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/**
* (C) 2016 - 2021 KISTLER INSTRUMENTE AG, Winterthur, Switzerland
* (C) 2016 - 2022 Stanislav Angelovic <stanislav.angelovic@protonmail.com>
*
* @file IObject.h
*
* Created on: Nov 8, 2016
* Project: sdbus-c++
* Description: High-level D-Bus IPC C++ library based on sd-bus
*
* This file is part of sdbus-c++.
*
* sdbus-c++ is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* sdbus-c++ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with sdbus-c++. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SDBUS_CXX_IOBJECT_H_
#define SDBUS_CXX_IOBJECT_H_
#include <sdbus-c++/ConvenienceApiClasses.h>
#include <sdbus-c++/TypeTraits.h>
#include <sdbus-c++/Flags.h>
#include <functional>
#include <string>
#include <memory>
#include <vector>
// Forward declarations
namespace sdbus {
class Signal;
class IConnection;
}
namespace sdbus {
/********************************************//**
* @class IObject
*
* IObject class represents a D-Bus object instance identified by a specific object path.
* D-Bus object provides its interfaces, methods, signals and properties on a bus
* identified by a specific bus name.
*
* All IObject member methods throw @c sdbus::Error in case of D-Bus or sdbus-c++ error.
* The IObject class has been designed as thread-aware. However, the operation of
* creating and sending asynchronous method replies, as well as creating and emitting
* signals, is thread-safe by design.
*
***********************************************/
class IObject
{
public:
virtual ~IObject() = default;
/*!
* @brief Registers method that the object will provide on D-Bus
*
* @param[in] interfaceName Name of an interface that the method will belong to
* @param[in] methodName Name of the method
* @param[in] inputSignature D-Bus signature of method input parameters
* @param[in] outputSignature D-Bus signature of method output parameters
* @param[in] methodCallback Callback that implements the body of the method
* @param[in] flags D-Bus method flags (privileged, deprecated, or no reply)
*
* @throws sdbus::Error in case of failure
*/
virtual void registerMethod( const std::string& interfaceName
, std::string methodName
, std::string inputSignature
, std::string outputSignature
, method_callback methodCallback
, Flags flags = {} ) = 0;
/*!
* @brief Registers method that the object will provide on D-Bus
*
* @param[in] interfaceName Name of an interface that the method will belong to
* @param[in] methodName Name of the method
* @param[in] inputSignature D-Bus signature of method input parameters
* @param[in] inputNames Names of input parameters
* @param[in] outputSignature D-Bus signature of method output parameters
* @param[in] outputNames Names of output parameters
* @param[in] methodCallback Callback that implements the body of the method
* @param[in] flags D-Bus method flags (privileged, deprecated, or no reply)
*
* Provided names of input and output parameters will be included in the introspection
* description (given that at least version 242 of underlying libsystemd library is
* used; otherwise, names of parameters are ignored). This usually helps better describe
* the API to the introspector.
*
* @throws sdbus::Error in case of failure
*/
virtual void registerMethod( const std::string& interfaceName
, std::string methodName
, std::string inputSignature
, const std::vector<std::string>& inputNames
, std::string outputSignature
, const std::vector<std::string>& outputNames
, method_callback methodCallback
, Flags flags = {} ) = 0;
/*!
* @brief Registers signal that the object will emit on D-Bus
*
* @param[in] interfaceName Name of an interface that the signal will fall under
* @param[in] signalName Name of the signal
* @param[in] signature D-Bus signature of signal parameters
* @param[in] flags D-Bus signal flags (deprecated)
*
* @throws sdbus::Error in case of failure
*/
virtual void registerSignal( const std::string& interfaceName
, std::string signalName
, std::string signature
, Flags flags = {} ) = 0;
/*!
* @brief Registers signal that the object will emit on D-Bus
*
* @param[in] interfaceName Name of an interface that the signal will fall under
* @param[in] signalName Name of the signal
* @param[in] signature D-Bus signature of signal parameters
* @param[in] paramNames Names of parameters of the signal
* @param[in] flags D-Bus signal flags (deprecated)
*
* Provided names of signal output parameters will be included in the introspection
* description (given that at least version 242 of underlying libsystemd library is
* used; otherwise, names of parameters are ignored). This usually helps better describe
* the API to the introspector.
