1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485
|
/**
* (C) 2016 - 2021 KISTLER INSTRUMENTE AG, Winterthur, Switzerland
* (C) 2016 - 2022 Stanislav Angelovic <stanislav.angelovic@protonmail.com>
*
* @file IProxy.h
*
* Created on: Nov 8, 2016
* Project: sdbus-c++
* Description: High-level D-Bus IPC C++ library based on sd-bus
*
* This file is part of sdbus-c++.
*
* sdbus-c++ is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* sdbus-c++ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with sdbus-c++. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SDBUS_CXX_IPROXY_H_
#define SDBUS_CXX_IPROXY_H_
#include <sdbus-c++/ConvenienceApiClasses.h>
#include <string>
#include <memory>
#include <functional>
#include <chrono>
// Forward declarations
namespace sdbus {
class MethodCall;
class MethodReply;
class IConnection;
class PendingAsyncCall;
namespace internal {
class Proxy;
}
}
namespace sdbus {
/********************************************//**
* @class IProxy
*
* IProxy class represents a proxy object, which is a convenient local object created
* to represent a remote D-Bus object in another process.
* The proxy enables calling methods on remote objects, receiving signals from remote
* objects, and getting/setting properties of remote objects.
*
* All IProxy member methods throw @c sdbus::Error in case of D-Bus or sdbus-c++ error.
* The IProxy class has been designed as thread-aware. However, the operation of
* creating and sending method calls (both synchronously and asynchronously) is
* thread-safe by design.
*
***********************************************/
class IProxy
{
public:
virtual ~IProxy() = default;
/*!
* @brief Creates a method call message
*
* @param[in] interfaceName Name of an interface that provides a given method
* @param[in] methodName Name of the method
* @return A method call message
*
* Serialize method arguments into the returned message and invoke the method by passing
* the message with serialized arguments to the @c callMethod function.
* Alternatively, use higher-level API @c callMethod(const std::string& methodName) defined below.
*
* @throws sdbus::Error in case of failure
*/
virtual MethodCall createMethodCall(const std::string& interfaceName, const std::string& methodName) = 0;
/*!
* @brief Calls method on the proxied D-Bus object
*
* @param[in] message Message representing a method call
* @param[in] timeout Timeout for dbus call in microseconds
* @return A method reply message
*
* Normally, the call is blocking, i.e. it waits for the remote method to finish with either
* a return value or an error.
*
* If the method call argument is set to not expect reply, the call will not wait for the remote
* method to finish, i.e. the call will be non-blocking, and the function will return an empty,
* invalid MethodReply object (representing void).
*
* Note: To avoid messing with messages, use higher-level API defined below.
*
* @throws sdbus::Error in case of failure
*/
virtual MethodReply callMethod(const MethodCall& message, uint64_t timeout = 0) = 0;
/*!
* @copydoc IProxy::callMethod(const MethodCall&,uint64_t)
*/
template <typename _Rep, typename _Period>
MethodReply callMethod(const MethodCall& message, const std::chrono::duration<_Rep, _Period>& timeout);
/*!
* @brief Calls method on the proxied D-Bus object asynchronously
*
* @param[in] message Message representing an async method call
* @param[in] asyncReplyCallback Handler for the async reply
* @param[in] timeout Timeout for dbus call in microseconds
* @return Cookie for the the pending asynchronous call
*
* The call is non-blocking. It doesn't wait for the reply. Once the reply arrives,
* the provided async reply handler will get invoked from the context of the connection
* I/O event loop thread.
*
* Note: To avoid messing with messages, use higher-level API defined below.
*
* @throws sdbus::Error in case of failure
*/
virtual PendingAsyncCall callMethod(const MethodCall& message, async_reply_handler asyncReplyCallback, uint64_t timeout = 0) = 0;
/*!
