget.h

package info (click to toggle)
scummvm 2.9.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 450,580 kB
  • sloc: cpp: 4,299,825; asm: 28,322; python: 12,901; sh: 11,302; java: 9,289; xml: 7,895; perl: 2,639; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (596 lines) | stat: -rw-r--r-- 23,691 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef GUI_WIDGET_H
#define GUI_WIDGET_H

#include "common/scummsys.h"
#include "common/array.h"
#include "common/str.h"
#include "common/keyboard.h"
#include "graphics/font.h"
#include "graphics/managed_surface.h"
#include "gui/object.h"
#include "gui/ThemeEngine.h"
#include "common/text-to-speech.h"
#include "common/system.h"
#include "common/config-manager.h"
#include "common/events.h"

namespace GUI {

class ScrollContainerWidget;

enum {
	WIDGET_ENABLED		= 1 <<  0,
	WIDGET_INVISIBLE	= 1 <<  1,
	WIDGET_HILITED		= 1 <<  2,
	WIDGET_BORDER		= 1 <<  3,
	WIDGET_PRESSED		= 1 <<	4,
	//WIDGET_INV_BORDER	= 1 <<  4,
	WIDGET_CLEARBG		= 1 <<  5,
	WIDGET_WANT_TICKLE	= 1 <<  7,
	WIDGET_TRACK_MOUSE	= 1 <<  8,
	// Retain focus on mouse up. By default widgets lose focus on mouseup,
	// but some widgets might want to retain it - widgets where you enter
	// text, for instance
	WIDGET_RETAIN_FOCUS	= 1 <<  9,
	// Usually widgets would lock mouse input when the user pressed the
	// left mouse button till the user releases it.
	// The PopUpWidget for example does not want this behavior, since the
	// mouse down will open up a new dialog which silently eats the mouse
	// up event for its own purposes.
	WIDGET_IGNORE_DRAG	= 1 << 10,
	WIDGET_DYN_TOOLTIP  = 1 << 11, // Widgets updates tooltip by coordinates
};

enum {
	kStaticTextWidget	= 'TEXT',
	kEditTextWidget		= 'EDIT',
	kButtonWidget		= 'BTTN',
	kCheckboxWidget		= 'CHKB',
	kRadiobuttonWidget	= 'RDBT',
	kSliderWidget		= 'SLDE',
	kListWidget			= 'LIST',
	kScrollBarWidget	= 'SCRB',
	kPopUpWidget		= 'POPU',
	kTabWidget			= 'TABW',
	kGraphicsWidget		= 'GFXW',
	kContainerWidget	= 'CTNR',
	kScrollContainerWidget = 'SCTR',
	kRichTextWidget		= 'RTXT',
	kEEWidget			= 'EEGG',
};

enum {
	kCaretBlinkTime = 300
};

enum {
	kPressedButtonTime = 200
};

enum {
	kPicButtonStateEnabled = 0,
	kPicButtonHighlight = 1,
	kPicButtonStateDisabled = 2,
	kPicButtonStatePressed = 3,

	kPicButtonStateMax = 3
};

/* Widget */
class Widget : public GuiObject {
	friend class Dialog;
protected:
	uint32		_type;
	GuiObject	*_boss;
	Widget		*_next;
	bool		_hasFocus;
	ThemeEngine::WidgetStateInfo _state;
	Common::U32String _tooltip;

private:
	uint16		_flags;
	bool		_needsRedraw;

public:
	static Widget *findWidgetInChain(Widget *start, int x, int y);
	static Widget *findWidgetInChain(Widget *start, const char *name);
	static bool containsWidgetInChain(Widget *start, Widget *search);

public:
	Widget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String());
	Widget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String());
	Widget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String());
	~Widget() override;

	void init();

	void setNext(Widget *w) { _next = w; }
	void setBoss(GuiObject *newBoss) { _boss = newBoss; }
	Widget *next() { return _next; }

	int16	getAbsX() const override	{ return _x + _boss->getChildX(); }
	int16	getAbsY() const override	{ return _y + _boss->getChildY(); }

	virtual void setPos(int x, int y) { _x = x; _y = y; }
	virtual void setSize(int w, int h) { _w = w; _h = h; }

