File: IMG_UIImage.m

package info (click to toggle)
sdl-image1.2 1.2.12-5%2Bdeb8u1
  • links: PTS, VCS
  • area: main
  • in suites: jessie
  • size: 6,760 kB
  • sloc: sh: 10,169; ansic: 9,573; objc: 248; csh: 219; makefile: 90
file content (440 lines) | stat: -rw-r--r-- 10,114 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
/*
 *  IMG_ImageIO.c
 *  SDL_image
 *
 *  Created by Eric Wing on 1/2/09.
 *  Copyright 2009 __MyCompanyName__. All rights reserved.
 *
 */
#include "SDL_image.h"
#import <UIKit/UIKit.h>
#import <MobileCoreServices/MobileCoreServices.h> // for UTCoreTypes.h

// Once we have our image, we need to get it into an SDL_Surface
// (Copied straight from the ImageIO backend.)
static SDL_Surface* Create_SDL_Surface_From_CGImage(CGImageRef image_ref)
{
	/* This code is adapted from Apple's Documentation found here:
	 * http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/index.html
	 * Listing 9-4††Using a Quartz image as a texture source.
	 * Unfortunately, this guide doesn't show what to do about
	 * non-RGBA image formats so I'm making the rest up.
	 * All this code should be scrutinized.
	 */

	size_t w = CGImageGetWidth(image_ref);
	size_t h = CGImageGetHeight(image_ref);
	CGRect rect = {{0, 0}, {w, h}};

	CGImageAlphaInfo alpha = CGImageGetAlphaInfo(image_ref);
	//size_t bits_per_pixel = CGImageGetBitsPerPixel(image_ref);
	size_t bits_per_component = 8;

	SDL_Surface* surface;
	Uint32 Amask;
	Uint32 Rmask;
	Uint32 Gmask;
	Uint32 Bmask;

	CGContextRef bitmap_context;
	CGBitmapInfo bitmap_info;
	CGColorSpaceRef color_space = CGColorSpaceCreateDeviceRGB();

	if (alpha == kCGImageAlphaNone ||
	    alpha == kCGImageAlphaNoneSkipFirst ||
	    alpha == kCGImageAlphaNoneSkipLast) {
		bitmap_info = kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Host; /* XRGB */
		Amask = 0x00000000;
	} else {
		/* kCGImageAlphaFirst isn't supported */
		//bitmap_info = kCGImageAlphaFirst | kCGBitmapByteOrder32Host; /* ARGB */
		bitmap_info = kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host; /* ARGB */
		Amask = 0xFF000000;
	}

	Rmask = 0x00FF0000;
	Gmask = 0x0000FF00;
	Bmask = 0x000000FF;

	surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, Rmask, Gmask, Bmask, Amask);
	if (surface)
	{
		// Sets up a context to be drawn to with surface->pixels as the area to be drawn to
		bitmap_context = CGBitmapContextCreate(
															surface->pixels,
															surface->w,
															surface->h,
															bits_per_component,
															surface->pitch,
															color_space,
															bitmap_info
															);

		// Draws the image into the context's image_data
		CGContextDrawImage(bitmap_context, rect, image_ref);

		CGContextRelease(bitmap_context);

		// FIXME: Reverse the premultiplied alpha
		if ((bitmap_info & kCGBitmapAlphaInfoMask) == kCGImageAlphaPremultipliedFirst) {
			int i, j;
			Uint8 *p = (Uint8 *)surface->pixels;
			for (i = surface->h * surface->pitch/4; i--; ) {
#if __LITTLE_ENDIAN__
				Uint8 A = p[3];
				if (A) {
					for (j = 0; j < 3; ++j) {
						p[j] = (p[j] * 255) / A;
					}
				}
#else
				Uint8 A = p[0];
				if (A) {
					for (j = 1; j < 4; ++j) {
						p[j] = (p[j] * 255) / A;
					}
				}
#endif /* ENDIAN */
				p += 4;
			}
		}
	}

	if (color_space)
	{
		CGColorSpaceRelease(color_space);			
	}

	return surface;
}

static SDL_Surface* LoadImageFromRWops(SDL_RWops* rw_ops, CFStringRef uti_string_hint)
{
	NSAutoreleasePool* autorelease_pool = [[NSAutoreleasePool alloc] init];
	SDL_Surface* sdl_surface;
	UIImage* ui_image;

	int bytes_read = 0;
	// I don't know what a good size is. 
	// Max recommended texture size is 1024x1024 on iPhone so maybe base it on that?
	const int block_size = 1024*4;
	char temp_buffer[block_size];
	