* @copydoc IProxy::callMethod(const MethodCall&,async_reply_handler,uint64_t)
*/
template <typename _Rep, typename _Period>
PendingAsyncCall callMethod(const MethodCall& message, async_reply_handler asyncReplyCallback, const std::chrono::duration<_Rep, _Period>& timeout);
/*!
* @brief Registers a handler for the desired signal emitted by the proxied D-Bus object
*
* @param[in] interfaceName Name of an interface that the signal belongs to
* @param[in] signalName Name of the signal
* @param[in] signalHandler Callback that implements the body of the signal handler
*
* @throws sdbus::Error in case of failure
*/
virtual void registerSignalHandler( const std::string& interfaceName
, const std::string& signalName
, signal_handler signalHandler ) = 0;
/*!
* @brief Unregisters the handler of the desired signal
*
* @param[in] interfaceName Name of an interface that the signal belongs to
* @param[in] signalName Name of the signal
*
* @throws sdbus::Error in case of failure
*/
virtual void unregisterSignalHandler( const std::string& interfaceName
, const std::string& signalName ) = 0;
/*!
* @brief Finishes the registration of signal handlers
*
* The method physically subscribes to the desired signals.
* Must be called only once, after all signals have been registered already.
*
* @throws sdbus::Error in case of failure
*/
virtual void finishRegistration() = 0;
/*!
* @brief Unregisters proxy's signal handlers and stops receving replies to pending async calls
*
* Unregistration is done automatically also in proxy's destructor. This method makes
* sense if, in the process of proxy removal, we need to make sure that callbacks
* are unregistered explicitly before the final destruction of the proxy instance.
*
* @throws sdbus::Error in case of failure
*/
virtual void unregister() = 0;
/*!
* @brief Calls method on the proxied D-Bus object
*
* @param[in] methodName Name of the method
* @return A helper object for convenient invocation of the method
*
* This is a high-level, convenience way of calling D-Bus methods that abstracts
* from the D-Bus message concept. Method arguments/return value are automatically (de)serialized
* in a message and D-Bus signatures automatically deduced from the provided native arguments
* and return values.
*
* Example of use:
* @code
* int result, a = ..., b = ...;
* object_.callMethod("multiply").onInterface(INTERFACE_NAME).withArguments(a, b).storeResultsTo(result);
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] MethodInvoker callMethod(const std::string& methodName);
/*!
* @brief Calls method on the proxied D-Bus object asynchronously
*
* @param[in] methodName Name of the method
* @return A helper object for convenient asynchronous invocation of the method
*
* This is a high-level, convenience way of calling D-Bus methods that abstracts
* from the D-Bus message concept. Method arguments/return value are automatically (de)serialized
* in a message and D-Bus signatures automatically deduced from the provided native arguments
* and return values.
*
* Example of use:
* @code
* int a = ..., b = ...;
* object_.callMethodAsync("multiply").onInterface(INTERFACE_NAME).withArguments(a, b).uponReplyInvoke([](int result)
* {
* std::cout << "Got result of multiplying " << a << " and " << b << ": " << result << std::endl;
* });
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] AsyncMethodInvoker callMethodAsync(const std::string& methodName);
/*!
* @brief Registers signal handler for a given signal of the proxied D-Bus object
*
* @param[in] signalName Name of the signal
* @return A helper object for convenient registration of the signal handler
*
* This is a high-level, convenience way of registering to D-Bus signals that abstracts
* from the D-Bus message concept. Signal arguments are automatically serialized
* in a message and D-Bus signatures automatically deduced from the parameters
* of the provided native signal callback.
*
* Example of use:
* @code
* object_.uponSignal("fooSignal").onInterface("com.kistler.foo").call([this](int arg1, double arg2){ this->onFooSignal(arg1, arg2); });
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] SignalSubscriber uponSignal(const std::string& signalName);
/*!
* @brief Unregisters signal handler of a given signal of the proxied D-Bus object
*
* @param[in] signalName Name of the signal
* @return A helper object for convenient unregistration of the signal handler
*
* This is a high-level, convenience way of unregistering a D-Bus signal's handler.