	/** Returns the minimal size the widget needs to have for its contents to fit */
	virtual void getMinSize(int &minWidth, int &minHeight) { minHeight = -1; minWidth = -1; }

	virtual void handleMouseDown(int x, int y, int button, int clickCount) {}
	virtual void handleMouseUp(int x, int y, int button, int clickCount) {}
	virtual void handleMouseEntered(int button) {}
	virtual void handleMouseLeft(int button) {}
	virtual void handleMouseMoved(int x, int y, int button) {}
	void handleMouseWheel(int x, int y, int direction) override { assert(_boss); _boss->handleMouseWheel(x, y, direction); }
	virtual bool handleKeyDown(Common::KeyState state) { return false; }	// Return true if the event was handled
	virtual bool handleKeyUp(Common::KeyState state) { return false; }	// Return true if the event was handled
	virtual void handleOtherEvent(const Common::Event &evt) {}
	virtual void handleTickle() {}

	/** Mark the widget and its children as dirty so they are redrawn on the next screen update */
	virtual void markAsDirty();

	/** Redraw the widget if it was marked as dirty, and recursively proceed with its children */
	virtual void draw();

	void receivedFocus() { _hasFocus = true; receivedFocusWidget(); }
	void lostFocus() { _hasFocus = false; lostFocusWidget(); }
	virtual bool wantsFocus() { return false; }

	uint32 getType() const { return _type; }

	void setFlags(int flags);
	void clearFlags(int flags);
	int getFlags() const		{ return _flags; }

	void setEnabled(bool e);
	bool isEnabled() const;

	void setVisible(bool e);
	bool isVisible() const override;

	bool useRTL() const;

	uint8 parseHotkey(const Common::U32String &label);
	Common::U32String cleanupHotkey(const Common::U32String &label);

	bool hasTooltip() const { return !_tooltip.empty(); }
	const Common::U32String &getTooltip() const { return _tooltip; }
	void setTooltip(const Common::U32String &tooltip) { _tooltip = tooltip; }
	void setTooltip(const Common::String &tooltip) { _tooltip = Common::U32String(tooltip); }

	virtual bool containsWidget(Widget *) const { return false; }

	void read(const Common::U32String &str);

protected:
	void updateState(int oldFlags, int newFlags);

	virtual void drawWidget() = 0;

	virtual void receivedFocusWidget() {}
	virtual void lostFocusWidget() {}

	virtual Widget *findWidget(int x, int y) { return this; }

	void releaseFocus() override { assert(_boss); _boss->releaseFocus(); }

	// By default, delegate unhandled commands to the boss
	void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override { assert(_boss); _boss->handleCommand(sender, cmd, data); }
};

/* StaticTextWidget */
class StaticTextWidget : public Widget {
protected:
	Common::U32String		_label;
	Graphics::TextAlign		_align;
	ThemeEngine::FontStyle	_font;
	ThemeEngine::FontColor  _fontColor;
	bool _useEllipsis;

public:
	StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &text, Graphics::TextAlign align, const Common::U32String &tooltip = Common::U32String(), ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold, Common::Language lang = Common::UNK_LANG, bool useEllipsis = true);
	StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &text, Graphics::TextAlign align, const Common::U32String &tooltip = Common::U32String(), ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold, Common::Language lang = Common::UNK_LANG, bool useEllipsis = true);
	StaticTextWidget(GuiObject *boss, const Common::String &name, const Common::U32String &text, const Common::U32String &tooltip = Common::U32String(), ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold, Common::Language lang = Common::UNK_LANG, bool useEllipsis = true);
	void setValue(int value);
	void setLabel(const Common::U32String &label);
	void handleMouseEntered(int button) override	{ readLabel(); }
	const Common::U32String &getLabel() const		{ return _label; }
	void setAlign(Graphics::TextAlign align);
	Graphics::TextAlign getAlign() const		{ return _align; }
	void readLabel() { read(_label); }
	void setFontColor(ThemeEngine::FontColor color);

protected:
	void reflowLayout() override;
	void drawWidget() override;
	void setFont(ThemeEngine::FontStyle font, Common::Language lang);
};