	NSMutableData* ns_data = [[NSMutableData alloc] initWithCapacity:1024*1024*4];

	
	do
	{
		bytes_read = SDL_RWread(rw_ops, temp_buffer, 1, block_size);
		[ns_data appendBytes:temp_buffer length:bytes_read];
	} while(bytes_read > 0);

	ui_image = [[UIImage alloc] initWithData:ns_data];
	
	sdl_surface = Create_SDL_Surface_From_CGImage([ui_image CGImage]);

	[ui_image release];
	[ns_data release];

	[autorelease_pool drain];

	return sdl_surface;
}

static SDL_Surface* LoadImageFromFile(const char *file)
{
	NSAutoreleasePool* autorelease_pool = [[NSAutoreleasePool alloc] init];
	SDL_Surface* sdl_surface = NULL;
	UIImage* ui_image;
	NSString* ns_string;
	
	ns_string = [[NSString alloc] initWithUTF8String:file];
	ui_image = [[UIImage alloc] initWithContentsOfFile:ns_string];
	if(ui_image != NULL)
	{
		sdl_surface = Create_SDL_Surface_From_CGImage([ui_image CGImage]);
	}
	
	[ui_image release];
	[ns_string release];
	
	[autorelease_pool drain];
	
	return sdl_surface;
}


/* Since UIImage doesn't really support streams well, we should optimize for the file case. */
SDL_Surface *IMG_Load(const char *file)
{
	SDL_Surface* sdl_surface = NULL;

	sdl_surface = LoadImageFromFile(file);
	if(NULL == sdl_surface)
	{
		// Either the file doesn't exist or ImageIO doesn't understand the format.
		// For the latter case, fallback to the native SDL_image handlers.

		SDL_RWops *src = SDL_RWFromFile(file, "rb");
		char *ext = strrchr(file, '.');
		if(ext) {
			ext++;
		}
		if(!src) {
			/* The error message has been set in SDL_RWFromFile */
			return NULL;
		}
		sdl_surface = IMG_LoadTyped_RW(src, 1, ext);
	}
	return sdl_surface;
}


int IMG_InitJPG()
{
	return 0;
}

void IMG_QuitJPG()
{
}

int IMG_InitPNG()
{
	return 0;
}

void IMG_QuitPNG()
{
}

int IMG_InitTIF()
{
	return 0;
}

void IMG_QuitTIF()
{
}

/* Copied straight from other files so I don't have to alter them. */
static int IMG_isICOCUR(SDL_RWops *src, int type)
{
	int start;
	int is_ICOCUR;

	/* The Win32 ICO file header (14 bytes) */
    Uint16 bfReserved;
    Uint16 bfType;
    Uint16 bfCount;

	if ( !src )
		return 0;
	start = SDL_RWtell(src);
	is_ICOCUR = 0;
    bfReserved = SDL_ReadLE16(src);
    bfType = SDL_ReadLE16(src);
    bfCount = SDL_ReadLE16(src);
    if ((bfReserved == 0) && (bfType == type) && (bfCount != 0)) 
    	is_ICOCUR = 1;
	SDL_RWseek(src, start, SEEK_SET);

	return (is_ICOCUR);
}

int IMG_isICO(SDL_RWops *src)
{
	return IMG_isICOCUR(src, 1);
}

int IMG_isCUR(SDL_RWops *src)
{
	return IMG_isICOCUR(src, 2);
}

int IMG_isBMP(SDL_RWops *src)
{
	int start;
	int is_BMP;
	char magic[2];
	
	if ( !src )
		return 0;
	start = SDL_RWtell(src);
	is_BMP = 0;
	if ( SDL_RWread(src, magic, sizeof(magic), 1) ) {
		if ( strncmp(magic, "BM", 2) == 0 ) {
			is_BMP = 1;
		}
	}
	SDL_RWseek(src, start, SEEK_SET);
	return(is_BMP);
}

int IMG_isGIF(SDL_RWops *src)
{
	int start;
	int is_GIF;
	char magic[6];
	
	if ( !src )
		return 0;
	start = SDL_RWtell(src);
	is_GIF = 0;
	if ( SDL_RWread(src, magic, sizeof(magic), 1) ) {
		if ( (strncmp(magic, "GIF", 3) == 0) &&
			((memcmp(magic + 3, "87a", 3) == 0) ||
			 (memcmp(magic + 3, "89a", 3) == 0)) ) {
			is_GIF = 1;
		}
	}
	SDL_RWseek(src, start, SEEK_SET);
	return(is_GIF);
}

int IMG_isJPG(SDL_RWops *src)
{
	int start;
	int is_JPG;
	int in_scan;
	Uint8 magic[4];
	