*
* Example of use:
* @code
* object_.muteSignal("fooSignal").onInterface("com.kistler.foo");
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] SignalUnsubscriber muteSignal(const std::string& signalName);
/*!
* @brief Gets value of a property of the proxied D-Bus object
*
* @param[in] propertyName Name of the property
* @return A helper object for convenient getting of property value
*
* This is a high-level, convenience way of reading D-Bus property values that abstracts
* from the D-Bus message concept. sdbus::Variant is returned which shall then be converted
* to the real property type (implicit conversion is supported).
*
* Example of use:
* @code
* int state = object.getProperty("state").onInterface("com.kistler.foo");
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] PropertyGetter getProperty(const std::string& propertyName);
/*!
* @brief Sets value of a property of the proxied D-Bus object
*
* @param[in] propertyName Name of the property
* @return A helper object for convenient setting of property value
*
* This is a high-level, convenience way of writing D-Bus property values that abstracts
* from the D-Bus message concept.
*
* Example of use:
* @code
* int state = ...;
* object_.setProperty("state").onInterface("com.kistler.foo").toValue(state);
* @endcode
*
* @throws sdbus::Error in case of failure
*/
[[nodiscard]] PropertySetter setProperty(const std::string& propertyName);
/*!
* @brief Provides D-Bus connection used by the proxy
*
* @return Reference to the D-Bus connection
*/
virtual sdbus::IConnection& getConnection() const = 0;
/*!
* @brief Returns object path of the underlying DBus object
*/
virtual const std::string& getObjectPath() const = 0;
/*!
* @brief Provides currently processed D-Bus message
*
* This method provides immutable access to the currently processed incoming D-Bus message.
* "Currently processed" means that the registered callback handler(s) for that message
* are being invoked. This method is meant to be called from within a callback handler
* (e.g. from a D-Bus signal handler, or async method reply handler, etc.). In such a case it is
* guaranteed to return a valid pointer to the D-Bus message for which the handler is called.
* If called from other contexts/threads, it may return a nonzero pointer or a nullptr, depending
* on whether a message was processed at the time of call or not, but the value is nondereferencable,
* since the pointed-to message may have gone in the meantime.
*
* @return A pointer to the currently processed D-Bus message
*/
virtual const Message* getCurrentlyProcessedMessage() const = 0;
};
/********************************************//**
* @class PendingAsyncCall
*
* PendingAsyncCall represents a simple handle type to cancel the delivery
* of the asynchronous D-Bus call result to the application.
*
* The handle is lifetime-independent from the originating Proxy object.
* It's safe to call its methods even after the Proxy has gone.
*
***********************************************/
class PendingAsyncCall
{
public:
PendingAsyncCall() = default;
/*!
* @brief Cancels the delivery of the pending asynchronous call result
*
* This function effectively removes the callback handler registered to the
* async D-Bus method call result delivery. Does nothing if the call was
* completed already, or if the originating Proxy object has gone meanwhile.
*/
void cancel();
/*!
* @brief Answers whether the asynchronous call is still pending
*
* @return True if the call is pending, false if the call has been fully completed
*
* Pending call in this context means a call whose results have not arrived, or
* have arrived and are currently being processed by the callback handler.