/* ButtonWidget */
class ButtonWidget : public StaticTextWidget, public CommandSender {
	friend class Dialog;	// Needed for the hotkey handling
protected:
	uint32	_cmd;
	uint8	_hotkey;
	uint8	_highresHotkey;
	uint8	_lowresHotkey;
	Common::U32String _lowresLabel;
public:
	ButtonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
	ButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
	ButtonWidget(GuiObject *boss, const Common::String &name, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());

	void getMinSize(int &minWidth, int &minHeight) override;

	void setCmd(uint32 cmd)				{ _cmd = cmd; }
	uint32 getCmd() const				{ return _cmd; }

	void setLabel(const Common::U32String &label);
	void setLabel(const Common::String &label);
	void setLowresLabel(const Common::U32String &label);
	const Common::U32String &getLabel();

	void handleMouseUp(int x, int y, int button, int clickCount) override;
	void handleMouseDown(int x, int y, int button, int clickCount) override;
	void handleMouseEntered(int button) override	{ readLabel(); if (_duringPress) { setFlags(WIDGET_PRESSED); } else { setFlags(WIDGET_HILITED); } markAsDirty(); }
	void handleMouseLeft(int button) override	{ clearFlags(WIDGET_HILITED | WIDGET_PRESSED); markAsDirty(); }

	void setHighLighted(bool enable);
	void setPressedState();
	void setUnpressedState();
protected:
	void drawWidget() override;
	bool _duringPress;
};

/* DropdownButtonWidget */
class DropdownButtonWidget : public ButtonWidget {
public:
	DropdownButtonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
	DropdownButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
	DropdownButtonWidget(GuiObject *boss, const Common::String &name, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());

	void handleMouseMoved(int x, int y, int button) override;
	void handleMouseUp(int x, int y, int button, int clickCount) override;
	void reflowLayout() override;
	void getMinSize(int &minWidth, int &minHeight) override;


	void appendEntry(const Common::U32String &label, uint32 cmd);
	void clearEntries();

protected:
	struct Entry {
		Common::U32String label;
		uint32 cmd;
	};
	typedef Common::Array<Entry> EntryList;

	// Widget API
	void drawWidget() override;

	void reset();
	bool isInDropDown(int x, int y) const;

	EntryList _entries;

	uint32 _dropdownWidth;
	bool _inDropdown;
	bool _inButton;
};

/* PicButtonWidget */
class PicButtonWidget : public ButtonWidget {
public:
	PicButtonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
	PicButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
	PicButtonWidget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
	~PicButtonWidget() override;

	void setGfx(const Graphics::ManagedSurface *gfx, int statenum = kPicButtonStateEnabled, bool scale = true);
	void setGfx(const Graphics::Surface *gfx, int statenum = kPicButtonStateEnabled, bool scale = true);
	void setGfxFromTheme(const char *name, int statenum = kPicButtonStateEnabled, bool scale = true);
	void setGfx(int w, int h, int r, int g, int b, int statenum = kPicButtonStateEnabled);

	void setButtonDisplay(bool enable) {_showButton = enable; }

protected:
	void drawWidget() override;

	Graphics::ManagedSurface _gfx[kPicButtonStateMax + 1];
	Graphics::AlphaType _alphaType[kPicButtonStateMax + 1];
	bool _showButton;
};

/* CheckboxWidget */
class CheckboxWidget : public ButtonWidget {
protected:
	bool	_state;
	bool _overrideText;
	int _spacing;
public:
	CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
	CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
	CheckboxWidget(GuiObject *boss, const Common::String &name, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);

	void handleMouseUp(int x, int y, int button, int clickCount) override;
	void handleMouseEntered(int button) override	{ readLabel(); setFlags(WIDGET_HILITED); markAsDirty(); }
	void handleMouseLeft(int button) override	{ clearFlags(WIDGET_HILITED); markAsDirty(); }

	void setState(bool state);
	void toggleState()			{ setState(!_state); }
	bool getState() const		{ return _state; }

	void setOverride(bool enable);

protected:
	void drawWidget() override;
};

class RadiobuttonWidget;

class RadiobuttonGroup : public CommandSender {
public:
	RadiobuttonGroup(GuiObject *boss, uint32 cmd = 0);
	~RadiobuttonGroup() override {}

	void addButton(RadiobuttonWidget *button) { _buttons.push_back(button); }
	Common::Array<RadiobuttonWidget *> getButtonList() const { return _buttons; }

	void setValue(int state);
	int getValue() const { return _value; }

	void setEnabled(bool ena);

	void setCmd(uint32 cmd)				{ _cmd = cmd; }
	uint32 getCmd() const				{ return _cmd; }

protected:
	Common::Array<RadiobuttonWidget *> _buttons;
	int _value;
	uint32	_cmd;
};