	/* This detection code is by Steaphan Greene <stea@cs.binghamton.edu> */
	/* Blame me, not Sam, if this doesn't work right. */
	/* And don't forget to report the problem to the the sdl list too! */
	
	if ( !src )
		return 0;
	start = SDL_RWtell(src);
	is_JPG = 0;
	in_scan = 0;
	if ( SDL_RWread(src, magic, 2, 1) ) {
		if ( (magic[0] == 0xFF) && (magic[1] == 0xD8) ) {
			is_JPG = 1;
			while (is_JPG == 1) {
				if(SDL_RWread(src, magic, 1, 2) != 2) {
					is_JPG = 0;
				} else if( (magic[0] != 0xFF) && (in_scan == 0) ) {
					is_JPG = 0;
				} else if( (magic[0] != 0xFF) || (magic[1] == 0xFF) ) {
					/* Extra padding in JPEG (legal) */
					/* or this is data and we are scanning */
					SDL_RWseek(src, -1, SEEK_CUR);
				} else if(magic[1] == 0xD9) {
					/* Got to end of good JPEG */
					break;
				} else if( (in_scan == 1) && (magic[1] == 0x00) ) {
					/* This is an encoded 0xFF within the data */
				} else if( (magic[1] >= 0xD0) && (magic[1] < 0xD9) ) {
					/* These have nothing else */
				} else if(SDL_RWread(src, magic+2, 1, 2) != 2) {
					is_JPG = 0;
				} else {
					/* Yes, it's big-endian */
					Uint32 start;
					Uint32 size;
					Uint32 end;
					start = SDL_RWtell(src);
					size = (magic[2] << 8) + magic[3];
					end = SDL_RWseek(src, size-2, SEEK_CUR);
					if ( end != start + size - 2 ) is_JPG = 0;
					if ( magic[1] == 0xDA ) {
						/* Now comes the actual JPEG meat */
#ifdef	FAST_IS_JPEG
						/* Ok, I'm convinced.  It is a JPEG. */
						break;
#else
						/* I'm not convinced.  Prove it! */
						in_scan = 1;
#endif
					}
				}
			}
		}
	}
	SDL_RWseek(src, start, SEEK_SET);
	return(is_JPG);
}

int IMG_isPNG(SDL_RWops *src)
{
	int start;
	int is_PNG;
	Uint8 magic[4];
	
	if ( !src )
		return 0;
	start = SDL_RWtell(src);
	is_PNG = 0;
	if ( SDL_RWread(src, magic, 1, sizeof(magic)) == sizeof(magic) ) {
		if ( magic[0] == 0x89 &&
			magic[1] == 'P' &&
			magic[2] == 'N' &&
			magic[3] == 'G' ) {
			is_PNG = 1;
		}
	}
	SDL_RWseek(src, start, SEEK_SET);
	return(is_PNG);
}

int IMG_isTIF(SDL_RWops* src)
{
	int start;
	int is_TIF;
	Uint8 magic[4];
	
	if ( !src )
		return 0;
	start = SDL_RWtell(src);
	is_TIF = 0;
	if ( SDL_RWread(src, magic, 1, sizeof(magic)) == sizeof(magic) ) {
		if ( (magic[0] == 'I' &&
			  magic[1] == 'I' &&
		      magic[2] == 0x2a &&
			  magic[3] == 0x00) ||
			(magic[0] == 'M' &&
			 magic[1] == 'M' &&
			 magic[2] == 0x00 &&
			 magic[3] == 0x2a) ) {
			is_TIF = 1;
		}
	}
	SDL_RWseek(src, start, SEEK_SET);
	return(is_TIF);
}

SDL_Surface* IMG_LoadCUR_RW(SDL_RWops *src)
{
	/* FIXME: Is this a supported type? */
	return LoadImageFromRWops(src, CFSTR("com.microsoft.cur"));
}
SDL_Surface* IMG_LoadICO_RW(SDL_RWops *src)
{
	return LoadImageFromRWops(src, kUTTypeICO);
}
SDL_Surface* IMG_LoadBMP_RW(SDL_RWops *src)
{
	return LoadImageFromRWops(src, kUTTypeBMP);
}
SDL_Surface* IMG_LoadGIF_RW(SDL_RWops *src)
{
	return LoadImageFromRWops(src, kUTTypeGIF);
}
SDL_Surface* IMG_LoadJPG_RW(SDL_RWops *src)
{
	return LoadImageFromRWops(src, kUTTypeJPEG);
}
SDL_Surface* IMG_LoadPNG_RW(SDL_RWops *src)
{
	return LoadImageFromRWops(src, kUTTypePNG);
}
SDL_Surface* IMG_LoadTGA_RW(SDL_RWops *src)
{
	return LoadImageFromRWops(src, CFSTR("com.truevision.tga-image"));
}
SDL_Surface* IMG_LoadTIF_RW(SDL_RWops *src)
{
	return LoadImageFromRWops(src, kUTTypeTIFF);
}