*/
bool isPending() const;
private:
friend internal::Proxy;
PendingAsyncCall(std::weak_ptr<void> callData);
private:
std::weak_ptr<void> callData_;
};
// Out-of-line member definitions
template <typename _Rep, typename _Period>
inline MethodReply IProxy::callMethod(const MethodCall& message, const std::chrono::duration<_Rep, _Period>& timeout)
{
auto microsecs = std::chrono::duration_cast<std::chrono::microseconds>(timeout);
return callMethod(message, microsecs.count());
}
template <typename _Rep, typename _Period>
inline PendingAsyncCall IProxy::callMethod(const MethodCall& message, async_reply_handler asyncReplyCallback, const std::chrono::duration<_Rep, _Period>& timeout)
{
auto microsecs = std::chrono::duration_cast<std::chrono::microseconds>(timeout);
return callMethod(message, std::move(asyncReplyCallback), microsecs.count());
}
inline MethodInvoker IProxy::callMethod(const std::string& methodName)
{
return MethodInvoker(*this, methodName);
}
inline AsyncMethodInvoker IProxy::callMethodAsync(const std::string& methodName)
{
return AsyncMethodInvoker(*this, methodName);
}
inline SignalSubscriber IProxy::uponSignal(const std::string& signalName)
{
return SignalSubscriber(*this, signalName);
}
inline SignalUnsubscriber IProxy::muteSignal(const std::string& signalName)
{
return SignalUnsubscriber(*this, signalName);
}
inline PropertyGetter IProxy::getProperty(const std::string& propertyName)
{
return PropertyGetter(*this, propertyName);
}
inline PropertySetter IProxy::setProperty(const std::string& propertyName)
{
return PropertySetter(*this, propertyName);
}
/*!
* @brief Creates a proxy object for a specific remote D-Bus object
*
* @param[in] connection D-Bus connection to be used by the proxy object
* @param[in] destination Bus name that provides the remote D-Bus object
* @param[in] objectPath Path of the remote D-Bus object
* @return Pointer to the proxy object instance
*
* The provided connection will be used by the proxy to issue calls against the object,
* and signals, if any, will be subscribed to on this connection. The caller still
* remains the owner of the connection (the proxy just keeps a reference to it), and
* should make sure that an I/O event loop is running on that connection, so the proxy
* may receive incoming signals and asynchronous method replies.
*
* Code example:
* @code
* auto proxy = sdbus::createProxy(connection, "com.kistler.foo", "/com/kistler/foo");
* @endcode
*/
[[nodiscard]] std::unique_ptr<sdbus::IProxy> createProxy( sdbus::IConnection& connection
, std::string destination
, std::string objectPath );
/*!
* @brief Creates a proxy object for a specific remote D-Bus object
*
* @param[in] connection D-Bus connection to be used by the proxy object
* @param[in] destination Bus name that provides the remote D-Bus object
* @param[in] objectPath Path of the remote D-Bus object
* @return Pointer to the object proxy instance
*
* The provided connection will be used by the proxy to issue calls against the object,
* and signals, if any, will be subscribed to on this connection. The Object proxy becomes
* an exclusive owner of this connection, and will automatically start a procesing loop
* upon that connection in a separate internal thread. Handlers for incoming signals and
* asynchronous method replies will be executed in the context of that thread.
*
* Code example:
* @code
* auto proxy = sdbus::createProxy(std::move(connection), "com.kistler.foo", "/com/kistler/foo");
* @endcode
*/
[[nodiscard]] std::unique_ptr<sdbus::IProxy> createProxy( std::unique_ptr<sdbus::IConnection>&& connection
, std::string destination
, std::string objectPath );
/*!
* @brief Creates a proxy object for a specific remote D-Bus object
*
* @param[in] destination Bus name that provides the remote D-Bus object
* @param[in] objectPath Path of the remote D-Bus object
* @return Pointer to the object proxy instance
*
* No D-Bus connection is provided here, so the object proxy will create and manage
* his own connection, and will automatically start a procesing loop upon that connection
* in a separate internal thread. Handlers for incoming signals and asynchronous
* method replies will be executed in the context of that thread.
*
* Code example:
* @code
* auto proxy = sdbus::createProxy("com.kistler.foo", "/com/kistler/foo");
* @endcode
*/
[[nodiscard]] std::unique_ptr<sdbus::IProxy> createProxy( std::string destination
, std::string objectPath );
}
#include <sdbus-c++/ConvenienceApiClasses.inl>
#endif /* SDBUS_CXX_IPROXY_H_ */
|