*
* @throws sdbus::Error in case of failure
*/
virtual void registerSignal( const std::string& interfaceName
, std::string signalName
, std::string signature
, const std::vector<std::string>& paramNames
, Flags flags = {} ) = 0;
/*!
* @brief Registers read-only property that the object will provide on D-Bus
*
* @param[in] interfaceName Name of an interface that the property will fall under
* @param[in] propertyName Name of the property
* @param[in] signature D-Bus signature of property parameters
* @param[in] getCallback Callback that implements the body of the property getter
* @param[in] flags D-Bus property flags (deprecated, property update behavior)
*
* @throws sdbus::Error in case of failure
*/
virtual void registerProperty( const std::string& interfaceName
, std::string propertyName
, std::string signature
, property_get_callback getCallback
, Flags flags = {} ) = 0;
/*!
* @brief Registers read/write property that the object will provide on D-Bus
*
* @param[in] interfaceName Name of an interface that the property will fall under
* @param[in] propertyName Name of the property
* @param[in] signature D-Bus signature of property parameters
* @param[in] getCallback Callback that implements the body of the property getter
* @param[in] setCallback Callback that implements the body of the property setter
* @param[in] flags D-Bus property flags (deprecated, property update behavior)
*
* @throws sdbus::Error in case of failure
*/
virtual void registerProperty( const std::string& interfaceName
, std::string propertyName
, std::string signature
, property_get_callback getCallback
, property_set_callback setCallback
, Flags flags = {} ) = 0;
/*!
* @brief Sets flags for a given interface
*
* @param[in] interfaceName Name of an interface whose flags will be set
* @param[in] flags Flags to be set
*
* @throws sdbus::Error in case of failure
*/
virtual void setInterfaceFlags(const std::string& interfaceName, Flags flags) = 0;
/*!
* @brief Finishes object API registration and publishes the object on the bus
*
* The method exports all up to now registered methods, signals and properties on D-Bus.
* Must be called after all methods, signals and properties have been registered.
*
* @throws sdbus::Error in case of failure
*/
virtual void finishRegistration() = 0;
/*!
* @brief Unregisters object's API and removes object from the bus
*
* This method unregisters the object, its interfaces, methods, signals and properties
* from the bus. Unregistration is done automatically also in object's destructor. This
* method makes sense if, in the process of object removal, we need to make sure that
* callbacks are unregistered explicitly before the final destruction of the object instance.
*
* @throws sdbus::Error in case of failure
*/
virtual void unregister() = 0;
/*!
* @brief Creates a signal message
*
* @param[in] interfaceName Name of an interface that the signal belongs under
* @param[in] signalName Name of the signal
* @return A signal message
*
* Serialize signal arguments into the returned message and emit the signal by passing
* the message with serialized arguments to the @c emitSignal function.
* Alternatively, use higher-level API @c emitSignal(const std::string& signalName) defined below.
*
* @throws sdbus::Error in case of failure
*/
virtual Signal createSignal(const std::string& interfaceName, const std::string& signalName) = 0;
/*!
* @brief Emits signal for this object path
*
* @param[in] message Signal message to be sent out
*
* Note: To avoid messing with messages, use higher-level API defined below.
*
* @throws sdbus::Error in case of failure
*/
virtual void emitSignal(const sdbus::Signal& message) = 0;
/*!
* @brief Emits PropertyChanged signal for specified properties under a given interface of this object path
*
* @param[in] interfaceName Name of an interface that properties belong to
* @param[in] propNames Names of properties that will be included in the PropertiesChanged signal
*
* @throws sdbus::Error in case of failure
*/
virtual void emitPropertiesChangedSignal(const std::string& interfaceName, const std::vector<std::string>& propNames) = 0;
/*!
* @brief Emits PropertyChanged signal for all properties on a given interface of this object path
*
* @param[in] interfaceName Name of an interface
*
* @throws sdbus::Error in case of failure
*/
virtual void emitPropertiesChangedSignal(const std::string& interfaceName) = 0;
/*!
