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/*
* Simulator of microcontrollers (pobjcl.h)
*
* Copyright (C) 1997,16 Drotos Daniel, Talker Bt.
*
* To contact author send email to drdani@mazsola.iit.uni-miskolc.hu
*
*/
/* This file is part of microcontroller simulator: ucsim.
UCSIM is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
UCSIM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with UCSIM; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
/*@1@*/
#ifndef POBJ_HEADER
#define POBJ_HEADER
#include "ddconfig.h"
#include "pobjt.h"
#include "eventcl.h"
#include "charscl.h"
/* #
==========================================================================#
cl_base #
==========================================================================#
#
*/
class cl_abs_base
{
};
class cl_list;
class cl_event;
class cl_base: public cl_abs_base
{
private:
/*const char * */chars name;
class cl_base *parent;
class cl_list *children;
public:
cl_base(void);
virtual ~cl_base(void);
virtual int init(void);
virtual const char *get_name(void) { return(name); }
virtual const char *get_name(const char *def);
virtual bool have_name(void) { return/*(name != 0)*/ !name.is_null(); }
virtual bool have_real_name(void) { return/*(name != 0 && *name != '\0')*/ !name.empty(); }
const char *set_name(const char *new_name);
const char *set_name(const char *new_name, const char *def_name);
bool is_named(const char *the_name);
bool is_inamed(const char *the_name);
class cl_base *get_parent(void) { return(parent); }
int nuof_children(void);
virtual void add_child(class cl_base *child);
virtual void remove_child(class cl_base *child);
virtual void remove_from_chain(void);
virtual void unlink(void);
virtual class cl_base *first_child(void);
virtual class cl_base *next_child(class cl_base *child);
virtual bool handle_event(class cl_event &event);
virtual bool pass_event_down(class cl_event &event);
};
/*
* Event
*/
class cl_event: public cl_base
{
protected:
bool handled;
public:
enum event what;
public:
cl_event(enum event what_event);
virtual ~cl_event(void);
bool is_handled(void) { return(handled); }
virtual void handle(void) { handled= true; }
};
/* #
==========================================================================#
cl_list #
==========================================================================#
#
*/
class cl_list: public cl_base
{
public:
t_index count;
protected:
void **Items;
t_index Limit;
t_index Delta;
public:
cl_list(t_index alimit, t_index adelta, char *aname);
cl_list(t_index alimit, t_index adelta, const char *aname);
virtual ~cl_list(void);
inline void *at(t_index index)
{
if (index < 0 || index >= count)
error(1, index);
return (Items[index]);
}
class cl_base *object_at(t_index index);
virtual t_index index_of(void *item);
virtual bool index_of(void *item, t_index *idx);
virtual void *next(void *item);
int get_count(void);
virtual void *pop(void);
virtual void *top(void);
//void pack(void);
virtual void set_limit(t_index alimit);
void free_at(t_index index);
void free_all(void);
void disconn_at(t_index index);
void disconn(void *item);
void disconn_all(void);
void add_at(t_index index, void *item);
void put_at(t_index index, void *item);
virtual t_index add(void *item);
virtual t_index add(class cl_base *item, class cl_base *parent);
virtual void push(void *item);
void *first_that(match_func test, void *arg);
void *last_that(match_func test, void *arg);
void for_each(iterator_func action, void *arg);
void error(t_index code, t_index info);
private:
virtual void free_item(void *item);
};
/* #
==========================================================================#
cl_sorted_list #
==========================================================================#
#
*/
class cl_sorted_list: public cl_list
{
public:
bool Duplicates;
public:
cl_sorted_list(t_index alimit, t_index adelta, char *aname);
cl_sorted_list(t_index alimit, t_index adelta, const char *aname);
virtual ~cl_sorted_list(void);
virtual bool search(void *key, t_index& index);
virtual t_index index_of(void *item);
virtual t_index add(void *item);
virtual void *key_of(void *item);
private:
virtual int compare(void *key1, void *key2)= 0;
};
/* #
==========================================================================#
cl_strings #
==========================================================================#
#
*/
class cl_strings: public cl_sorted_list
{
public:
cl_strings(t_index alimit, t_index adelta, char *aname);
cl_strings(t_index alimit, t_index adelta, const char *aname);
virtual ~cl_strings(void);
private:
virtual int compare(void *key1, void *key2);
virtual void free_item(void *item);
};
/* #
==========================================================================#
cl_ustrings #
==========================================================================#
#
*/
class cl_ustrings: public cl_strings
{
public:
cl_ustrings(t_index alimit, t_index adelta, char *aname);
cl_ustrings(t_index alimit, t_index adelta, const char *aname);
virtual ~cl_ustrings(void);
private:
virtual int compare(void *key1, void *key2);
virtual bool search(void *key, t_index &index);
};
#endif
/* End of pobj.h */
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