/* RadiobuttonWidget */
class RadiobuttonWidget : public ButtonWidget {
protected:
	bool	_state;
	int _spacing;
	int _value;

public:
	RadiobuttonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, RadiobuttonGroup *group, int value, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint8 hotkey = 0);
	RadiobuttonWidget(GuiObject *boss, int x, int y, int w, int h, RadiobuttonGroup *group, int value, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint8 hotkey = 0);
	RadiobuttonWidget(GuiObject *boss, const Common::String &name, RadiobuttonGroup *group, int value, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint8 hotkey = 0);

	void handleMouseUp(int x, int y, int button, int clickCount) override;
	void handleMouseEntered(int button) override	{ readLabel(); setFlags(WIDGET_HILITED); markAsDirty(); }
	void handleMouseLeft(int button) override	{ clearFlags(WIDGET_HILITED); markAsDirty(); }

	void setState(bool state, bool setGroup = true);
	void toggleState()			{ setState(!_state); }
	bool getState() const		{ return _state; }
	int getValue() const			{ return _value; }

protected:
	void drawWidget() override;

	RadiobuttonGroup *_group;
};

/* SliderWidget */
class SliderWidget : public Widget, public CommandSender {
protected:
	uint32	_cmd;
	int		_value, _oldValue;
	int		_valueMin, _valueMax;
	bool	_isDragging;
	uint	_labelWidth;
public:
	SliderWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0);
	SliderWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0);
	SliderWidget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0);

	void setCmd(uint32 cmd)		{ _cmd = cmd; }
	uint32 getCmd() const		{ return _cmd; }

	void setValue(int value)	{ _value = value; }
	int getValue() const		{ return _value; }

	void setMinValue(int value)	{ _valueMin = value; }
	int getMinValue() const		{ return _valueMin; }
	void setMaxValue(int value)	{ _valueMax = value; }
	int getMaxValue() const		{ return _valueMax; }

	void handleMouseMoved(int x, int y, int button) override;
	void handleMouseDown(int x, int y, int button, int clickCount) override;
	void handleMouseUp(int x, int y, int button, int clickCount) override;
	void handleMouseEntered(int button) override	{ setFlags(WIDGET_HILITED); markAsDirty(); }
	void handleMouseLeft(int button) override	{ clearFlags(WIDGET_HILITED); markAsDirty(); }
	void handleMouseWheel(int x, int y, int direction) override;

protected:
	void drawWidget() override;

	int valueToPos(int value);
	int posToValue(int pos);
	int valueToBarWidth(int value);
};

/* GraphicsWidget */
class GraphicsWidget : public Widget {
public:
	GraphicsWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String());
	GraphicsWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String());
	GraphicsWidget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String());
	~GraphicsWidget() override;

	void setGfx(const Graphics::ManagedSurface *gfx, bool scale = false);
	void setGfx(const Graphics::Surface *gfx, bool scale = false);
	void setGfx(int w, int h, int r, int g, int b);
	void setGfxFromTheme(const char *name);

protected:
	void drawWidget() override;

	Graphics::ManagedSurface _gfx;
	Graphics::AlphaType _alphaType;
};