* @brief Emits InterfacesAdded signal on this object path
*
* This emits an InterfacesAdded signal on this object path, by iterating all registered
* interfaces on the path. All properties are queried and included in the signal.
* This call is equivalent to emitInterfacesAddedSignal() with an explicit list of
* registered interfaces. However, unlike emitInterfacesAddedSignal(interfaces), this
* call can figure out the list of supported interfaces itself. Furthermore, it properly
* adds the builtin org.freedesktop.DBus.* interfaces.
*
* @throws sdbus::Error in case of failure
*/
virtual void emitInterfacesAddedSignal() = 0;
/*!
* @brief Emits InterfacesAdded signal on this object path
*
* This emits an InterfacesAdded signal on this object path with explicitly provided list
* of registered interfaces. As sdbus-c++ does currently not supported adding/removing
* interfaces of an existing object at run time (an object has a fixed set of interfaces
* registered by the time of invoking finishRegistration()), emitInterfacesAddedSignal(void)
* is probably what you are looking for.
*
* @throws sdbus::Error in case of failure
*/
virtual void emitInterfacesAddedSignal(const std::vector<std::string>& interfaces) = 0;
/*!
* @brief Emits InterfacesRemoved signal on this object path
*
* This is like sd_bus_emit_object_added(), but emits an InterfacesRemoved signal on this
* object path. This only includes any registered interfaces but skips the properties.
* This function shall be called (just) before destroying the object.
*
* @throws sdbus::Error in case of failure
*/
virtual void emitInterfacesRemovedSignal() = 0;
/*!
* @brief Emits InterfacesRemoved signal on this object path
*
* This emits an InterfacesRemoved signal on the given path with explicitly provided list
* of registered interfaces. As sdbus-c++ does currently not supported adding/removing
* interfaces of an existing object at run time (an object has a fixed set of interfaces
* registered by the time of invoking finishRegistration()), emitInterfacesRemovedSignal(void)
* is probably what you are looking for.
*
* @throws sdbus::Error in case of failure
*/
virtual void emitInterfacesRemovedSignal(const std::vector<std::string>& interfaces) = 0;
/*!
* @brief Adds an ObjectManager interface at the path of this D-Bus object
*
* Creates an ObjectManager interface at the specified object path on
* the connection. This is a convenient way to interrogate a connection
* to see what objects it has.
*
* @throws sdbus::Error in case of failure
*/
virtual void addObjectManager() = 0;
/*!
* @brief Removes an ObjectManager interface from the path of this D-Bus object
*
* @throws sdbus::Error in case of failure
*/
virtual void removeObjectManager() = 0;
/*!
* @brief Tests whether ObjectManager interface is added at the path of this D-Bus object
* @return True if ObjectManager interface is there, false otherwise
*/
virtual bool hasObjectManager() const = 0;
/*!
* @brief Provides D-Bus connection used by the object
*
* @return Reference to the D-Bus connection
*/
virtual sdbus::IConnection& getConnection() const = 0;
/*!
* @brief Registers method that the object will provide on D-Bus
*
* @param[in] methodName Name of the method
* @return A helper object for convenient registration of the method
*
* This is a high-level, convenience way of registering D-Bus methods that abstracts
* from the D-Bus message concept. Method arguments/return value are automatically (de)serialized
* in a message and D-Bus signatures automatically deduced from the parameters and return type
* of the provided native method implementation callback.
*
* Example of use:
* @code
* object.registerMethod("doFoo").onInterface("com.kistler.foo").implementedAs([this](int value){ return this->doFoo(value); });
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] MethodRegistrator registerMethod(const std::string& methodName);
/*!
* @brief Registers signal that the object will provide on D-Bus
*
* @param[in] signalName Name of the signal
* @return A helper object for convenient registration of the signal
*
* This is a high-level, convenience way of registering D-Bus signals that abstracts
* from the D-Bus message concept. Signal arguments are automatically (de)serialized
* in a message and D-Bus signatures automatically deduced from the provided native parameters.
*
* Example of use:
* @code
* object.registerSignal("paramChange").onInterface("com.kistler.foo").withParameters<std::map<int32_t, std::string>>();
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] SignalRegistrator registerSignal(const std::string& signalName);
/*!
* @brief Registers property that the object will provide on D-Bus
*
* @param[in] propertyName Name of the property
* @return A helper object for convenient registration of the property
*
* This is a high-level, convenience way of registering D-Bus properties that abstracts
* from the D-Bus message concept. Property arguments are automatically (de)serialized
* in a message and D-Bus signatures automatically deduced from the provided native callbacks.
*
* Example of use:
* @code
* object_.registerProperty("state").onInterface("com.kistler.foo").withGetter([this](){ return this->state(); });
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] PropertyRegistrator registerProperty(const std::string& propertyName);
/*!
* @brief Sets flags (annotations) for a given interface
*
* @param[in] interfaceName Name of an interface whose flags will be set
* @return A helper object for convenient setting of Interface flags
*
* This is a high-level, convenience alternative to the other setInterfaceFlags overload.
*
* Example of use:
* @code
* object_.setInterfaceFlags("com.kistler.foo").markAsDeprecated().withPropertyUpdateBehavior(sdbus::Flags::EMITS_NO_SIGNAL);
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] InterfaceFlagsSetter setInterfaceFlags(const std::string& interfaceName);
/*!
* @brief Emits signal on D-Bus
*
* @param[in] signalName Name of the signal
* @return A helper object for convenient emission of signals
*
* This is a high-level, convenience way of emitting D-Bus signals that abstracts
* from the D-Bus message concept. Signal arguments are automatically serialized
* in a message and D-Bus signatures automatically deduced from the provided native arguments.
*
* Example of use:
* @code
* int arg1 = ...;
* double arg2 = ...;
* object_.emitSignal("fooSignal").onInterface("com.kistler.foo").withArguments(arg1, arg2);
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] SignalEmitter emitSignal(const std::string& signalName);
/*!
* @brief Returns object path of the underlying DBus object
*/
virtual const std::string& getObjectPath() const = 0;
/*!
* @brief Provides currently processed D-Bus message
*
* This method provides immutable access to the currently processed incoming D-Bus message.
* "Currently processed" means that the registered callback handler(s) for that message
* are being invoked. This method is meant to be called from within a callback handler
* (e.g. D-Bus method implementation handler). In such a case it is guaranteed to return
* a valid pointer to the D-Bus message for which the handler is called. If called from other
* contexts/threads, it may return a nonzero pointer or a nullptr, depending on whether a message
* was processed at the time of call or not, but the value is nondereferencable, since the pointed-to
* message may have gone in the meantime.
*
* @return A pointer to the currently processed D-Bus message
*/
virtual const Message* getCurrentlyProcessedMessage() const = 0;
};
// Out-of-line member definitions
inline MethodRegistrator IObject::registerMethod(const std::string& methodName)
{
return MethodRegistrator(*this, methodName);
}
inline SignalRegistrator IObject::registerSignal(const std::string& signalName)
{
return SignalRegistrator(*this, signalName);
}
inline PropertyRegistrator IObject::registerProperty(const std::string& propertyName)
{
return PropertyRegistrator(*this, propertyName);
}
inline InterfaceFlagsSetter IObject::setInterfaceFlags(const std::string& interfaceName)
{
return InterfaceFlagsSetter(*this, interfaceName);
}
inline SignalEmitter IObject::emitSignal(const std::string& signalName)
{
return SignalEmitter(*this, signalName);
}
/*!
* @brief Creates instance representing a D-Bus object
*
* @param[in] connection D-Bus connection to be used by the object
* @param[in] objectPath Path of the D-Bus object
* @return Pointer to the object representation instance
*
* The provided connection will be used by the object to export methods,
* issue signals and provide properties.
*
* Creating a D-Bus object instance is (thread-)safe even upon the connection
* which is already running its I/O event loop.
*
* Code example:
* @code
* auto proxy = sdbus::createObject(connection, "/com/kistler/foo");
* @endcode
*/
[[nodiscard]] std::unique_ptr<sdbus::IObject> createObject(sdbus::IConnection& connection, std::string objectPath);
}
#include <sdbus-c++/ConvenienceApiClasses.inl>
#endif /* SDBUS_CXX_IOBJECT_H_ */
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