class PathWidget : public StaticTextWidget {
public:
	PathWidget(GuiObject *boss, int x, int y, int w, int h, bool scale,
			const Common::Path &path, Graphics::TextAlign align,
			const Common::U32String &placeholder = Common::U32String(),
			const Common::U32String &tooltip = Common::U32String(),
			ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold,
			bool useEllipsis = true) :
		StaticTextWidget(boss, x, y, w, h, scale,
				path.empty() ? placeholder : Common::U32String(path.toString(Common::Path::kNativeSeparator)),
				align, tooltip, font, Common::UNK_LANG, useEllipsis),
		_path(path),
		_placeholder(placeholder) { }
	PathWidget(GuiObject *boss, int x, int y, int w, int h,
			const Common::Path &path, Graphics::TextAlign align,
			const Common::U32String &placeholder = Common::U32String(),
			const Common::U32String &tooltip = Common::U32String(),
			ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold,
			bool useEllipsis = true) :
		StaticTextWidget(boss, x, y, w, h,
				path.empty() ? placeholder : Common::U32String(path.toString(Common::Path::kNativeSeparator)),
				align, tooltip, font, Common::UNK_LANG, useEllipsis),
		_path(path),
		_placeholder(placeholder) {}
	PathWidget(GuiObject *boss, const Common::String &name,
			const Common::Path &path,
			const Common::U32String &placeholder = Common::U32String(),
			const Common::U32String &tooltip = Common::U32String(),
			ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold,
			bool useEllipsis = true) :
		StaticTextWidget(boss, name,
				path.empty() ? placeholder : Common::U32String(path.toString(Common::Path::kNativeSeparator)),
				tooltip, font, Common::UNK_LANG, useEllipsis),
		_path(path),
		_placeholder(placeholder) {}
	void setLabel(const Common::Path &path) {
		_path = path;
		if (path.empty()) {
			StaticTextWidget::setLabel(_placeholder);
		} else {
			StaticTextWidget::setLabel(path.toString(Common::Path::kNativeSeparator));
		}
	}
	const Common::Path &getLabel() const { return _path; }
	void setEmptyPlaceHolder(const Common::U32String &placeholder) { _placeholder = placeholder; }
protected:
	Common::Path _path;
	Common::U32String _placeholder;
};

/* ContainerWidget */
class ContainerWidget : public Widget {
public:
	ContainerWidget(GuiObject *boss, int x, int y, int w, int h, bool scale = false);
	ContainerWidget(GuiObject *boss, const Common::String &name);
	~ContainerWidget() override;

	bool containsWidget(Widget *) const override;
	Widget *findWidget(int x, int y) override;
	void removeWidget(Widget *widget) override;

	void setBackgroundType(ThemeEngine::WidgetBackground backgroundType);
protected:
	void drawWidget() override;

	ThemeEngine::WidgetBackground _backgroundType;
};

/* OptionsContainerWidget */
class OptionsContainerWidget : public Widget {
public:
	/**
	 * @param widgetsBoss  parent widget for the container widget
	 * @param name         name of the container widget in the layout system
	 * @param dialogLayout name of the layout used by the contained widgets, empty string for manually laid out widgets
	 * @param scrollable   whether the container is made scrollable through a ScrollContainerWidget
	 * @param domain       the configuration manager domain this widget is meant to edit
	 */
	OptionsContainerWidget(GuiObject *boss, const Common::String &name, const Common::String &dialogLayout,
	                       const Common::String &domain);
	~OptionsContainerWidget() override;

	/** Implementing classes should (re)initialize their widgets with state from the configuration domain */
	virtual void load() = 0;

	/**
	 * Implementing classes should save their widget's state to the configuration domain
	 *
	 * @return true if changes were made to the configuration since the last call to load()
	 */
	virtual bool save() = 0;

	/** Implementing classes should return if there are relevant keys set in the configuration domain
	 *
	 * @return true if there are relevant keys set in the configuration domain
	 */
	virtual bool hasKeys() { return true; }

	/** Implementing classes should enable or disable all active widgets */
	virtual void setEnabled(bool e) {}

	void setParentDialog(Dialog *parentDialog) { _parentDialog = parentDialog; }
	void setDomain(const Common::String &domain) { _domain = domain; }

protected:
	// Widget API
	void reflowLayout() override;
	void drawWidget() override {}
	bool containsWidget(Widget *widget) const override;
	Widget *findWidget(int x, int y) override;
	void removeWidget(Widget *widget) override;

	/** The pareent object to use when creating child widgets */
	GuiObject *widgetsBoss() { return this; }

	/**
	 * Child classes can override this method to define the layout used by the contained widgets in the layout system
	 *
	 * This is called only when the layout was not found in the theme definition files.
	 */
	virtual void defineLayout(ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const {}

	Common::String _domain;
	const Common::String _dialogLayout;

	Dialog *_parentDialog;
};

ButtonWidget *addClearButton(GuiObject *boss, const Common::String &name, uint32 cmd, int x=0, int y=0, int w=0, int h=0, bool scale = false);
const Graphics::ManagedSurface *scaleGfx(const Graphics::ManagedSurface *gfx, int w, int h, bool filtering = false);

} // End of namespace GUI

#endif